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Format | Legality |
1v1 Commander | Legal |
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Quest Magic | Legal |
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Standard Brawl | Legal |
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Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Swarm Shambler
Creature — Fungus Beast
Swarm Shambler enters the battlefield with a +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token.
, : Put a +1/+1 counter on Swarm Shambler.
Neotrup on Targeting Triggers and Hexproof Granters
8 months ago
You will still get the insect, in fact, you can allow the trigger to resolve and then cast Simic Charm so that the insect will gain hexproof as well as Swarm Shambler, since once the ability resolves there is another round of priority. Either way, once the ability triggers, the spell that caused it to trigger no longer needs to target the creature in order for a token to be created, nor does the target need to be legal, or even still have a +1/+1 counter.
Another small point, when you cast Simic Charm you choose which mode you are using, not when it resolves.
thar_b_dragons on Targeting Triggers and Hexproof Granters
8 months ago
I have Swarm Shambler on the table. My opponent casts Path to Exile targeting it. Shambler's triggered ability goes on the stack, then I cast Simic Charm in response. It resolves, and I choose Hexproof mode. I know the PtE will "fizzle", but will I still get an Insect token? I think so because the trigger already went on the stack but an argument has been presented that since my Shambler is no longer targettable, that the trigger will fizzle as well...but I don't think it can fizzle since it is already on the stack and it doesn't target anything. The Shambler was still considered targeted at the time the trigger went on the stack even though it no longer can be (once Simic Charm resolves)...is this right??
TheoryCrafter on The Madness of Fractal Being Manifested
1 year ago
The biggest threat to your deck is Solemnity. I'd recommend some counterspells including, but not limited to, Decisive Denial, Quandrix Command and Voidslime.
If you can't prevent Solemnity from entering the battlefield, Fecundity and Soul Net will turn your 0/0 Fractals into a boon until cards such as Fade into Antiquity and Naturalize can be used. Your commander's static ability will also feed into it.
You may also wish to consider cards that affect or are affected by +1/+1 counters. These include, but not limited to, The Ozolith, Swarm Shambler, Bramblewood Paragon, Herald of Secret Streams, Vigean Graftmage, Experiment Kraj and Plaxcaster Frogling.
Scavenging Ooze can give your deck some much needed graveyard hate.
Have you considered Simic Ascendancy with all these cards creating creatures with +1/+1 counters on them? You can move growth counters from Simic Ascendancy to Paradox Zone by means of Nesting Grounds.
Other lands to consider for the deck are Cave of Temptation, Forge of Heroes, Littjara Mirrorlake, Llanowar Reborn, Novijen, Heart of Progress, Opal Palace, Oran-Rief, the Vastwood, Temple of Mystery and Tyrite Sanctum.
Other cards to consider for your deck are Altered Ego, Bioshift, Clone Legion, Hardened Scales, Jiang Yanggu, Wildcrafter, Kiora, Behemoth Beckoner, MirrorBox, Repudiate / Replicate and Slippery Bogbonder.
I hope this helps. Thank you for reading me out. Happy Hunting!
StoryArcher on Don't Let Em Breathe (Quick)
2 years ago
I hadn't messed with the counter deck in a while, so I just ran a quick playtest. It's just solataire, of course, but at the end of round 5, I had:
- 11/12 Gyre Sage
- 7/6 Renegade Krasis
- 6/6 Swarm Shambler
- 9/9 Experiment One
- 12/11 Avatar of the Resolute
- 12/13 Voracious Hydra
and...
- 42/42 Wildwood Scourge
That was with one Hardened Scales on the board and an Inscription of Abundance in my hand.
Not every hand ends up like that, but more than you would think. It's just crazy.
plakjekaas on EDH Color Stereotypes _(Reddit meme)_
2 years ago
Or Curse of Opulence, Curse of Disturbance, Bloodvial Purveyor, Arasta of the Endless Web, Dragonlair Spider, Faerie Artisans, Howling Moon, Infested Roothold, Kazuul, Tyrant of the Cliffs, Nath of the Gilt-Leaf, Overseer of the Damned, Revel in Riches, Snake Pit, Swarm Shambler, Thorn Lieutenant, or Waste Not.
The sentiment is a lot more than actually , that's all I'm saying.
lagotripha on Modern Mono Green
2 years ago
If you want judge/denizen to be more reliable, you can grab some Oran-Rief, the Vastwood or lean into spells running Hall of Oracles/Inspiring Call. There are some great budget counters cards in the 1 mana slot - Experiment One, Generous Visitor, Willow Geist etc. Mutant's Prey offers light removal and Servant of the Scale/Swarm Shambler some survivability.
Other sources of cardraw exist - Brainstone is notable, as is Harmonize.
nbarry223 on Zero to Hero
2 years ago
Aquastrand Spider, Drakestown Forgotten, Eidolon of Countless Battles, Entropic Specter, Golgari Raiders, Kalonian Hydra, Nighthowler, Phantom Centaur, Scrounging Bandar, Sewer Nemesis, Shanna, Sisay's Legacy, Skyshroud War Beast, Spike Feeder, Heliod, Sun-Crowned, Spiteful Squad, Sutured Ghoul, Swarm Shambler, Towering Titan, Undergrowth Scavenger, Workhorse are some of the better options I can think of for the deck.
Spike Feeder + Heliod, Sun-Crowned actually does infinite life.
wallisface on Mono-Green counters
2 years ago
The deck looks fine. There are a bunch of cards that feel too slow to run personally (most notably Gyre Sage, Swarm Shambler, Tireless Tracker, Voracious Hydra). There’re also a bunch of cards i’d be expecting a deck like this to have which appear to be missing (Pelt Collector, Rishkar, Peema Renegade, Cloudfin Raptor, Thrummingbird). So the list overall feels ok, but not as fine-tuned as it could be, imo.
As far as bad matchups, that’s where your sideboard comes in - at the moment I would suggest this is the spot that needs the most attention if you’re getting competitive.
Some sideboard cards to consider:
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Void Mirror for Crashing Footfalls and Living End
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fast graveyard removal. Scavenging Ooze is alright, but there are many 0-1 mana artifacts that can get the job done better. Surgical Extraction is also good.
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anti-combo, I’m thinking Damping Sphere, and Dismember.
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artifact hate.
Now, the quantities of the above will depend on your own local meta, as well as how badly they scare your deck. Sideboard choices should always be focused towards your local competitive playgroup. Saying that, the above mentioned suggestions are likely to come in handy.
Other things to consider as far as good-vs-bad matchups, for your sideboard choices:
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don’t worry about control, imo. You should be aiming to be fast enough to have the advantage. Saying that, do consider the likes of Veil of Summer if it’s an issue (though i would say, if it is an issue, it’s because your mainboard isn’t tuned enough).
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Board wipes feel like they could pose a big threat for you
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Burn, and other hyper-aggro decks are probably going to have an advantage