Temple of Abandon

Temple of Abandon

Land

Temple of Abandon enters the battlefield tapped.

When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Gain or .

Browse Alters View at Gatherer

Trade

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Printings View all

Set Rarity
Theros Beyond Death (THB) Rare
Theros (THS) Rare

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Historic Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Highlander Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Temple of Abandon occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

RG (Gruul): 1.75%

Temple of Abandon Discussion

x2sock on Atla Palani

1 week ago

I did build Ghired, Conclave Exile myself using the Precon. I found smth like Hammer of Purphoros, Fires of Yavimaya and Anger to be rather usefull.

For some Creatures i can suggest Aurelia, the Warleader, a little bit more but not that expensive and hits rly hard. And since you what big creatures maybe include a Helm of the Host

Swords to Plowshares works good so do Path to Exile, Generous Gift, Beast Within and Chaos Warp as well as Decimate. If you ever fall behind on board smth like Blasphemous Act helped me a lot.

I would play lands such as Temple of Triumph, Temple of Plenty, Temple of Abandon over Guildgates for sure. Maybe you like the Vivid Lands over some of the Guildgates (or similiar). Vivid Crag, Vivid Grove and Vivid Meadow.

Some funny lands to cheat in big stuff aswell are Hideaway Lands. Windbrisk Heights, Mosswort Bridge, Spinerock Knoll.

I guess Shocklands are not the budget you are looking for? Temple Garden,Stomping Ground and Sacred Foundry But maybe the Painlands? Karplusan Forest, Brushland and Battlefield Forge.

Lemky24 on Ghired STOMP

1 month ago

Also some touch ups to the mana base to make it flow more,

Sacred Foundry to complete the shock land cycle

Temple of Abandon and Temple of Plenty to complete the scry land cycle

Sunpetal Grove and Clifftop Retreat to complete the Check land Cycle

Rugged Prairie, Fire-Lit Thicket, and Wooded Bastion the filter land cycle

Mossfire Valley to complete the mana-less filter cycle

Brushland and Karplusan Forest to complete the Pain land cycle

The lands I would drop would be:

Terramorphic Expanse and Evolving Wilds

Boros Garrison, Gruul Turf, and Selesnya Sanctuary

Exotic Orchard

Then remove basics to reach the balance. (Should have 12-13 basics total)

capriom85 on binder update: need some stuffs

3 months ago

WillofForce, thanks for the heads up. Right now all I really need is 2 Heliod, Sun-Crowned, prefer the showcase but would take normal, and 3 Mutavault.

I don’t have a ton but notable things I do have are Brazen Borrower, 2 Dig Through Time, Godless Shrine, 2 Drowned Catacomb, 2 Isolated Chapel, 2 Sphinx's Revelation, 2 Absorb, Kaya, Orzhov Usurper, Nyxbloom Ancient, and Temple of Abandon.

I have more stuff, but that’s just off the top of my head. Any idea what I can do about the binder?

rotimislaw on Omnath's Rage

3 months ago

Don't you have slow starts? I think 11 temples is too much... How about cutting 1x Temple of Abandon, 1x Temple of Epiphany and all 3x Temple of Mystery and putting basic 2x Forest, 2x Mountain and 1x Island instead?

The change shouldn't impact your playability, and could increase speed as well as synergize with Nissa, Who Shakes the World static when it comes to tapping more Forests for mana.

multimedia on Nikya's Big Big Zoo

4 months ago

Hey, for your first Commander deck well done and nice deck description. You picked an interesting General as your first one to make a deck because not being able to cast noncreature spells can be a real burden in multiplayer Commander. In a Commander deck ideally you want to have a nice mix of noncreature spells and you can't really do that with Nikya.

I see Temur Sabertooth and it's bounce activated ability is great with Nikya's ramp. Sabertooth lets you play some noncreature spells because you can use the mana generated by Nikya to bounce Nikya with Sabertooth and then use the rest of the mana to cast a noncreature spell. This trick is very good with Primal Surge since there's all permanents here, creatures, meaning you dump all the creatures and lands from your library onto the battlefield on your turn. Genesis Wave is another powerful spell with the Sabertooth Nikya trick and it too depending on how much mana you have can dump all your permanents onto the battlefield.

Enchantments, artifacts and Planeswalkers are also permanent cards which have interaction with Surge and Wave. Fires of Yavimaya , Hammer of Purphoros gives all your creatures haste which can be a win condition when you dump it and all your creatures onto the battlefield.

With big creatures and ramp Fierce Empath is a good creature tutor especially with Sabertooth since it can bounce Empath for you to cast again. Genesis Hydra is another creature to take advantage of ramp as well as Sabertooth and it can put a nonland noncreature permanent you reveal onto the battlefield which is a way to get around Nikya's restriction since you're not casting that permanent.

As you play more Commander and make more decks you will find that good lands and manabases are consistently the most expensive cards of a deck. There are however some good budget lands in Commander. Command Tower is the staple land for multicolored decks in Commander. Cinder Glade , Rootbound Crag , Game Trail , Sheltered Thicket and Temple of Abandon are all good Gruul lands.

I offer more advice. Good luck with your deck.

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