Ethereal Armor

Ethereal Armor

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Latest Decks as Commander

Ethereal Armor Discussion

TheVectornaut on Can't touch this - please help

4 days ago

Cards in the side that I think could work in the main are Dungrove Elder , Ambuscade , Rancor , Shield of the Oversoul , and maybe Ironscale Hydra . Cards that fit the general idea of the sideboard include Kogla, the Titan Ape , Mold Shambler , Reclamation Sage , and Yasharn, Implacable Earth . Other common SB options in these colors could be Stony Silence , Rest in Peace , Leyline of Sanctity , Selfless Spirit , Kor Firewalker , Rule of Law , Force of Vigor , Qasali Pridemage , and Scavenging Ooze .

At this point, this deck is far enough removed from the deathtouch lure plan that I think it could be worth swapping out those cards to go all-in on bogles or aura/hexproof instead. Cards like Slippery Bogle and Silhana Ledgewalker tend to pair well with aura buffs like Spirit Mantle and Ethereal Armor .

Caerwyn on Win Con for Gruul Enchantress?

1 week ago

First, I am not sure you commander is all that great for an Enchantress deck. She's effectively a Llanowar Elves in the Command Zone since her attack trigger is going to be largely irrelevant for many enchantment types.

You are also going to have a fair number of problems due to the lack of White. White gives you access to a number of powerful payoffs, including a large number of enchantresses, strong enchantment finishers like Sigil of the Empty Throne and Ethereal Armor , and removal in the form of Darksteel Mutation and exile enchantments.

Red in particular suffers from a lack of great Enchantment synergies--as a color, it is designed to be rather uninteractive with Enchantments. So, outside of combat shenanigans (which you said you did not want to do), you are in a bit of a bind.

The only real enchantment-related wincon I can think of that has synergy with your commander is Helix Pinnacle . That at least provides you something you can do with mana from attacking. But that is still a minimum amount of counters per turn--you would want to increase that amount substantially. Cards like Doubling Season and Vorinclex, Monstrous Raider help with this some.

You could use various Green enchantments that stick on lands and increase their output-- Dawn's Reflection , Utopia Sprawl , etc.--but those leave you quite susceptible to common land removal like Strip Mine . You would then want some sort of big finishers that are mana intensive (such as hydras with Doubling Season, large X spells, Helix Pinnacle, etc.) you can sink the mana into.

Deadpan_Serious on Voltron Aura deck

2 months ago

oh yeah, tutoring for an aura while also being a creature, and a flying creature that feeds Ethereal Armor and Sphere of Safety while also making auras cheaper is definitely good. i'll consider them.

BlackoutX on Smash Bros. [Ardenn, Rograhk]

5 months ago

All That Glitters, Ethereal Armor is also pretty good (maybe not for this deck as it is)

also you should run the artifact lands, and Goblin Engineer

Apollo_Paladin on Mono White Aura Heroic

5 months ago

You may want to look at Alseid of Life's Bounty too, those are a great newer-release card. Enchantment Creature types combo extremely well with the Ethereal Armor you've already got a few of in this build - plus his ability can target creatures OR enchantments, so it can protect your key combo enchantments mid to late-game.

FrankieG on Thirsty Enchantments

5 months ago

Yo, why don't you have Ethereal Armor or Yavimaya Enchantress?

Defied-27 on Bant Enchantments and Real Estate

7 months ago

I love the idea of enchantment-decks! I would recommend adding more copies of Enchantress's Presence and suggest including Herald of the Pantheon or other enchantments that synergize like All That Glitters or Ethereal Armor :)

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