Ethereal Armor

Ethereal Armor

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

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Ethereal Armor Discussion

DBCooper on Fury of the Small

2 months ago

Great deck! I rarely see kithkin decks, and this is an awesome one!

Here are some of my thoughts on how you may improve this deck:

I feel like you could do better than Holy Strength, as far as enchantments go. Consider Spirit Mantle, which makes for a tough threat once your creature is protected from opponents' creatures, making it unblockable essentially. Furthermore, consider All That Glitters, which pairs very nicely with your Ethereal Armor to make come truly powerful creatures early. Hyena Umbra would be a great value add, giving three great effects for only one mana. Finally, Grasp of the Hieromancer would almost replicate the effect you're achieving with Glaring Aegis, and would be a great addition.

Overall you have a really cohesive deck with a clear vision in mind, and I think it looks really great. Good work!

DBCooper on Selesnya Lifelink Enchantments Attempt #1

2 months ago

Also, Ethereal Armor is a great way to make your creatures super strong for cheap, given how many enchantments you’ve got!

legendofa on Griffins for a True Griffin

2 months ago

Shielded by Faith and other Aura enchantments must be attached to a permanent (usually a creature--the text box will have the details, or the type line in older cards) at all times. It can't "fall off" and stay on the battlefield. Equipment artifacts can be on the field without being attached, though. Darksteel Plate is an Equipment that gives creatures indestructible, but it's considerably more expensive.

Transcendent Envoy is an Enchantment, so it supports All That Glitters and Ethereal Armor .

SprkySprkyBoomMan on Griffins for a True Griffin

2 months ago

Also would Transcendent Envoy stack with All That Glitters and Ethereal Armor ? Just making sure I understand what I am doing lol.

Also since transcendent envoy is a enchantment would a enchantment destruct card like one that says destroy target enchantment, would that kill my Griff?

SprkySprkyBoomMan on Griffins for a True Griffin

2 months ago

So I'm thinking about putting Shielded by Faith in 2x probably for 2x Ethereal Armor

I have questions, when I play shielded by faith do I get to pick the creature I enchant first and then after that creature dies the shield stays on the field until the next creature I play?


Do I play it and attach it to the first creature I play?

I thought auras couldn't be played unless you controlled a creature.

multimedia on Enchantments Go Brrrr

2 months ago

Hey, nice casual budget version of Tuvasa. You have overall good card sense on a budget, but the manabase looks neglected compared to the rest of the deck.

Vanishing and new Robe of Stars can be powerful repeatable protection for Tuvasa since phasing also affects all auras or equipment attached to Tuvasa including Vanishing or Robe. Phasing saves Tuvasa and everything attached to her from removal and this kind of protection is really good against board wipes. The wipe will affect all players, but you save Tuvasa and all auras attached to her which all return at your next untap step to attack with a huge Tuvasa where as your opponents may not have creatures.

Whip Silk is a unique aura because it can return itself to your hand from the battlefield for only one mana even at instant speed. This interaction is excellent with enchantresses to draw, having a one drop enchantment to repeatedly cast. Pair Whip with Sigarda's Aid which lets you cast auras at instant speed and Tuvasa can trigger to draw once on each player's turn. Pair Whip with Sanctum Weaver and an enchantress to make Whip a draw engine depending on how much green mana Weaver can make.

Ethereal Armor and Ancestral Mask can help to make Tuvasa huge. The first strike from Ethereal makes Tuvasa literally unblockable and Mask counts all enchantments on the battlefield including opponents. Favor of the Overbeing gives Tuvasa +2/+2 and two good abilities for two mana: flying evasion and vigilance to use her as a big blocker.

Pair Sterling Grove and new Moon-Blessed Cleric with Sun Titan for repeatable enchantment tutors. Titan is versatile repeatable reanimation since he can reanimate Tuvasa or tons of other 3 CMC or less permanents.

Some budget land upgrades to consider:

I offer more advice including cuts to consider. Good luck with your deck.

TheVectornaut on Can't touch this - please help

5 months ago

Cards in the side that I think could work in the main are Dungrove Elder , Ambuscade , Rancor , Shield of the Oversoul , and maybe Ironscale Hydra . Cards that fit the general idea of the sideboard include Kogla, the Titan Ape , Mold Shambler , Reclamation Sage , and Yasharn, Implacable Earth . Other common SB options in these colors could be Stony Silence , Rest in Peace , Leyline of Sanctity , Selfless Spirit , Kor Firewalker , Rule of Law , Force of Vigor , Qasali Pridemage , and Scavenging Ooze .

At this point, this deck is far enough removed from the deathtouch lure plan that I think it could be worth swapping out those cards to go all-in on bogles or aura/hexproof instead. Cards like Slippery Bogle and Silhana Ledgewalker tend to pair well with aura buffs like Spirit Mantle and Ethereal Armor .

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