Shield of the Oversoul

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Tiny Leaders Legal
Vintage Legal

Shield of the Oversoul

Enchantment — Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

As long as enchanted creature is white, it gets +1/+1 and has flying.

Dragaan on $100 Competitive Selesnya Midrange

1 month ago

GW aggro is just so easy for beginners to get into (as with most 'stompy' type G/x decks). Here is a list I made a few years back (around the time this was posted, as I see it's a few yrs old as well). This particular one was for a friend who I was trying to get into mtgo (as you can see in the comments, heh).

Anyway, just wanted to mention some of my favorite cards to use in this type of deck - Wilt-Leaf Cavaliers and Shield of the Oversoul. Another one is Dryad Militants, esp in more modern times when graveyard stuff is everywhere (them getting +2/+2 from the liege is just icing), but you already have that listed (I used Wheel of Sun and Moon a bit as well whenever I played decks like this in modern). One funky inclusion is Mercy Killing. Removal spell for random hard-to-remove solo threats, but more than that it can even pull off some shenanigans in niche scenarios (maybe you need to go wide and have a liege+smiter out ->> trade in your own smiter and you now have six 3/3 green/white elves instead. Very loose/niche/casual type of play, but fun.

CoCo is also obviously a good fit in the GW aggro decks, but it also raised the price significantly and changes how the deck plays a bit. I also have a Selesnya Company list in my decks but it's pretty similar (just adds things like fetchlands/knights/CoCo/Hierarchs), as well as an Abzan Liege decklist which is what your deck looks to be turning into? That's actually (obviously) a better deck overall (the full list with hand disruption, goyfs, and all) but more expensive in the long run.

haydensmith423 on Galea, Voltron

1 month ago

This honestly looks pretty good, im going to take some of your ideas from here and maybe re build my Galea with them haha. I'll just suggest some things i personally like. Shield of the Oversoul will hook it up with +2 +2, indestructible, and flying. Steel of the Godhead will give +2 +2, lifelink, and unblockable. The two I would replace would be Holy Avenger, i only count 10 out of 99 cards that this could would benefit unless its in for the double strike. Belt of Giant Strength or Colossus Hammer because the equip cost on them is a lot, i see just 3 ways to cheat equip cost in general here and i do understand an argument can be made for the belt but yea, just my opinion. A creature i would consider is Armored Skyhunter, in voltron decks he is a good value piece in my opinion. But yea, your Galea is good and would probably beat mine haha. I like it.

McToters on Kah-rahbo

3 months ago

Fantastic brew, I've never seen an Arahbo deck with Kaheera in the loop so this is really neat. I have some card suggestions but you may have thought of these before. I typically don't play Selesnya either, but there are some real bangers that change games IMO. It just depends on how specific you want the direction of the deck to be, since I see you like running enchantments and instants as your pump instead of equipment.

Defense of the Heart a creature tutor, that yeah, depends on the opponents board but completely changes the tempo of a game.

Hunting Grounds filthy if you find yourself with the Threshold trigger early.

Heroic Intervention solid protection

Arachnogenesis more solid protection

Akroma's Will provides indestructible and more--a flexible card

Return of the Wildspeaker is pump or card draw

Congregation at Dawn nifty tutor?

Berserk nasty pump

Other pumps:

Unflinching Courage basically a second Armadillo Cloak

Unquestioned Authority pro-creatures!

Shield of the Oversoul filthy

Again, I'm not saying all of these should go in--just suggestions that popped in my head while looking at your list and cards you may have very well thought if already. Great job with this--I think Arahbo in particular is a great commander!

Jhi69 on Kyler leads Humanity to Victory

8 months ago

griffstick i like this card. And it take a good shot in other Decks i own, but its so hard to find cuts in this Deck. I'm crying with every cool Human creature i take out for another Utility. I want to play some more Spotremoval but still thinking about the cuts. Maybe if I'm able to find a Card to get out for Shield of the Oversoul I'll give it a try

Housegheist Both Cards are really nice. Vigor is a Powerhouse and definitly on my List for this Deck. Vanquisher's Banner is also a very nice card. But i'll find it a little bit slow in my actual meta. But I will try it again.

griffstick on Kyler leads Humanity to Victory

9 months ago

You might really like Shield of the Oversoul, it's great protection with indestructible and grants flying. This can be great where you can KO someone with cmdr damage and go wide on another. All while protecting your cmdr with indestructible. Not to mention +2/+2

multimedia on Tavusa

9 months ago

Hey, welcome to TappedOut. Good start and version of Tuvasa, nice Sylvan Library.

You're deck doesn't have a Commander yet. In the deck editor add the CMDR tag to Tuvasa the Sunlit text.

1x Tuvasa the Sunlit *CMDR*

When you save and return to the deck Tuvasa will be the Commander, in it's own category and have a card image.


Ethereal Armor, Aqueous Form, Flickering Ward, Rancor are some one drop auras to consider adding. Ward is nice because you can bounce it to cast again and the color protection you choose doesn't cause auras of that color that are enchanted to the creature to be destroyed. That's an errata that's been made to original printing of the card. Sigarda's Aid is another powerful one drop enchantment that gives auras flash; very good with Flickering Ward. Shield of the Oversoul, Steel of the Godhead and Favor of the Overbeing are more auras to consider adding since they give Tuvasa +2/+2 and two other abilities, one is evasion.

Setessan Champion is a good Enchantress because it grows in power and also triggers not on cast, but when an enchantment you control ETB. Grasp of Fate is powerful removal in multiplayer Commander; a supercharged Oblivion Ring. Robe of Stars phases and phasing is powerful with auras because when you phase out auras they return attached to the creature unaffected when they phase back in at your next untap step. Robe can be repeatable protection from anything for Tuvasa and all auras that are attached to her.


Some changes to consider:

Good luck with your deck.

plakjekaas on Am I allowed to use …

10 months ago

There's a kind of debate going on about if it should be allowed, but the current rulings define the color identity of a card as including all colors of mana pips printed on the card that are not in (Italic reminder text in brackets).

Which means Trinisphere is not a black card, but Shield of the Oversoul's color identity is both green and white, because of the hybrid mana symbol. It's therefor not allowed in mono green commander decks.

Eldrazi13 on Am I allowed to use …

10 months ago

I was building a Rhonas deck with the mechanic of Fight and I stumbled across Shield of the Oversoul and I was curious if it would be allowed since Rhonas the Indomitable is mono-green. Some places I checked said yes, but since it was Selesnya hybrid mana I wasn't sure. If someone could clarify for me, I would appreciate it.

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