Martial Coup

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Martial Coup


Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

TheoryCrafter on Holy Hosts of Angels

1 month ago

Since you're looking to up the number of Angel tokens, Have you considered Divine Visitation? If you were to combine this with any combination of including, but not limited to, Alliance of Arms, Martial Coup, Pest Infestation, Secure the Wastes and Sylvan Offering, not only would the combo give you sizeable lifegain with Seraph Sanctuary on the battlefield, but also make Youthful Valkyrie huge.

One Angel Ramp card you should consider is Starnheim Aspirant. Another Angel to get for your deck is Segovian Angel.

Angel of Finality can give you some graveyard hate against decks with strong graveyard interaction.

Angel of Destiny is the must have alternate win card for an angel deck.

I hope this helps. Thank you for reading me out. Happy Hunting!

Rhadamanthus on Divine Visitation and cards like …

3 months ago

Divine Visitation's replacement effect only changes the characteristics of the tokens being created, not any other parts of the effect creating the tokens. In your Martial Coup example, the tokens won't be destroyed. In your Tiamat's Fanatics example, they will be tapped and attacking and will be exiled at the end of combat.

BishopAtavist on Divine Visitation and cards like …

3 months ago

When I have Divine Visitation in play, how does it interact with the "if X is 5 or more destroy all other creatures" text of Martial Coup? Would Martial Coup recognize the 4/4 angels created by Divine Visitation as replacements and spare them or would I basically be wasting time casting X for 5 with Divine Visitation in play?

Similarly with a card like Tiamat's Fanatics, would the angels be tapped and attacking when they're created? Would they be exiled at the end of combat?

Thanks for your help!

thefiresoflurve on Boros Legion Of Mil

3 months ago

Are your wincons meant to be infinite combos?

I was confused at Altar of the Brood being tied to "burn", since it doesn't actually deal damage itself.

Reveillark + Karmic Guide + any sacrifice outlet, such as Altar of Dementia (although there are plenty cheaper ones) will give you infinite ETB, and thus let Purphoros / Altar of the Brood instantly win.

On tokens: Brave the Sands gives Vigilance and blocking power.

Intangible Virtue is another option.

Harmonious Archon buffs all your tokens.

Inspiring Leader

Martial Coup - serves double duty as board wipe and token maker.

Prava of the Steel Legion - now your tokens can attack with reckless abandon.

Rabble Rousing - even if your 1/1s die when they attack, they replace themselves now! Combos great with Purphoros / other ETB effects.

Twilight Drover - basically awesome for tokens.

Also, make sure to pick up Boros Signet and Arcane Signet to help with ramp.

Namineus on Does bouncing Phabine, Boss's Confidant, …

4 months ago

If I have a Phabine, Boss's Confidant enters the battle field after I have 5 Token creatures summoned via Martial Coup, then move to Declare combat phase, no interactions are declared and I declare Parley; which resolves, and I get 2 more token creatures and a bonus +2/+2 until end of turn. Only as I move to declare attackers, an opponent chooses to Bounce Phabine. Does this result in all of the token creatures losing Haste, therefore being Summoning Sick, or would the 5 already on board from the previous main phase have had the summoning sick condition cleared prior to combat phase? I could understand the 2 summoned during combat phase no longer having the effect, as it could have been held up as the Parley effect resolving being the trigger they chose to bounce on, but the 5 token creatures already on the field?

Epicurus on Alela's Automotive Museum

8 months ago

All very fine suggestions to consider. I was thinking about Martial Coup, Valiant Endeavor, Slaughter the Strong and Retribution of the Meek. But I do appreciate the value of exiling over destroying in EDH.

Also, some of what I just listed would allow me to keep my own dudes. But once I have Peacewalker Colossus, Shorikai, or a number of other things (Bitterblossom, et al), I wouldn't really need any dudes anymore. In fact, Peacewalker and Parhelion II would take care of all my Vehicle needs by themselves. So maybe even Damnation/Wrath would be solid for the slightly lower costs and wider scope, or even Bontu's Last Reckoning to go as cheap as possible. Either way, I think 7-8 wipes total would be appropriate (or at least a good starting point for playtesting).

Yep. Sounds like a redesign.

seshiro_of_the_orochi on Synergistic Win-Cons for Kotori, Pilot …

9 months ago

I've also never built Azorius, and I'm planning to build Kotori's Mech. A card I'll include is Reins of Power. Casting that with 0 to 2 creatures on board and 5+ vehicles on an opponent with a stacked board will be impressive.

What's more, I'll play Single Combat, Martial Coup and similar board wipes to wipe, then crew my board and hit hard.

Cyb3rguerrill0 on (RULE 0) Serra the Benevolent - Song of All (v1.4)

9 months ago

May I suggest: Blighted Steppe, Hall of Heliod's Generosity, Emeria, The Sky Ruin. As I see you also like to play with token armies so maybe Martial Coup (as a mass removal also) or Secure the Wastes. Can anyone answer me why this deck has a ridiculous high percent in competitiveness? It's the highest I've ever witnessed here on tappedout, but it seems to be odd ...

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