Sage's Reverie

Sage's Reverie

Enchantment — Aura

Enchant creature

When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.

Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

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Trade

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Printings View all

Set Rarity
Commander 2018 (C18) Uncommon
Fate Reforged (FRF) Uncommon

Combos Browse all

Legality

Format Legality
Leviathan Legal
Unformat Legal
Pioneer Legal
Limited Legal
2019-10-04 Legal
Commander / EDH Legal
Duel Commander Legal
1v1 Commander Legal
Oathbreaker Legal
Casual Legal
Vintage Legal
Block Constructed Legal
Tiny Leaders Legal
Highlander Legal
Canadian Highlander Legal
Modern Legal
Legacy Legal

Latest Decks as Commander

Sage's Reverie Discussion

KeJaHo on White Soldier Onslaught

1 week ago

I really like the Prison Term And Sage's Reverie cards. I feel they fit the theme and compliment the strategy well. Definitely two cards to experiment with. I’m not as sold with the Spirit Mantle at this point since I’m trying (for better or worse) to overwhelm with numbers rather than building up individual creatures. But I like the feedback.

Apollo_Paladin on White Soldier Onslaught

1 week ago

Nice Build! +1

Just looking initially, it seems this deck would benefit amazingly from some of the cards I use in my mono-white decks.

Springing to mind immediately are:

  1. Spirit Mantle (makes them unblockable)

  2. Prison Term (probably the best defense you can find for 3 mana since you can play it out early & wait for a real threat)

  3. Sage's Reverie is a great way to draw a massive amount of cards with Mono-white during midrange games.

If you want some other suggestions, you can take a peek at my mono-white builds for inspiration:

Cheers!

ghostfire86 on Enlightened Bantchantress

2 months ago

You asked for advice on your build and I can see a clearly defined difference between both of our builds. Mine is a Pillowfort with token/upkeep win. Yours is more Voltron.

Needed:

Lightning Greaves

Helm of the Gods

Sigarda's Aid

Open the Armory

Sram, Senior Edificer

Sage's Reverie

Setessan Champion

Satyr Enchanter

Season of Growth

Mesa Enchantress

Verduran Enchantress

Enchantress's Presence

Joe_Ken_ on Narset, Enchanted Master

4 months ago

You can do a lot better with the auras you have for Narset.

Battle Mastery is a cheap one that gives double strike to her.

Steel of the Godhead gives her a +2/+2 boost as well as making her unblockable with lifelink.

Eldrazi Conscription will just decimate people if you free cast it with Narset.

Aqueous Form gives her unblockable and lets you scry.

All That Glitters Sage's Reverie and Ethereal Armor will give her a massive boost.

On Serra's Wings can give her a bunch of keyword abilities and a boost.

Corrupted Conscience you can put on Narset for infect wins or use it to steal a good creature.

Scourge of the Nobilis gives +2/+2 , lifelink , and a way to drain extra mana during combat to go for a kill.

Response / Resurgence is another extra combat spell you could use in the deck.

KidEnkidu on Bruna Voltron?

7 months ago

Considering you're running things like Sage's Reverie and Word of Undoing, it's probably worth it to have a Reliquary Tower.

Raff Capashen, Ship's Mage is a solid way to get Bruna on board on the end step before your turn, giving her pseudo-haste. Might even be worth running that new Crashing Drawbridge, you really want to be swinging with Bruna the turn your play her.

CircioTheStageLighter on Gruul Enchantments. Yes, this a thing now.

7 months ago

lukewulf, I never did think of Battle Mastery, so thanks for the suggestion. I went ahead and swapped it in over the Illusionary Armors.

While Sage's Reverie is a great card, I feel it doesn't work too well in this strategy. For one, I try to deal just enough damage to kill opponent (unless I'm backed against a wall and will lose next turn), so me pouring all of my aura's onto Harold is very rare, so the Reverie would be very ineffective there. Second, card advantage is actually a downside as I really just want to hit my two creatures and dump everything into the yard for Harold to recur.

And I did consider Spectra Ward when I was first building this deck, but it's basically a Holy Mantle on steroid, but also four times the price. The prot all colors is amazing, and I did like it in the prototype I made, but I really just need unblockable, and the power increase is the same so Holy Mantle does what I need it to.

Thank you for the suggestions, and seriously Battle Mastery is crazy, I really appreciate that one.

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