Llanowar Reborn

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Llanowar Reborn

Land

This enters the battlefield tapped.

: Add .

Graft 1 (This land enters the battlefield with a +1/+1 counter on this land. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)

Max_Hammer on Instant Lottery

4 weeks ago

I have some land suggestions for you! Not all of them are great, but some of them could be pretty snazzy.

Slashdance on Don't Let Em Breathe (Quick)

2 months ago

Thank you so much for the speedy reply!

I did pull Narnam Renegade's for some Young Wolf already in my list, simply because I had Young Wolf already, so now I feel better about trading in the fetch lands for some forests. That was good tech that I didn't even see, lol. I do have some fetch lands I was planning on possibly adding to thin the deck if I felt I needed it, but now I'll consider Narnam more seriously for his ability than I did before and think about it all together.

To replace some of the land, I'm thinking of 2x Llanowar Reborn, 1x Oran-Rief, the Vastwood, 1x Pendelhaven since I had them. Right now I'm unsure, because some come into play untapped and feels slow for this deck, but I see your recommendations also have some that come in tapped.

Thanks for the ideas on the sideboard!

I'll take all of that into consideration as I tinker with the deck. I hope you don't mind, I listed my own version here but linked back to you and this deck for credit, so I hope more people find yours. =) Woodland's Wrath

Grind on Kodama’s Tinker Shop

2 months ago

Cool deck!!
Any thoughts on Llanowar Reborn or Oran-Rief, the Vastwood?

NocTurtle on Shalai's Ascension

3 months ago

Strength of the Tajuru for an instant speed kill sometimes.

Fungal Behemoth garunteed counter's over time that can't be interacted with easily.

Nesting Grounds, Llanowar Reborn, and Oran-Rief, the Vastwood to put/move counters with your lands.

The Ozolith imperative in a counter deck, protects your counters from creature based board wipes. Resourceful Defense does the same as Ozolith but more controlled.

Heliod, Sun-Crowned allows you to put counters on whatever needs them, and provides lifelink (plus a big indestructible body to save from board wipes).

Spike Weaver Turbo-Fog if you get a slow start

Cytoplast Root-Kin allows easy moving of counters onto new creatures

rekkim on Heroic

5 months ago

Changelog v2.0:

  • Changed Lagonna-Band Trailblazer to Simic Initiate and quantity from three to four.
  • ・It's functional and also frees up a slot for basic land by replacing a Llanowar Reborn.
  • Reduced Phalanx Leader to two copies.
  • ・Strictly better than the generic heroic effect, but it costs WW, and waiting on that can gimp an entire match. On top of that, all of my combat tricks're green, so having access to say, one of those per turn is going to slow down what you got out of it, anyway.
  • Increased Ainok Bond-Kin to three.
  • ・Deck is otherwise lacking in things that enter the field with proportional size to their cost, and, first strike aside, it has a lax 1W casting cost.
  • Increased Akroan Skyguard to three.
  • ・Easy-to-achieve casting cost for reliable creature, assuming you can get it to grow.
  • Reworked mana: dropped vivid lands, reduced Llanowar Reborn to three, added Fortified Village, added five forests and reduced plains by one.
  • ・Much better without waiting a turn. I guess you can use the vivid stuff for a poor man's five-color deck.

Drestlin on G/W +1/+1 counters exile

7 months ago

Chasmolinker the Panglacial Wurm seems great, since you don't even have to draw it, you'd need one or two at the most. i'll probably keep it in mind if i ever try to build this weird ramp counter deck we are discussing about now ahah

lhetrick13 what you found is what i suspected - unfortunately, cards should come next week so i won't be trying much apart from maybe very small changes - i don't want to print more proxies :D

i'll let you know as soon as i try out the new version.

or maybe i'll get around to print the few cards and will be able to try it tomorrow.

FYI, this is what i put together for next try:

Creatures - 4 Conclave Mentor - 3 Duskshell Crawler - 2 Hopeful Initiate - 2 Iron Apprentice - 2 Lion Sash - 2 Oran-Rief Ooze - 2 Savior of Ollenbock - 2 Scavenging Ooze - 4 Servant of the Scale - 3 Willow Geist

Lands - 4 Forest - 1 Karn's Bastion - 2 Llanowar Reborn - 3 Oran-Rief, the Vastwood - 3 Plains - 4 Razorverge Thicket - 2 Sunpetal Grove

//Enchants/Sorc/Instants - 2 Dromoka's Command - 3 Enter the Unknown - 4 Hardened Scales - 3 Swallow Whole - 3 Tezzeret's Gambit

//Sideboard - 2 Gaea's Blessing - 2 Gleeful Sabotage - 3 Mistcutter Hydra - 2 Predator Ooze - 4 Savage Summoning - 2 Wildwood Scourge

lmk if you have any comment on this one

Drestlin on G/W +1/+1 counters

7 months ago

Squee_Spirit_Guide ahah unfortunately i am keeping it somewhat budget :D The group i play with has an unspoken rule of not going too much overboard on single cards ahah.

Mowu, Loyal Companion seems a bit expensive for what it does (i mean, it's a selfish Conclave Mentor / Hardened Scales but a couple of Llanowar Reborn seem great!

Squee_Spirit_Guide on G/W +1/+1 counters

7 months ago

If you aren't trying to keep the deck budget take a look at Walking Ballista and/or Hangarback Walker.

If you are trying to keep it budget I'm partial to Mowu, Loyal Companion :) Llanowar Reborn could be useful as a one- or two-of as well.

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