Soul Net

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Soul Net

Artifact

Whenever a creature is put into a graveyard from play, you may pay . If you do, you gain 1 life.

TheoryCrafter on The Madness of Fractal Being Manifested

1 year ago

The biggest threat to your deck is Solemnity. I'd recommend some counterspells including, but not limited to, Decisive Denial, Quandrix Command and Voidslime.

If you can't prevent Solemnity from entering the battlefield, Fecundity and Soul Net will turn your 0/0 Fractals into a boon until cards such as Fade into Antiquity and Naturalize can be used. Your commander's static ability will also feed into it.

You may also wish to consider cards that affect or are affected by +1/+1 counters. These include, but not limited to, The Ozolith, Swarm Shambler, Bramblewood Paragon, Herald of Secret Streams, Vigean Graftmage, Experiment Kraj and Plaxcaster Frogling.

Scavenging Ooze can give your deck some much needed graveyard hate.

Have you considered Simic Ascendancy with all these cards creating creatures with +1/+1 counters on them? You can move growth counters from Simic Ascendancy to Paradox Zone by means of Nesting Grounds.

Other lands to consider for the deck are Cave of Temptation, Forge of Heroes, Littjara Mirrorlake, Llanowar Reborn, Novijen, Heart of Progress, Opal Palace, Oran-Rief, the Vastwood, Temple of Mystery and Tyrite Sanctum.

Other cards to consider for your deck are Altered Ego, Bioshift, Clone Legion, Hardened Scales, Jiang Yanggu, Wildcrafter, Kiora, Behemoth Beckoner, MirrorBox, Repudiate / Replicate and Slippery Bogbonder.

I hope this helps. Thank you for reading me out. Happy Hunting!

PrismMTG on Green/white cats

5 years ago

Ive seen decks similar to this. In fact I have one(Its Humans not Cats). You are missing a couple staple cats and some non-creature spells that could really help.

Fleecemane Lion - This is a winocn plain and simple

Collected Company - Can put most of yours creatures onto the battlefield at any given time and can easily swing a game in your favor.

Harmonize - Gives you much needed card draw

Blossoming Defense / Heroic Intervention - It can be played in your main board as an buff/anit board wipe

Now i should probably talk about some cards that probably shouldn't be in this deck. I understand if you own all these cards but if you do not, i don't think that there is any reason for them to be in here. If you have counter argument Id love to hear it.

Pacifism - It is honestly a removal spell but worse. Cut 2x Pacifism and have a playset of Path to Exile .

Heroes' Reunion - I'm sorry if you are going for a lifelink, but it just isn't worth to have a straight lifegain spell as apposed to say Collected Company or Blossoming Defense or something that gives you more value than simply 7 life.

Recumbent Bliss - See Pacifism

Disenchant - This is a card for your sideboard, something that you sub in when you need it

Survival Cache - im on the fence. I feel like there could be better options, but it seems to fit relatively well.

Soul Net - Isn't legal in Modern and doesn't really work regardless

Revisions

Id drop 2x Pasifism so that you have a playset of Path to Exile

-2x Recumbent Bliss and -2x Heroes' Reunion and -1 Disenchant for 3x Collected Company and 2x Blossoming Defense

id go for -1 Regal Caracal and -1 Brimaz, King of Oreskos for 2x Forest for more dependability.

You might also want to think about -2 Survival Cache for 2x Harmonize , but I think that these two cards are interchangeable.

In case you want to check out my humans deck here it is: Thalia's Horde of Humans but this is your deck and as such, you get the final say in any change.

babushkasara on All hail the ancient crab

6 years ago

Comments/Suggestions:

You also have no sort of board wipe or wrath. Something like a cycled Decree of Pain would miss most of your high-toughness dudes or it could be cast normally if needed. Tragic Slip is an EDH staple and gets around indestructible.

Things you could possibly remove:

  • Living Wall - I feel like you can do better than 4 mana for a 0/6 (Like Guardians of Meletis for example, which you already have), though the regenerate is nice.
  • Forgotten Creation - what benefit do you get from discarding your hand? Is there a card that deals damage to your opponents when you do? If there's nothing like that, Forgotten Creation isn't contributing much. I'd feel like you'll be able to achieve delirium fairly easily
  • Kefnet's Monument and Bontu's Monument - keep an eye on your black to blue creature ratio and your creature to non-creature ratio to see if you should remove one or both of these
  • Meekstone - currently about 1/3 of your creatures have power 3 or greater so keep an eye on this
  • Swarm Intelligence - lots of mana when you have other ways of copying spells. Though this is an enchantment. Hmm.
  • Candles of Leng - Why not just Staff of Nin or something instead?
  • Soul Net - doesn't trigger off of things being put from a library into the graveyard

isaelis on Grenzo, Havoc Raiser EDH

7 years ago

Well maybe for cuts there are two cards that really pop out to me. Caged Sun and Dolmen Gate

(Personal opinions ahead please don't take offense!)

I would say cut Caged Sun because it is the highest cost card in your deck. With that being said what does it do? it gives your creatures +1/+1 and adds 1 mana per land. That is cool and all but looking at the rest of your deck, in the long run only three card would benefit from this ability. Soul Net, Goblin Offensive, and War Cadence Now those are the only three cards that might need more than 4-6 mana per use. I use to use Caged Sun in my deck but just did not find much help with it. For one it was too late most of the time. or two by the time I was able to put it out I only had two other cards in my hand. You may have had more luck with you style deck if so more prompts to you!

The second card,Dolmen Gate, you mentioned you don't plan on getting blocked often? This card to me seems like it is a pillow for those who do get to block you. Your creatures get big fast. Well a lot of decks that I play against don't have that luxury. So with your guys probably being bigger than your opponents why give them a free pillow to use? If your opponent has lets say 3 1/1s you have 3 20/20s but Dolmen Gate is out on the battlefield. Now your opponents has practically equivalent creatures.

These are just my point of views. Hope they could help with some decision making. Cheers!

NightHawk9380 on Karador Combo Cheiftain

8 years ago

This is a message more for my own benefit - I'm trying to work out the combos and what cards can be substituted for, etc but when I write it out in word I find myself forgetting what each card does so it's a little easier for me to do it here where I can see link things.

I'm aware that some of this may not be optimal, so take it with a grain of salt or ignore it.

Falkenrath Noble or Zulaport Cutthroat can be substituted for Blood Artist... and maybe Kheru Bloodsucker too but it isn't as nice (has more requirements) so maybe not.

Saffi Eriksdotter + Karmic Guide + sac outlet (and similar combos) don't even need Blood Artist or any of the substitutions; a more convoluted/inefficient way is Saffi Eriksdotter + Karmic Guide + sac outlet + Deathgreeter + Sanguine Bond or Defiant Bloodlord.

I'm not sure what it might do, but Pawn of Ulamog looks fun, possibly with Soul Net.

Changeling Titan or Changeling Hero can be substituted for Saffi Eriksdotter but they cost more so maybe not?

The Kitchen Finks + Melira, Sylvok Outcast + sac outlet gains you infinite life, but you don't actually win

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