Isochron Scepter

Isochron Scepter


Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand. (The exiled card is imprinted onto this artifact.)

, : You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

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Have (6) abby315 , Forkbeard , PostContact , Bluboltar , metalmagic , Azdranax
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Printings View all

Set Rarity
Double Masters (2XM) Rare
Eternal Masters (EMA) Rare
Duel Decks: Izzet vs. Golgari (DDJ) Uncommon
From the Vault: Relics (V10) Uncommon
Mirrodin (MRD) Rare
Promo Set (000) Rare

Combos Browse all


Format Legality
Casual Legal
Unformat Legal
Magic Duels Legal
Block Constructed Legal
Canadian Highlander Legal
Legacy Legal
2019-10-04 Legal
Modern Legal
Commander / EDH Legal
Noble Legal
Tiny Leaders Legal
Highlander Legal
Duel Commander Legal
Leviathan Legal
1v1 Commander Legal
Oathbreaker Legal
Vintage Legal

Isochron Scepter occurrence in decks from the last year


All decks: 0.04%

Commander / EDH:

All decks: 0.07%

Blue: 0.53%

UR (Izzet): 0.57%

Isochron Scepter Discussion

jaymc1130 on Yennett Simplicity

9 hours ago

So, trying to come up with some budget style upgrades that won't break the bank but still pack some firepower isn't super easy. Top of the library effects that would be easy to abuse with Yennet, Cryptic Sovereign don't tend to come cheap. There's obviously Sensei's Divining Top and Scroll Rack style pieces, but those lean toward the expensive side and for some players might just be their entire mtg card purchase budget for the whole year.

But this doesn't mean there aren't some tools in the budget range.

Scheming Symmetry is a terrible tutor, but is one that you could easily break parity on given the commander.

Mystical Tutor is a bit more expensive at the close to $15 dollar mark, but not a terribly pricey piece. It's also a piece you'll get a lot of use out of for a lot of decks you might build in the future so picking up a copy would be a good idea.

Isochron Scepter pairs nicely with the tutor and is also an options that might see widespread use in future builds in roughly the same price range. Being able to tutor odd cmc spells to cast for free every turn would be a big boost in power for about $30 spent.

Nexus of Fate looks like a perfect fit for your deck. It's got an odd cmc and can be cast for free, isn't very expensive last I checked, and provides one helluva win condition. Particularly if paired with the above mentioned cards where you can indefinitely loop it every single turn for just a couple mana.

Mystic Sanctuary is a no brainer for less than the cost of a pack of gum. Putting odd cmc spells back on top of the library to cast a second time for free? Yes please.

Trade Routes is a particularly nifty pairing here with Mystic Sanctuary. You could set up infinite turn loops by using this combo in tandem with Nexus of Fate and Scheming Symmetry for example, cast the tutor, put Nexus on top, swing, casting Nexus. Pay 1 to bounce the Sanctuary, play the Sanctuary putting the tutor back on top of the library from the graveyard. Go to next turn, draw the tutor, rinse and repeat, no one else even gets to make use of the cards they tutor for except you.

You could probably add all of these cards for less than the cost of a single Sensei's Divining Top from the right vendor and bump up the power level of the deck quite a bit. Your friends, however, might hate you for it. So uh, yeah, be careful.

0rc on Urza Lord High combomaster

5 days ago

It’s a good start. I’ve played against many Urza decks. I’d recommend every infinite mana combo you can muster: Rings of Brighthearth + Basalt Monolith (you have this), Power Artifact + Grim Monolith, Deadeye Navigator + Peregrine Drake, Palinchron + High Tide, Isochron Scepter + Dramatic Reversal (you have this). You will want tutors for these pieces: Tribute Mage, Trophy Mage, Reshape (you have this), Whir of Invention, Transmute Artifact, Inventors' Fair, Spellseeker, Mystical Tutor, Merchant Scroll. You can literally just run every combo piece available in mono blue and then bark up whatever tree is closest. Win cons include Nexus of Fate (take all the turns), Thassa's Oracle, Laboratory Maniac, and of course decking your opponents with Blue Sun's Zenith and Stroke of Genius. It’s actually quite beautiful in its simplicity. Just remember that playing Urza isn’t about having fun or being creative—-it’s about winning!

Sigmafie on Inalla's Doom Run

1 week ago

Hi spoonieluv1023. First and foremost, the most influence of this deck comes from Inalla's House of Combo (EDH Infinite / Doomsday). I would read the description about that deck first, as this one is so closely related to this (almost a copy truthfully). The only true evolutions I can say I put on myself is Faithless Looting (can be applied in a Doomsday pile), Street Wraith (also applicable to Doomsday), and the Brain Freeze package with Isochron Scepter and Dramatic Reversal as a win con.

The idea in my mind for using Inalla's eminence is that it is always available, not just as an ETB of a singular creature. I do not have to draw/play a card in order for the eminence ability to be available. So I get a positive result without dedicating resources other than 1 mana to it, and that mana can be any generic mana. Furthermore, because this deck is creature light, the eminence ability is not necessarily a requirement to win. In fact, eminence is just one tech ability necessary to 1 of the 4 win cons in this deck. However, because Inalla has a secondary ability (5 wizards) and is fairly beefy, I can utilize it in a secondary capacity to hit someone's life total directly and apply pressure that way. If I were to replace Inalla with another creature, it would likely be Kess, Dissident Mage due to the spell recursion you can get. The recursion is particularly powerful in this deck as it multiplies your uses of every spell.

If I were playing a more value-based creature deck, then I can understand running additional copies of the effect like you have with Flameshadow Conjuring and Molten Echoes, to increase your chances of multiplying the value of your creatures' ETB effects.

SynergyBuild on Building a commander deck... Help

1 week ago

@RNR_Gaming actually Yisan has become much stronger within the wake of the Flash banning, and while Demonic Consultation endgames are incredibly strong, the lists still reliant on Isochron Scepter are easily preyed on with the Caustic Caterpillar/Collector Ouphe builds, and even before then the old Ravenous Slime builds were really strong.

I'll admit, green as a midrange color has been lagging behind white, which due to Drannith Magistrate/Aven Mindcensor has been given a ton, Collector Ouphe in the command zone is still letting Yisan get free wins time and time again, as well, it's become incredibly resilient to the countermagic of the blue based consult lists with Allosaurus Shepherd and Destiny Spinner's recent releases, I mean in the last 3-4 years, Veil of Summer, Force of Vigor, Ravenous Slime (I mean, it was super big in Yisan for the age of Hulk), Kenrith's Transformation, Manglehorn, Runic Armasaur, Finale of Devastation (easily the best wincon), Castle Garenbrig, Blast Zone, Prismatic Vista, etc. all help the list in both value and consistency.

While I'd argue that it actually has been doing better than most partner powerhouses in the past (Tymna/Tana, Tymna/Kraum, Thrasios/Vial Smasher) due to new cards making the tutor effect more and more powerful, the format also homogenized around the consult+value+interactive strategy. While yes, Thrasios/Tymna, Kenrith, Najeela, Gitrog, Kess, and a few others are tier 1, Yisan is too. The reason artifact based Iso-rev strategies aren't as popular as they were pre-flash is because in the time flash was the big thing, Collector Ouphe and Force of Negation were printed. I mean, Drannith Magistrate too, but that card less-so, as that was really after the banning.

WanderingSpirit on Fae's Mischievous Blessing

1 week ago

I think the faerie tribal archetype is my favorite for Alela!

You'd find some good use for an Isochron Scepter. You've got enough low cost spells to justify it. With just a few more mana rocks, your Dramatic Reversal becomes a combo and your Oona, Queen of the Fae and Notorious Throng become surprise finishers.

I'm working on figuring out what to remove from my list to add both the scepter and the reversal, but I think you could swap Shinechaser for the scepter. The +2/+2 for itself is minimal impact compared to how your other faeries interact with the field.

I think you'll have a real blast playing this deck. Enjoy it, and the +1 from me!

enpc on The Battle of the Counterspells!

2 weeks ago

Context is important. I don't think it's possible to rank counterspells in general, as different formats want different things from cards. Swan Song is considered one of the top counterspells in cEDH as it is cheap and often provides decks with backup win condition lines (via countering your own spells for a bird army). I have seen lists that will run Swan Song but not Force of Will as the blue count in the deck is low enough that force of will is as much a liability as it is an asset.

On the other hand, Swan Song is not great in modern, giving your opponenet a 2/2 with flying can be a death sentence in a 20 life format.

It also comes down to the function of the counterspell. Is it being used in an offensive or defensive mana? Pact of Negation is a fantastic counterspell on combo turn, however paying 5 mana on your next upkeep makes for a sad panda. But protecting your double-striking damage buffed Primeval Titan or sticking your Isochron Scepter with imprinted Dramatic Reversal is nice. And you don't care about the delayed cost if the game is already over.

There's also counterspells like Ceremonious Rejection. These are considered bad (mainboard at least), but when you sit down against a tron deck and then having this in your opening hand feels good. Meanwhile, that Spell Snare that you're running might feel a lot less good.

Then there's even stuff like Dissipate. It's a good counterspell and gets around Mystical Dispute, but you can't pitch it to Force of Will or Misdirection.

As I said, conetext is important. Meta is important. So I would be be reluctant to try to rank counterspells on a general scale.

DeinoStinkus on Kenrith EDH Lands Deck

3 weeks ago

Usually the main idea is to delay your opponent's moves until you can execute one of only a few planned combos. Think Thrasios and Tymna, which use Isochron Scepter to win. Add counterspells, removal, and stax over too many combos. Often with many combos you'll get mismatched cards that don't work together. In place, you could add some tutors. There is a huge variety of tutors, although in your deck I'd suggest Conflux.

OdinPlaysGames on Mangara Stax / Hatebears

3 weeks ago

DadHumanPraetor - Great suggestions! I threw a couple of those pieces in there that I actually own, but just slipped my mind, I love the idea of imprinting Abeyance on Isochron Scepter, nice way to deal with blue players.

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