Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand. (The exiled card is imprinted onto this artifact.)
, : You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
|Have (3)||CompleteWaste , abby315 ,|
Combos Browse all
- Final Fortune + Isochron Scepter + Sundial of the Infinite
- Isochron Scepter + Paradox Engine + Pyretic Ritual
- Desperate Ritual + Isochron Scepter + Paradox Engine
- Isochron Scepter + Lightning Bolt + Paradox Engine
- Isochron Scepter + Tolarian Winds
- Isochron Scepter + Silence
- Guttersnipe + Isochron Scepter
- Dark Ritual + Isochron Scepter + Voltaic Key
- Isochron Scepter + Lightning Bolt
- Dramatic Reversal + Isochron Scepter + Power Artifact
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Isochron Scepter Discussion
1 week ago
In all honesty while I love these piles, I do think two commanders here are overrated. Yiddish, which while being a great storm commander simply casting it and connecting is hard enough now and we have good enough storm to go off in those colors without it at all, making it much worse than it used to be. Cards like Jeska's Will and Peer into the Abyss have been released and shown its just easier to run a pile like Kenrith, Codie, or Thrasios/Smasher for storm and I don't think Yidris is a relevant threat in the highest of competitive tables like it used to be.
Similarly, despite my love for Sidisi Food Chain/Hermit Druid piles, it sadly isn't a commander that has the legs that lists like Gitrog, Krark/Sakashima and other more focused decks I just don't see it where it used to be.
Also Sythis seems to be a tier lower than I'd expect, and I haven't seen more than one obeka list and it just seemed like a strange turns style deck based around trying to get a Final Fortune on an Isochron Scepter/Elite Arcanist is this the same list mentioned here? It ran the other sorcery turn spells of the same style and had snapcaster and friends to try and go infinite turns but felt too gimmicky for me.
1 week ago
I like the general idea of this deck, but I worry 2x Talrand, Sky Summoner may not be enough to find him reliably. I realize you have some scry power to sift through your deck a bit, but even so I think I’d feel more confident running 3 or 4 of him. Particularly since finding a Scepter might not always happen, so you can’t rely on what might otherwise be a guaranteed scry either. A possible compromise might be to replace 4 basic lands with Halimar Depths; boosting your scry capabilities that much more gives you a greater chance to find the merfolk.
1 week ago
Hey, you're welcome.
In my last comment I said "there's quite a few cards that look out of place" what I mean by this are cards that are creatures who you don't want to or can't cheat onto the battlefield with Kaalia, cards that don't help Kaalia in any way or support that's simply not worth the mana cost of the card. You have many more good cards than subpar ones and I don't want to discourage your deck building, but the rest of this comment are examples of cards that don't belong.
- Auntie's Hovel: not enough Goblins.
- Ancient Amphitheater: there isn't a Giant here.
- Oswald Fiddlebender: powerful card, one of my favs from the set, but it needs artifacts for fuel as well as having an artifact that you want to search for. Only 11 artifacts isn't enough to play this guy.
- Wall of Reverence: you simply don't need this card to gain life since it can't be cheated onto the battlefield with Kaalia or can even attack. Any Angel who has lifelink would be a better source of life.
- Serra Angel: in this day and age of Magic Serra is the definition of subpar. Any other five drop Angel with lifelink would be an upgrade for her.
- Guttersnipe: It's not a bad card, but you need a lot of instants or sorceries to fuel it's damage trigger. Having only 18 instants or sorceries out of the other 99 cards is not enough to play Guttersnipe.
- Isochron Scepter: it's an expensive card here that doesn't have a lot fuel. Like Guttersnipe there's not enough instants, but even worse is Scepter can only interact with instants that are 2 or less mana thus there's only 9 options of 99 cards in the deck.
- Mutilate: with only 6 Swamps you're counting too much on controlling Urborg, Tomb of Yawgmoth for Multilate to have enough Swamps to be playable.
- Crypt Rats: same as Mutilate you're counting too much on controlling Urborg to have enough black mana sources.
3 weeks ago
To answer the general question- When an ability allows you to cast a spell, but doesn't specify a duration for when you may, it must be cast immediately. Cunning Rhetoric allows you to cast cards as long as they stay exiled, Apex of Power allows you to cast the same turn the cards were exiled, Isochron Scepter must be cast during the abilities' resolution.
To answer the very specifics of Garth- Copies of cards are created in the zone the original card was in. Since Garth creates a copy of a spell from outside the game, the copy is created outside the game. The copy doesn't exist in the game until it is cast.
707.12. An effect that instructs a player to cast a copy of an object (and not just copy a spell) follows the rules for casting spells, except that the copy is created in the same zone the object is in and then cast while another spell or ability is resolving. Casting a copy of an object follows steps 601.2a–h of rule 601, “Casting Spells,” and then the copy becomes cast. Once cast, the copy is a spell on the stack, and just like any other spell it can resolve or be countered.
704.5e If a copy of a spell is in a zone other than the stack, it ceases to exist. If a copy of a card is in any zone other than the stack or the battlefield, it ceases to exist.
707.13. One card (Garth One-Eye) instructs a player to create a copy of a card defined by name rather than by indicating an object to be copied. To do so, the player uses the Oracle card reference to determine the characteristics of the copy and creates the copy outside of the game.
3 weeks ago
No, it would not. Kinnan does not cast the creature, he simply puts it onto the battlefield. If an ability casts a spell it will specifically use the word "cast" or it will use the word "play" (as a verb) if it can cast spells or allow you to play a land for turn. Isochron Scepter, Knowledge Pool, and Bolas's Citadel are examples of abilities that would trigger Tidespout Tyrant.
4 weeks ago
Thanks Herudur, I appreciate it!
I think that Isochron Scepter works best in two kinds of decks: A midrange commander deck such as Kess, Dissident Mage that wants to play the long game and out-value their opponents, or a combo deck with an infinite mana sink such as Thrasios, Triton Hero which can capitalize on the Isochron Scepter+Dramatic Reversal combo.
When I'm playing Yuriko, I'm ideally trying to win by turn 6-8. So I typically can't spend 2 mana to cast Isochron Scepter and hold up another 2 mana to use the spell that's imprinted on it. I also don't have a way to win the game after making infinite mana from Isochron Scepter+Dramatic Reversal. So although Isochron Scepter is a very powerful card, it doesn't fit that well in the deck.
I hope that was clear :) thanks again for leaving a comment!
enpc on Tasigur cEDH
1 month ago
If you want to go down the route of untapping mana dorks, Freed from the Real / Pemmin's Aura are nice tech with the aforementioned BloomTender. There's also Incubation Druid who is good becuase she can net produce blue compared with most of the others who have to consume it to untap. I personally run these and Faeburrow Elder in my Thrasios/Tymna list however I am trialling Kenrith, the Returned King instead since he gives haste (the one weaknesss of the mana dork combos). you can use stuff like Crashing Drawbridge however it means slots dedicated to haste enablers (rahter than more generic utility or mre strict definitions of combo enablers).
You can however run all of the untappers with Isochron Scepter/Dramatic Reversal. If you were going to go down this route, I would recommend considering Thras/Tymna or Kenrith though, as one ofhte big strengths of tasigur is having a commander that effectively costs 1 mana that can be Neoformed/Eldritch Evolutioned into a combo piece. If you're just going for the fastest infinite mana combos though, the other commanders will probably give you more support.
1 month ago
I am in awe of this deck, it has the ninja motif all the way. Have you thought of including an Isochron Scepter to reuse brainstorm or have any other of the cheap instants at the ready?