Isochron Scepter

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Isochron Scepter

Artifact

Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand. (The exiled card is imprinted onto this artifact.)

, : You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

hootsnag on Oloro White Blue Black Creatureless Control V2

1 week ago

Isochron Scepter added. Grim Monolith removed. Now I have 2 Null Brooches haha!

hootsnag on Oloro White Blue Black Creatureless Control V2

1 week ago

If I cut anything for Isochron Scepter, it would be Grim Monolith. I don't want to use those other counterspells you mentioned. You don't have to agree with Deprive either.

SufferFromEDHD on Oloro White Blue Black Creatureless Control V2

1 week ago

I suppose? I run Deprive in "lands matter decks" I get your point on tempo but I'm not sure if it's creating enough advantage. That one card could be Isochron Scepter...

Utter End = 4 mana and can't hit lands? Cut.

hootsnag on Oloro White Blue Black Creatureless Control V2

1 week ago

Then I have to cut other cards to make that happen. Still not sure how viable it will be but I have a few ideas on what to try. I cut Propaganda and other cards like it before for a good reason. What one card would you cut in this deck currently for Isochron Scepter? I cannot alter the number of lands, counterspells, exile removal, or tutors. Those numbers are set in stone.

hootsnag on Oloro White Blue Black Creatureless Control V2

1 week ago

I am moving away from counterspells that can't target creatures. I left in Dovin's Veto only because it can't be countered. If there were more counterspells that countered all spells and only cost 2 or less, I would add them. I own an original Legends Mana Drain and it's in my Oloro deck now. I had to make a choice with Rest in Peace. I decided to cut it because I wanted to be able to return cards out of my graveyard. I didn't like the graveyard exiling version of this deck so I reverted it and improved the win conditions. I don't currently run enough enchantments for Hall of Heliod's Generosity to be useful. As long as I am able to keep Soldevi Digger and Planar Portal in play, I can return ANY type of card from my graveyard back to my hand. Academy Ruins makes sure that can happen as often as needed. We will always disagree with Reflecting Pool. I cannot afford to draw it in my opening hand as my only land in this deck. It's an instant mulligan. I considered every single land currently printed in magic that can tap for any color. I decided against Glimmervoid and a few others a long time ago. I don't want artifact removal also destroying my land. It's not a good plan. Archway of Innovation is a great land for heavy artifact decks but not for this deck. Most of my artifacts tap for more mana than I would get from using it or have other abilities and need to be untapped to use. The only other card I'm still debating on adding is Isochron Scepter. I may still cut something for it. Run a few playtests with this so you can really see why I made the choices I did. You'll understand more then. Also, I'm preparing to make a different version of this deck with Sivitri, Dragon Master as the commander.

Azoth2099 on Talrand's Tunnel Vision

1 week ago

Brainstorm, Ponder, Strix Serenade, Solve the Equation & Sapphire Medallion all seem worth considering here.

It's also worth noting that Isochron Scepter + Dramatic Reversal gets you infinite tokens!

Kjartan on The Book of Exalted Deeds

1 month ago

4x Pact of Negation seems really excessive seeing it can't feasibly protect you casting a combo piece, unless you're comboing out of Lotus Bloom. It's not online unless you're set up to do a one turn cast + activate book with Mutavault left over as well.

Maybe if you played Angel's Grace, it would work better? It would give you an option to use Pact of Negation before you've achieved a winning board-state, an it's also a decent card to put under Isochron Scepter meaning it works on two axis in your deck.

But ultimately, I'd just move pact to the side-board, I think.

nbarry223 on Winter Moon

1 month ago

I think Ethersworn Canonist, Isochron Scepter, Silence, Orim's Chant, Winter Moon, and Counterspells would be a decent shell to annoy your opponents because they can't play magic.

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