Bioshift

Bioshift

Instant

Move any number of +1/+1 counters from target creature onto another target creature with the same controller.

Latest Decks as Commander

Bioshift Discussion

Mornelith on Quandrix Qounters

3 days ago

I'd try to fit in Hardened Scales if you can find room. Bioshift has also saved my game a few times as well.

nuperokaso on Simic counters

4 days ago

MOZNO ZARADIT

VYHODIT:

RealLifeBear on Oozing with Potential (?)

3 months ago

Looks fun! here are some ideas I have, take and leave them as you wish (especially if its out of budget):

since there isn't really any in tribal synergy (compared to another tribe like elves or spirits), it looks like you are going for a 1/1 counter subtheme. In that case I feel Hardened Scales could easily take the place of Forced Adaptation

I would probably remove the Slime Molding (probably for lands, 20 is really low, especially with no dorks) if you are trying to use it to add storm for Aeve. more lands that produce dual colors in general might help, consider pauper all star Golgari Rot Farm the bounce land perhaps?

I would remove Necrotic Ooze for something else (perhaps The Ozolith to continue the counter theme). right now its basically impossible (unless you draw into two jungle hollows and play behind two mana) to cast Predator Ooze on turn 3 and Necrotic Ooze on turn 4

every time ive played with Bioshift its felt a bit underwhelming, but I definitly encourage you to try it out and decide for yourself.

delirium might be really hard to trigger (if you do remove the sorcery it might be nearly impossible). my last recommendation would be the following oozes: Gluttonous Slime , if your opponent tries to kill one of your creatures, flash it in to make it whiff AND get a bigger creature. Oran-Rief Ooze , this card just looks SO good, and Mitotic Slime is basically un-killable. replacing Predator Ooze with one of these may also allow you to play Necrotic Ooze without suffering. Feel free to experiment!

( Corrosive Ooze for sideboard.)

Hope this helped in some way or another.

Oran-Rief Ooze makes me want to make a competitive version of this deck :p

TrollNtrample on golgari counters

4 months ago

Love it! Maybe Bioshift ? +1

Jabes on Big and Stupid

7 months ago

Also since your deck works slightly around +1/+1 counters, it would be good to expand this a bit. A few cards that could help with this would be Solidarity of Heroes , Kalonian Hydra , Doubling Season , Bioshift , Karn's Bastion , Sword of Truth and Justice , Primordial Hydra .

Making-a-new-account-Hopefully-I-can-get-my-old-Username on kumena tribal merfolk

10 months ago

love the list :) and absolutely love the fact that you take the time to list the individual basic lands! that's some dedication to your aesthetic choices! my wife has a kumena deck as well, and she often completely decimates me. cards on her list, that could do wonders for you, I think, are: Vorel of the Hull Clade, Stonybrook Banneret, Seafloor Oracle, Thada Adel, Acquisitor, Hadana's Climb  Flip, Novijen, Heart of Progress, Ring of Evos Isle, Favor of the Overbeing, Tatyova, Benthic Druid, Give / Take, Bioshift, Sage of Fables, and Icon of Ancestry. Stay frosty mate

Tarthrin on Verazol BUDGET Kicker Commander

1 year ago

Definitely look at Bioshift. Looks cheap and you can steal all the +1/+1 counters from one of your other creatures to move to Verazol. Combine with something like Cytoplast Root-Kin, Arcbound Fiend, or Galloping Lizrog.

Wild Onslaught is a cheap kicker instant that can add +1/+1 counters

Combine Guildmage gives more +1/+1 counters and can move them

A little more expensive of a card (~$) but would be a good addition: Forgotten Ancient

Apollo_Paladin on Simic Ascendancy

1 year ago

Hey, I like the build +1

It really shouldn't have the Standard tag though, it looks like Modern format is the one best suited to a build such as this.

You might look at Wild Onslaught, Thrive, and other non-creature spells which create counters instead of just moving existing ones around like Bioshift. These would help speed up the win condition on Simic Ascendancy as well.

It doesn't look like there's a lot of options for just putting counters on creatures for Blue, but Green has tons of options.

Load more