Clone Legion

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Mythic Rare
Dragons of Tarkir (DTK) Mythic Rare

Combos Browse all

Tokens

Clone Legion

Sorcery

For each creature target player controls, put a token onto the battlefield that's a copy of that creature.

Clone Legion Discussion

LVL_666 on The Queen's Egg

1 month ago

TypicalTimmy,

Yes, I can see the immediate benefits of using Clone Legion but wouldn't it be more of a "win more" spell? I mean, for me to get the most value out of it i'd likely need to have a very strong board presence with at least Gemhide and Heart Sliver among others. Then there's the whole Legendary issue to consider - obviously the Legendary copies would go bye bye, the biggest loss for this spell however would be that The First Sliver 's effect will not trigger as none of the clones are cast. For a spell like this, the deck would need to have more of an aggro focus for it to work - at least that's my assessment. Do you think i'm missing something with this reasoning?

TypicalTimmy on The Queen's Egg

1 month ago

I think a deck like this could really benefit from one of my favorite underused spells, Clone Legion .

TypicalTimmy on The Sunk'n Norwegian

1 month ago

Love the deck. Only one suggestion: Clone Legion to double your Pirate base!! :D

Chesu on

2 months ago

Your lands are a bit funky... You really only need around 36 lands for something like this, and you have plains as the majority of basics when white is the smallest portion of your deck. I would switch up basics so you have 10 Island s, 4 Plains , and 6 Mountain s. Aside from that to bring it to 100 cards I'd cut stuff like Storm Herd , Clone Legion and Sublime Exhalation . They're good cards but really not worth the mana cost. Some things that didn't seem like they really fit with the theme of the deck are Azor, the Lawbringer , and Pristine Skywise . I could be reading the deck completely wrong but this is just my two cents, take it with a grain of salt as I'm still relatively new to building decks. Sorry for the wall of text as well.

cmsrDPM on Marius, Quartermaster

2 months ago

dbpunk Originally I had it as just any artifact and noticed it would go infinite if it could copy token equipments: so it can't. I do want it to be somewhat strong because equips have the innate problem of doing nothing by themselves. The other problem with a mana cost to the second ability is it may not matter due to the reduction on the first ability. This is why I made that creature have to tap.

Boza! Always glad to hear your input. I will say the second ability is almost ripped from Clone Legion so number or variance of tokens doesn't worry me. I agree that cards like Umbral Mantle are problem cards with this. Part of me likes that this legendary can go infinite. I like your idea but I would want them to equip to target creature not the tapped creature.

Thank you so much for the suggestions and ideas. Keep them coming, cards can always be improved.

KongMing on Fblthp the found

3 months ago

Need some more ways to protect Fblthp. Ghostly Flicker might do nicely, and it 'untaps' Proteus Staff for you, too. And hey, don't forget about Polymorph !

Also, stuff that allows you to steal creatures from other people seems pretty alright by me. You'll be the controller, so you still get to 'search' your library for Fblthp even if you 'sacrifice' their creature to the staff. I'm thinking Bribery , Treachery , Mind Control , In Bolas's Clutches , and Sudden Substitution . Even though you can't have creatures in your library, you can still have creatures on your board! :D

In a similar vein, I'd recommend stuff like Clone Legion , Mirage Mirror , Mirror Match , Rite of Replication , Saheeli's Artistry , Stolen Identity , Supplant Form . These let you copy creatures in play, which is (I cannot stress this enough) VERY POWERFUL with counterspell support. The ability to let only certain threats slip through the cracks means you are effectively deciding what you want to copy later. Let them have their It That Betrays for now, you can just make 5 token copies of it next turn with Rite of Replication. Clones, with counterspell support and protection, can be an alternate win condition in their own right. After all, other people planned on winning with that creature - why can't you?

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Clone Legion occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%