Valakut Exploration

Valakut Exploration


Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card as long as it remains exiled.

At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Valakut Exploration Discussion

zapyourtumor on Darude - Landstorm (Turn 2 Win)

2 weeks ago

Yeah I was wondering about the Valakut route, might consider if I go four color with Valakut Exploration

carpecanum on Prosper, The Thief

1 month ago

Grinning Totem allows you to cast an opponents spell from exile. (one extra Treasure, meh, but its in the theme)

Act on Impulse , Valakut Exploration

Revel in Riches is a wincon

Crow-Umbra on Alesha, No Idea

2 months ago

Alesha is also one of my favorite commanders, and one I've spent a lot of time tinkering on. I think your list as you have it now has a lot of similarities to the list I had about a year ago. Here are some additional suggestions for your consideration:

I hope this feedback is helpful. No worries if these suggestions don't line up with your budget or what your playgroup is cool with.

discipleofgary73 on PURPHOROS!(work in progress)

2 months ago

I always find that monored EDH decks tend to have an issue getting enough cards in hand. I could see that being an issue here, especially with the "free" play abilities you have in! Some things that could help are cards like Fire Prophecy , Stolen Strategy , Faithless Looting , Jeska's Will , Cavalier of Flame , Mask of Memory , Neheb, Dreadhoard Champion, and Valakut Exploration .
Some non-creature cards that might have good synergy for the deck are Commander's Plate , Skullclamp , Whispersilk Cloak , Worldslayer , Embercleave , Mirage Mirror , Aggravated Assault , Gratuitous Violence , Chaosphere , and Sorrow's Path .
Some other creatures that could help are Breaker of Armies , Void Winnower , Marton Stromgald , Urabrask the Hidden , Legion Loyalist , Hellkite Charger , Flamerush Rider , Torbran, Thane of Red Fell , Soulbright Flamekin , and Siege Dragon . Also, any eldrazi if you wanna be that mean, especially the original set with annihilator.
The sacrifice clause on Purphoros can also have some fun opportunity, especially with cards like Blood Aspirant , Mycosynth Wellspring , and Ancient Stone Idol .
Oh! And if you do end up with that many mountains, Jaws of Stone , Landslide , Spawn of Thraxes , and Spire Barrage , could all be ridiculously powerful late-game!
Happy building!!!

Polaris on Valakut Exploration

2 months ago

Let's walk through it here with an example.

So you have Valakut Exploration in play and play Fabled Passage . Valakut Exploration triggers, exiling Glorybringer from the top of your library. You crack the Passage for a Forest , triggering Exploration again. This time it exiles a Rampant Growth .

After combat, you cast Rampant Growth and search up a Mountain , triggering Exploration again and exiling a Forest. At the end of your turn, Glorybringer and the Forest are still in exile, so you put them into your graveyard; because there were two cards, Valakut Exploration deals 2 damage to your opponent(s).

Neotrup on Valakut Exploration

2 months ago

Valakut Exploration deals damage equal to the number of cards placed in the graveyard. The most relevant ruling I can find is as follows:

9/25/2020 In a Two-Headed Giant game, the end step triggered ability causes the opposing team to lose 2 life for each card put into its owner's graveyard.

From which you can infer that each player loses 1 life as they are dealt 1 damage.

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