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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Creature — Rhino Soldier
When this enters the battlefield, target opponent skips their next combat phase.
3 weeks ago
@ thefiresoflurve Most of the deck is actually based around blinking things at instant speed, so Roon isnt essential to that strategy. His job is mostly to blink card draw each turn to keep the engine running and my hand full. I'm not looking to be overly mean, stuff like Stonehorn Dignitary or even Soul of Emancipation could be on the chopping block depending on how my play group reacts. And a fair bit of the time, Inspired Sphinx will get me 3 cards, but it just as often might get me up to 6, so I think its worth keeping over Pondering Mage, even with the higher CMC
1 month ago
I am running Village Bell-Ringerringer in here and was using him with a few different cards like Fauna Shaman and some mana dorks. But I just got in Circle of Dreams Druid and probably gonna throw in Priest of Titania. Didn't realize how many elfs I have so she will definitely work well. I also through in Stonehorn Dignitary as a good bargaining chip if my combo doesn't pop off quickly. I Basically take everyone's combat away if they don't promise to send it somewhere else
2 months ago
Hey man, I just have to say ur deck is freaking awesome! I saw an emiel deck on an episode of Game Knights and wanted to build one myself. I have used alot of cards off ur list minus the really expensive cards to refine my newly made blink deck. I am currently undefeated in 7 games. Granted i wasn't playing a tournament, but most deck were very well constructed and this deck has most the answer. It also looks like Primeval Titan is no longer banned. Also I use Stonehorn Dignitary to basically take away every combat. Though I usually aggro hard so I have to be careful not to play to soon and paint a giant target on my back lol.
5 months ago
I always did wonder how to build a deck around getting the 4+ cycles on Yidaro... this looks like a pretty good way to go about it, though!
A couple thoughts come to mind when looking at your build, though. Shefet Monitor being able to put a land right into play is lovely, but paying four mana for the privilege is awfully steep... I can't help but wonder if he (and Beneath the Sands?) wouldn't be better off as Krosan Tusker! Three mana to draw two cards is arguably as good and not quite as slow.
The other thing I'm left wondering about is your early-game survivability. Dedicating several turns to cycling a card creates one heck of an opening, and I'm skeptical that you have enough defenses to throw off a dedicated foe! For instance, Drannith Healer could serve as a better deterrent than the Stinger - since it can only nail your opponent directly, how often will it deal enough damage to make a difference when you're planning to end up swinging with an 8/8 trampler? Maybe you've had some good results with it, but just from looking at the list I was curious!
Another route you could take things is to lean more heavily on Astral Drift. If you run a handful of creatures with helpful comes-into-play abilities, such as Lone Missionary, Wall of Blossoms or perhaps best of all, Stonehorn Dignitary, then you can easily bolster your position every time you cycle!
7 months ago
Some suggestions of cards to run as 1-ofs or 2-ofs:
Stonehorn Dignitary can pretty easily softlock your opponent for multiple turns
Thragtusk creates an absurd amount of lifegain and 3/3s
Watcher for Tomorrow is pretty good for finding particular cards, it can let you run a more tool-boxy deck with lots of 1-ofs of the higher-cmc cards (like those mentioned above).
9 months ago
i’m not sure you’re running enough lands here. If you don’t start with a card draw-engine with Wall of Omens and Ephemerate, I can see you being stuck on 2 lands too often. I’d suggest going up to 22-23 lands
I’m not convinced you need Flickerwisp or Venser, the Sojourner. They just don’t seem great here & you akready have plenty-enough good ways to flicker for value. I’d suggest replacing them with more good flicker-targets, some suggestions below.
I can highly recommend Watcher for Tomorrow. It helps dig for the exact card you need in any given matchup, which can get you out of some sticky situations.
It may be a little beyond your budget, but adding 1-3 Skyclave Apparition would work well here also.
Just to show you, this deck also. It’s obviously going to be out of the price-range for the moment, but if you’re able to include green in your landbase, you get access to a ton of powerful (& cheap) cards that love being flickered. It’s possibly a direction to work towards as more of a long-term goal.
10 months ago
The two archtypes do play very differently. I think soulherder currently plays a lot more cagey than you might imagine (its just not fast enough to be aggressive, and relying on long games to win through value).
Imo, any deck running Stonehorn Dignitary probably wants to focus on flickering it for value (i.e, Ephemerate, Soulherder). That doesn’t really fit in with what turbofrog wants to do, which is reanimate 1-drops. Their play patterns feel very different
10 months ago
I think the success of turbofog mostly hinges on your win condition.... my best attempt with turbofog was Bant blink using Stonehorn Dignitary with Venser, the Sojourner and Eternal Witness and Time Warp with various blink tech cards.... Coiling Oracle is great for drawing and ramp... Wall of Omens/Wall of Blossoms also help..... Glittering Wish is also amazing in this shell.