Curious Obsession

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Curious Obsession

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card."

At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.

Balaam__ on Cowards Can't Block Warriors

3 months ago

How about capitalizing on those spineless cowards’ inability to block with some guaranteed card draw in the form of Curious Obsession?

Craeter on EDH Jorn, God of Winter

3 months ago

Your list looks very well optimized, nice work! Do you own it in paper? I'd love to play against it with my Isu deck via Spelltable. That would be a Snowy battle for the ages.

Isu works best with as many Snow permanents as possible for his top deck dig ability, but I also built mine for Control and Landfall. I'm going to see if I can tweak it a bit though to get a few more Snow permanents in it.

Jorn seems more flexible since he's not as locked to the number of Snow permanents in the deck. He doesn't have the built in Draw that Isu has, so I see you're getting that elsewhere.

Since you're concerned about Jorn getting his attacks through, I could recommend Curious Obsession / Curiosity / Aqueous Form. Not Snow cards, since TBH the Snow card pool is pretty limited. But those are highly useful Dimir style Unblockable / Draw Auras. And I'd imagine you're keen for as much Draw as possible since Jorn lacks that.

The Great Henge is also a possibility, it's not hard to get a Snow creature with 7+ power. Then it provides mana, life, buff, draw, seems like it could be great for both our lists. My deck is based off Icewind Dale so it could represent the great tree of Kuldahar. I know you've got Tribute to the World Tree which is also a great card, but perhaps this one is even better?

Balaam__ on New to Pioneer. *HELP*

3 months ago

Ah, many thanks BioProfDude, I’ll take all the help I can get.

I’m glad you suggested Cavern of Souls—I originally intended to include it, but (long story short) when I added it to the deck it got flagged as illegal so I took it out. Idk the cardpool yet and I was reading mixed things, but it’s good to have confirmation.

Thanks for the sideboard suggestions too—I’ll roll with them until I get a feel for what I’m up against, and what works/doesn’t.

I will say Curious Obsession has been holding up well. I was running out of steam too soon and a set of those more or less put an end to that problem. I feel like I want to continue running them until something better comes along.

Get Lost and Sheltered by Ghosts are both new to me; I can see value in both, but between all the countermagic and faux removal (Skyclave Apparition etc) do you think they’re still necessary?

Balaam__ on New to Pioneer. *HELP*

3 months ago

Thanks a bunch, K4nkato. I completely overlooked Curious Obsession and it’s pretty much exactly what the deck needs. It’s outclassed in other formats so it never even entered my mind, but I’m grateful you pointed it out!

I’ve not seen No More Lies until now, and it looks solid, but is it better than Lofty Denial in this shell? It’ll exile stuff which is ok I guess, but Lofty Denial is practically guaranteed to set them back another vs No More Lies’ , as every creature I have is a flyer. I don’t know whether the exile bit outweighs the more secure counter effect. Regardless, I see your point about dropping the axe on Absorb and Disallow, and I have a good idea where to go from here.

Thanks again for the input.

K4nkato on New to Pioneer. *HELP*

3 months ago

I play a lot of Pioneer.

You want a playset of No More Lies. The Wandering Emperor is great for more range, but if budget is a consideration, I recommend good old Curious Obsession.

Cut all your Absorbs and 2-3Disallows, as the spells is really slow if you’re on the draw.

Lord_Olga on Sneaky Sewer-Rat Spies

6 months ago

Love the flavor, how does it do with the mana though? i see you have some things in here that help make ninjutsu cheaper, but setting a lot of this stuff up looks like it costs a lot of mana, and you've only got 20 lands. Your only turn one play is to put a candlestick out. You'll be playing unblockable creatures (which both cost 2cmc), then sending in ninjas by paying the ninjutsu cost, then resummoning your unblockables. Your early game draw combo with candlestick takes 4 turns to set up if you open the game with it (most LGS decks in modern are gearing up to play their wincon by then) and it also involves equipping your looter with it, which means you wont want to use it for ninjutsu or you'll have to re-equip candlestick which will slow you down.. you plan on using rogues passage to get ninjas out, but it also costs 4 mana to use and then you'd have to pay the ninjutsu cost for something still.

I do see you have some wincons set up that could go off at around turn 4-5, but they arent really related to the ninja stuff at all and setting them up is gonna slow down the ninja strategy as well as the other combos you're wanting to get going. Other way around too, if you do ninja stuff or draw you're gonna slow down preparing your wincons.

I sense a lot of conflict in this deck, focusing on one strat slows down another and on top of that you're rocking 20 lands (most of which enter tapped which will also slow you down) which means you'll probably not be playing a land each turn a good portion of the time. Usually 20 lands is for decks that either have a very low mana curve (average cmc of like 1.8, hardly any cards costing 3 or more cmc to play), or decks that have lots of ramp/draw to fall back on.

Let me know if im missing something but from what i see this thing is either gonna run super slow when you play its totality, or you're gonna have to essentially ignore the ninjutsu/unblockable aspect to setup your rat based wincons in time.

If that is true, i would suggest upping your land count to 24, getting rid of the lands that enter tapped in favor of something like Drowned Catacomb, or Polluted Delta, trimming some of the more expensive cards like Patriarch's Bidding that don't really fit what you're doing, and then look for some cheaper mana cost alternatives for what you're trying to do. For example, Aqueous Form makes a creature unblockable for 1 mana instead of 4 like Rogue's Passage, and it does it indefinitely. Curious Obsession is great for that +1/+1 and draw on an unblockable creature that takes 1 mana instead of setting up Candlestick and Shoreline Looter for 5 mana total and several turns to get cards in your graveyard. And if you want to break flavor a little bit, lots of good 1 drop unblockable creatures, technically Changeling Outcast is still a rat lol and then theres stuff like Slither Blade that is certainly not a rat, but good. And aside from that I guess just try to bring things together a bit more.

Anyway thats all I got, sorry for being so long winded but dimir stealthiness is my jam hahaha

Azoth2099 on [Rafiq of the Plenty] EDH

1 year ago

Drannith Magistrate, Deep Gnome Terramancer, Kutzil, Malamet Exemplar, Ohran Frostfang, Veil of Summer, Silence, Legolas's Quick Reflexes & Conqueror's Flail could all be great here!

Also 1-drop card draw enchantments like Curiosity, Curious Obsession, Combat Research, Keen Sense & Sixth Sense trigger twice with Double Strike, and get out of hand really quickly!

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