Wilt

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Wilt

Instant

Destroy target artifact or enchantment.

Cycling (, Discard this card: Draw a card.)

MartinEMcArthur on Would Wilt stop a combo …

1 month ago

I cast AWBO with both Ob and Firebrand Archer on the battlefield and my buddy casts Wilt to destroy All Will Be One. Would casting Wilt stop the combo?

wallisface on Stompy

3 months ago

Some thoughts:

  • your mana curve is very high, and land count very low. You either need more lands/mana-dorks, or a much lower mana curve.

  • both Wilt and Force of Vigor are sideboard cards - they have no practical place in the mainboard.

  • Stompy decks typically aim to apply lots of pressure and close-out the game quickly. Colossal Majesty doesn’t help you achieve this at-all, in that it gives your opponent time to stabilise and room to breathe.

  • you have almost nothing to play turn-1, meaning you’re often starting a full turn behind your opponent. This is already a very dangerous place to be- but even worse when your deck archetype is designed to be applying lots of pressure quickly. You need more turn-1 plays.

Arrzarrina on Roon Shenanigans

1 year ago

19/01/2023 changes: There have been a few rounds of changes. Removed counterspells to attempt to make the deck to make more fun to play against, sold the Mox Diamond because it's become worth a mint in the last 7 years, added more draw and refocused the deck on creature ETB based interaction instead of something like Oblivion Ring. It's a good card but I don't get the value that I could get out of a Fiend Hunter. You know where I'm going with this. I've also added more mana fixing to the land base and adjusted colours for the new balance.

Removed:

Added:

Kazierts on Pushing Poison

2 years ago

As someone who loves infect, I have to say your list has waaaaaaaaaay too many creatures and lands. Even slower versions like mine, a Monoblack one, run around 12 creatures + 4 Inkmoth Nexus. Infect is a strong mechanic. So, in order to make it balanced, WOTC made the creatures really bad, which is why it's usually a bad idea to run this many of them. And 28 lands is asking to get mana flooded

Nevertheless, I'll give my suggestions without trying to chance to core ideia of the deck. If playing this was is how you have fun and it works for you and your friends, then I just want to help you make it better without modifying its core.

https://scryfall.com/search?q=%28c%3Ag+or+c%3Ab%29+usd%3D%3C1+legal%3Amodern+%28o%3Adestroy%29&unique=cards&as=grid&order=cmc&dir=asc

If you want me to give you suggestions more aligned with how Infect is normally played, tell me and I'll be happy to help. I just wanted to respect your deckbuilding style as much as possible with these.

bushido_man96 on First EDH deck: Naya Cheat in Updated

2 years ago

Slice in Twain could be replaced with any number of better removal spells that are cheaper to cast. Like Wilt. Instead of Greater Good, you could run something like Fanatical Devotion or Martyr's Cause, which can double up in protecting a creature on your board, like your commander. You can even sneak a sac outlet into the mana base with a card like High Market. Goblin Bombardment is good, too. Demonmail Hauberk is sneaky useful here too. If you are sacrificing creatures a lot, Fecundity can draw you a ton of cards.

It seems to me that you could use some more eggs in this deck. Changlings are a good way to fill that void, and having more eggs will speed things up and fill your board up faster.

PlanetBob on Eat. Sleep. Slime. Repeat.

2 years ago

Thanks for the advice BEDECK.

I probably will do that when I pick up some new cards as I didn't get many cards from the Ikoria Set and don't have any Wilt. I use Naturalize because it is one of the first green cards (my favorite color) that I used regularly and saw result from when I played with my friends which is still my primary form of engagement with MTG. This is kind of my pet deck and my second longest continuously operating deck so it's certainly not optimized but I appreciate that you took the time to suggest a simple and effective replacement that would be easy to acquire.

BEDECK on Eat. Sleep. Slime. Repeat.

2 years ago

If you are going to run Naturalize on the maindeck, might as well switch it for Wilt. It is the same card but better. :V

Stardragon on Tovolar's pack

2 years ago

Forgot about Xenagos, God of Revels for more buff creatures

Weapon Surge and Dynacharge- for field wide combat buff

Broken Bond solid remove plus ramp, Cindervines a much smaller Ruric but can add up, Destructive Revelry one of the best artifact/enchantment removals in my opinion, Wilt is ok the cycling can help some but not the greatest, Decimate/Hull Breach just some of the best removals

Board wipes- Savage Twister,Blasphemous Act, token and small creature wipe Anger of the Gods

Some creature removal as in fight cards-Epic Confrontation, Hunt the Hunter, Neyith of the Dire Hunt, Pounce, Prey Upon, Primal Might, Setessan Tactics, Titanic Brawl and Ulvenwald Tracker

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