
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Solarion
Artifact Creature — Construct
Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana used to pay its cost.)
Tap: Double the number of +1/+1 counters on Solarion.






Max_Hammer on
Mardu Treasures
2 years ago
Hello friend! I have some suggestions! I had way too much time today, so here you go.
Relatively cheap, potent, and just perfect upgrades.
-
Anointed Procession double the treasures, double the constructs, double the fun.
-
Inspiring Statuary is going to make all of your spells cheaper without making you sacrifice artifacts.
-
Oni-Cult Anvil is going to go hand-in-hand with your commander by making all of these tokens.
-
Grim Hireling does make a lot more treasures, it’s going to be more useful as super annoying removal.
-
Daretti, Ingenious Iconoclast isn’t budget, but one murder a turn is a good deal.
-
Ghirapur AEther Grid is super good. When you have untapped tokens, why not use them?
This bit is, of course, focused on making as many treasures as your board can bear.
-
Dockside Extortionist makes so many treasures, aaaaah! But, y’know, also stupid expensive.
-
Seize the Spotlight is a way to hold your opponent’s creatures hostage! And since there are plenty of sacrifice outlets, you can just throw it away after you’re done with it.
-
Life Insurance, Scion of Opulence, Gadrak, the Crown-Scourge and Pitiless Plunderer both net you tokens for sacrificing creatures (your Commander’s whole thing!!)
-
The Reaver Cleaver is gold. Yes to all of this. Trample and +1/+1 is alright, but the loads of tokens will be really sweet.
-
Blood Money is a board wipe, but you get even more treasures afterwards.
-
Monologue Tax makes three more treasures a round, more or less.
-
Bolas's Citadel can be a wincon on its own.
-
Descent into Avernus is some snazzy treasure creation, but also pretty dangerous. Use with care!
-
Skullport Merchant and Dockside Chef both give plenty of card draw, in exchange for a little mana.
-
Black Market Connections gives you pretty much whatever you need at the moment.
-
Ancient Copper Dragon makes a million treasures, plus he's a dragon.
-
Hoard Hauler can protect a weaker creature that you can’t attack with and still get you more tokens.
-
Prosperous Partnership is extremely useful when on the defensive. If you must have all of your big bad creatures untapped on your opponent’s combat, then you’re wasting potential! Just marry some of your creatures, they won’t mind.
-
Trove of Temptation forces your opponents into a potentially uncomfortable position while giving you treasures in the meanwhile.
-
Storm-Kiln Artist is a good ground defender, since it’ll kill most whatever is thrown at it, but it’ll also make plenty of tokens!
-
Unexpected Windfall, Inspired Tinkering, Pirate's Pillage, Deadly Dispute, Big Score, and Seize the Spoils are all just draw but with extra token creation.
-
Fake Your Own Death revives a creature and gives you a treasure.
-
Contract Killing and Grim Bounty are both murders but with extra tokens, which is very nice.
-
Sudden Breakthrough is a buff with first strike that makes an extra treasure.
-
Sticky Fingers gets you tokens when you attack.
-
Treasure Vault is here for obvious reasons. Pump it with enough mana and you’re set for life.
-
Ancient Den, Great Furnace, and Vault of Whispers aren’t treasure tokens, but they are artifacts, which is just going to give you a little boost to some of your mechanics and means that you can tutor them with cards that weren’t intended for such.
-
Mimic, Glittering Stockpile, and Goldhound are all just treasures. Nothing special, but still something to note.
-
Smoke Spirits' Aid seems useless… Unless you board wipe after. Could be lots of damage and lots of extra treasure.
-
Undercity Scrounger is okay filler, if you need it.
Great, now you have all of these treasures, now what are you going to do with them?
Frogmite, Lens Flare, Scale of Chiss-Goria, Tooth of Chiss-Goria, Mycosynth Golem, Slag Strider, Furnace Dragon, and Myr Enforcer are all notable cards you could add, since they pretty much become free after a while, though mostly pretty useless.
Forsworn Paladin is pretty good token generation early game, but really shines with the second ability where it can instantly punish anyone blocking or attacking you recklessly.
Marionette Master is going to pack a punch.
Dargo, the Shipwrecker is super cheap for a 7/5 with trample.
Enraged Giant, Freejam Regent, Battle at the Bridge, Saheeli's Directive, Herald of Anguish, and Organic Extinction are all pretty solid additions, since they don’t make you sacrifice anything in exchange for it.
Ruthless Technomancer has a million combos with (like Dockside Extortionist+sac outlet) and is just pretty good on its own.
Leonin Elder is just one life, but when you’re playing a treasure deck, that one life will definitely add up.
Underhanded Designs is a murder or a poke engine, which is very snazzy.
Glaze Fiend is pretty scary, considering that it has trample.
Dragonspark Reactor could be a bit of removal in your back pocket or your wincon.
Arcbound Crusher’s design team didn’t anticipate just how many artifacts I was planning on throwing onto the field.
Professional Face-Breaker is just like Grim Hireling, in that it makes treasure tokens, but more importantly, it gives you something else. You get a load of impulse draw, which is really nice when you have loads of mana.
Magda, Brazen Outlaw is just an artifact tutor, really. Though, there are plenty of treasure loving dragons you could also fish for. (:
Kalain, Reclusive Painter loves treasures, giving everyone big buffs.
Swashbuckler Extraordinaire can give anything that might be sensitive to dying double strike for a big final push. That, or just give one big boy double strike.
Their Number is Legion gets you lots of life and lots of tokens.
Necron Overlord is just a worse Ghirapur, but it’s still gonna hurt.
Street Urchin is the same idea as the above.
Armix, Filigree Thrasher could be some annoying removal, especially early game.
Hellkite Igniter is a big boy that, if left unblocked, could be a one hit kill.
Feedback Bolt is a big, powerful spell. To put it simply: ouch.
Fain, the Broker can make treasures, can make +1/+1’s, and can make little spooky boys. The best type of boys. Great utility and variety overall.
Rain of Riches is big. One cascading spell a turn, whichever one you want? Imagine dropping Feedback Bolt and cascading into Hellkite Igniter.
Captain Lannery Storm is innocent… Until you leave her unblocked like a dummy.
Concussive Bolt can be an easy kill, letting you get as much damage as you want through.
Dispense Justice is just like saying “Fuck your voltron.”
It seems you also like having and sacrificing constructs, so here’s a bit to let you do more of that, if you’d prefer to have a construct deck over a treasure token deck.
-
Solarion and Suncrusher both utilize your ability to make any color of mana and are stronger for it.
-
Digsite Engineer is going to make a lot of big creatures for you.
-
Flamewright and Sokenzan Smelter are going to make plenty of tiny constructs for you.
-
Scrapyard Recombiner is a good tutor for you.
-
Hangarback Walker, Gemini Engine, Traxos, Scourge of Kroog, Scuttling Doom Engine, Crackdown Construct are all just big boys.
-
Scrap Trawler might be kind of annoying? Idunno how well it would work, I’ll let you judge that.
-
Adaptive Automaton, Steel Overseer, Alibou, Ancient Witness, Jor Kadeen, the Prevailer, and Chief of the Foundry make all of your boys bigger and scarier.
-
Epochrasite is great, since you can sacrifice it again and again.
-
Arcbound Worker and Sparring Construct are both little boys to sacrifice,
-
Ancient Stone Idol isn’t a construct, it’s a golem, but it makes a construct.
-
Skittering Surveyor, Manakin, Hedron Crawler, and Millikin are all very good for mana.
-
Shambling Suit and Slag Fiend are big boys that are really just a massive menace.
-
Noxious Gearhulk and Chaos Defiler are removals with a big, mean body.
-
Phyrexian Soulgorger is a big boy. Granted, if you let him live for too long he’ll eat your entire army, but for a little while, especially while you’re pumping out constructs, this is a good deal.
-
Indulge / Excess makes creature tokens, sure, sure, but mostly makes a lot of treasures.
-
Shared Animosity will give constructs a boost, but there really isn’t a specific theme across creature types aside from that, and your constructs are better used for chump blocking or just turning them into scrap. Ignore this if you’re going for more of a construct tribal sort of thing.
-
Fable of the Mirror-Breaker Flip is a good card, don’t get me wrong, but I don’t think it’s really necessary.
-
Rakdos Charm could be replaced with something better as far as artifact removal or graveyard hate. Nihil Spellbomb would be good graveyard hate and Generous Gift is just a good white staple.
-
Comet Storm is fun, but Crackle with Power is more fun.
Eurgiga on Moon art cards for Princess …
5 years ago
A few I haven't seen yet:
- Time Reversal (pretty sure at least one of those is a moon)
- Opportunity (7th)
- Dreamborn Muse (Legions, 10th, Commander)
- Higure, the Still Wind (Betrayers, Planechase)
- All Sun's Zenith cards (Mirrodin Besieged)
- Etched Champion (Scars)
- Strionic Resonator (very debatable) (M14, Commander 2019)
- Gustha's Scepter (Alliances)
- Solarion (Fifth Dawn)
- Precursor Golem (Scars)
- Flying Carpet (Revised, Arabian Nights, 4t, 5th, 6th) (on the minaret)
- Oblivion Stone (Mirrodin, Commander)
- Doomsday (arguable) (Masters 25)
- Mortivore (9th, 10th, Odyssey, Commander)
- Ihsan's Shade (Masters 25)
- Dralnu's Pet (Planeshift)
- Ribbons of the Reikai (Betrayers)
- Somnophore (arguable) (Urza's Saga)
- Jace, the Living Guildpact (2015 Core Set)
- Elvish Ranger (Alliances)
- Descendants' Path (Avacyn)
- Burn at the Stake (Avacyn)
- Chaos Imps (Return to Ravnica)
- Enlightened Tutor (right cheek tattoo) (Mirage, 6th)
- Mother of Runes (in the hieroglyphics, top left) (Eternal Masters)
- Nevermore (Innistrad)
- Bottle of Suleiman (Arabian Nights)
- Silent-Blade Oni (Planechase, Commander 2018)
- Angel of Despair (Guildpact, Commander, Ultimate Masters)
- Glacial Fortress (Magic 2010-2013)
- Darkslick Shores (Scars)
- Plateau (arguable) (Alpha-Revised)
- Caged Sun (New Phyrexia, Commander 2014)
- Berserk (on the belt) (arguable) (All editions but A/B/U)
- Brutalizer Exarch (New Phyrexia, Planechase)
- Lotus Cobra (Zendikar, Iconic Masters)
- Homeward Path (Commander, Commander 2013, Commander 2016)
- Lake of the Dead (arguable) (Alliances)
- Tribute to the Wild (Commander, Commander 2015)
- Serene Heart (Mirage)
- Tranquil Domain (arguable) (Mirage)
- Guard Gomazoa (Rise of the Eldrazi, Commander)
- High Tide (Fallen Empires variant 2)
- Ray of Command (Mirage, Commander)
- Skithiryx, the Blight Dragon (arguable) (Scars)
- Thrummingbird (Scars)
- Hand of the Praetors (Scars)
- Sword of Light and Shadow (Modern Masters)
- Sword of Body and Mind (Scars, FTV: Relics)
- Sword of Feast and Famine (Mirrodin Beseiged)
- Sword of War and Peace (New Phyrexia)
- Mana-Charged Dragon (Commander)
- Crucible of Worlds (Fifth Dawn, 10th Ed, Core 2019)
Couple tips when looking for moons: Both actual moons and moon symbols count, so keep an eye out for moons on things like books, texts, and manufactured things in the art. There is no limit on how small they can be, though it's obvious it has to be large enough to make out. Some cards have very small, very sneaky moons hidden in them this way.
carpecanum on
Jodah, Archmage Eternal
6 years ago
I just had a strange thought that might not help but... all the spells that gain a bonus for each color used to cast would become better because Jodah can spend 5 mana for anything, even spells that cost LESS to cast.
A Solarion would be fun in any case.
DMFF on
Charge Counter Cheese
6 years ago
Pretty flavorful and neat deck idea! Really happy to see a cool twist on artifacts in modern. It really reminds me of the days my friend made a deck based around Solarion! +1 from this guy! :D
kamelyan on
Derpifact
7 years ago
I would definitely start by taking out Solarion; Sunburst is not effective in a mono-colored deck.
If you like artifacts, I recommend including the stations; they work great by themselves, and they infinite when together:
Blasting Station + Grinding Station + Salvaging Station + Summoning Station
Check out my mono-blue and mono-artifact decks.
CommanderAdventures on
Children of the Void
7 years ago
When you consider Amulet of Vigor Door to Nothingness isn't that far away :D
The Sunburst Mechanic goes well with 5 color Decks too!
ThePhilness on
Atraxa +1/+1 Counters
7 years ago
Contagion Engine would be a good fit. Sigil Captain has good synergy with Ghave. Also I think Solidarity of Heroes, Solarion, and Evolution Vat would all be good fits too.
DaringApprentice on
2DH Ninety Degree Nightmare
8 years ago
For some cards with awesome creature tap/untap potential check out Waterfront Bouncer, Tradewind Rider, Razorfin Hunter, Viashino Heretic, Pemmin's Aura, Instill Energy, Llanowar Elves/Elvish Mystic/Fyndhorn Elves, Citanul Hierophants, Kiora's Follower, Fire Ants, Joraga Treespeaker, Imperious Perfect, Mul Daya Channelers, Scryb Ranger, Radha, Heir to Keld, Devoted Druid, Quicksilver Dagger, Sands of Time, Seeker of Skybreak, Quirion Elves, Diplomatic Escort, Disruptive Student, Solarion, Omnibian, Heart Warden, Utopia Tree, Dawnstrider, Goblin Snowman, Temporal Adept, Kamahl, Pit Fighter, Dwarven Miner, Tahngarth, Talruum Hero, Krosan Restorer, Glissa Sunseeker, Magus of the Library, Jeska, Warrior Adept, and Magus of the Unseen.
Have (0) | |
Want (2) | C0LDE , slvstrChung |