Cast Berserk only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
|Have (2)||abby315 , sepheroth119|
Combos Browse all
- Berserk + Prossh, Skyraider of Kher
- Ball Lightning + Berserk
- Groundswell + Berserk
- Berserk + Giant Growth
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
10 hours ago
3 weeks ago
Thank you kengiczar! While the deck is very linear, it's very good at what it does in a 1v1 setting. I hope to update it over the holidays along side some of my other decks as I have made minor changes here and there. Tainted Pact is extremely good are essentially serves as a win con in the right deck. Most use it to mill/exile out the entire deck so they Thassa's Oracle a 2 card combo that wins for 4 mana. The only downside is the cost to make this combo work, you can only have 2 basics lands while the rest are non-basic to make it consistent.
In this deck, since I don't have blue, I have to settle for Berserk, which 9/10 times works for this deck.
1 month ago
Pathbreaker Ibex and Craterhoof Behemoth can make a creature bigger, as well as lots of others. Throw God-Eternal Rhonas in with this group. And maybe Nylea's Colossus, too. Let’s also add Kalonian Hydra.
2 months ago
A really good card that goes really well with Ukkima is Rite of Consumption, which basically allows you to to 3 times the damages with Ukkima in one turn, you can OTK someone without them really expecting it. Berserk also has a really good synergy with Ukkima.
3 months ago
From one My Not Updated Xenabro list (my copy list of my Xenabro, even though it's supposed to be an updated test version of my Xenabro, it's not updated since March 2020) deck to another, +1
I disagree with the above user regarding your CMC. Very surprisingly, your CMC is good for a Xenagos deck (for the most part). I do agree with their statement regarding more ramp. Without a cheater like Elvish Visionary, Sneak attack or Defense of the heart, you're going to have a hard time casting your creatures. We also have a different style of Xenagos, perhaps due to our metas. What level does your meta play at?
What do you feel your deck is lacking most? Do you have any budget restraints?
I know you like the deck where it is. That being said, I do have some suggestions I want to run by you. Only suggesting cards that I feel provide enough impact...
Yavimaya Hollow - Protection
Ancient Tomb - Ramp and T3/T4 commander
Berserk - Fun on malignus, another beater, or on an opponent's creature taking another opponent. Also fun on Selvala to get ramp in a pinch.
Deflecting Swat - Extremely powerful. Counter counterspells, redirect targetted removal, draw, extra turns and more!
Decimate - 4 for 1, can target commander if there is no other enchantment
Rishkar's Expertise - I usually shy away from cards like these because of the huge risk involved, but the payoff is too great to ignore. This risk is mitigated by having hexproof creatures such as Carnage Tyrant, Siege Behemoth or an indestructible creature such as Stone Chieftan
Elder Gargaroth - Draw, lifegain and creature fodder all in 1. Vigilance is nice as well.
Inferno Titan - Even if they destroy him, his ETB puts in work. Not to mention pumping prior to Xenagos for massive damage.
Old Gnawbone - Ramp!
I would love your thoughts on each suggestion as well as what specifically you are looking for in your deck so that I and others can offer you suggestions that you would enjoy
4 months ago
I'm not the maker of this deck, but I do have a Selvala deck that is very similar. Selvala, Heart of the Wilds wins by essentially playing an undercosted high-power creature such as Phyrexian Dreadnought or Phyrexian Soulgorger to quickly generate a ton of mana, get cards like Quirion Ranger or Wirewood Symbiote into play with Temur Sabertooth to generate infinite mana through blinking the Wirewood Symbiote to use it's ability multiple times, and then tapping and untapping Selvala, and then either with through a Walking Ballista for infinite or infinitely bouncing something like Great Oak Guardian to give all your creatures +infinite/+infinite and swing for game.
As for this deck, I would highly recommend adding Concordant Crossroads, Craterhoof Behemoth, or even cards like Berserk. Concordant Crossroads is essential in decks like Selvala, where you can repeatedly bounce your own mana dorks to generate infinite mana, or even flood the board with creatures and quickly swing for game that turn. Deserted Temple is also nice for untapping things like Gaea's Cradle or Wirewood Lodge. Sylvan Tutor is also really nice as it adds more consistency.
4 months ago
Berserk. use it when opponent A attacks opponent B with a huge creature. opponent B takes a ton of damage, opponent A loses a big creature. 2 birds, 1 stone.
5 months ago
Yeah, you're right. Berserk scales good but not great in commander as far as my experience goes, hence it being a pet card. It works better if you're playing a deck where commander damage matters, although playing it on an opponent's creature as removal also feels great when you pull it off.