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You have done a fantastic service for us all. Truly appreciated!
October 2, 2023 7:23 p.m.
This deck is really sweet. I really love the synergy between Heartless Summoning and Invasion of the Giants. I'm always a sucker for Tribal decks that have great interactions. +1
September 25, 2023 10:49 p.m.
Came for the Elden Ring reference, stayed for the excellent theming and flavor of the deck. Super cool, easy +1 from me!
September 25, 2023 10:10 p.m.
Up the Beanstalk has the potential to draw so many cards when built around. I have yet to see if it's going to be strong enough to contend with the meta, but I plan on doing play tests tomorrow night at work (because Monday's in September at a hotel are dead) and more play tests on Wednesday. I'll have a better grasp on it then for sure.
September 17, 2023 10:56 p.m.
This is very neat. It reminds me of my Faeries of the Blue Moon, but is more aggro leaning and Illusions instead. I love it! +1
September 17, 2023 10:31 p.m.
I REALLY like this deck. I love that it basically takes the scam decks running around and fuses it together with the Domain strategy with the new addition of Up the Beanstalk. This seems like it could be really strong and I am very interested to see how it does against the meta. +1
September 15, 2023 10:13 p.m.
Sword of Fire and Ice as well as all the other swords are missing the reminder text for Equip, which the reminder text for Equip does in fact have a colon in its text and is an Activated Ability. They are all still coming up as illegal for Zirda.
The following info is on the Wiki:
- 702.6a Equip is an activated ability of Equipment cards. “Equip [cost]” means “[Cost]: Attach this permanent to target creature you control. Activate only as a sorcery.”
September 15, 2023 5:43 p.m.
All Equipment cards have activated abilities as Equip is technically an activated ability. Therefore, all Equipment should be legal for Zirda, but are not programmed correctly on tappedout.
September 15, 2023 1:10 p.m.
While I do appreciate the suggestions, I really don't want the deck to be as shallow as making the infinite combo the only win con. The way the deck is built now, if the combo is interrupted, I still have a solid backup plan. Reliquary is definitely an option I've pondered on, but I'm going to do play tests and see what direction the deck needs to go according to my play style.
September 15, 2023 11:50 a.m.
SCORE: 8 | 3 COMMENTS | 390 VIEWS | IN 2 FOLDERS
SCORE: 33 | 19 COMMENTS | 3350 VIEWS | IN 9 FOLDERS
Commander / EDH
SCORE: 10 | 1018 VIEWS | IN 1 FOLDER
SCORE 0 | COMMENTS 0 | VIEWS 3
SCORE 1 | COMMENTS 0 | VIEWS 77
SCORE 0 | COMMENTS 0 | VIEWS 18
|Avg. deck rating||6.68|
|Favorite formats||Modern, Pauper, Legacy, Commander / EDH, Oldschool 93/94, Limited, Block Constructed|
|Cards suggested / good suggestions||32 / 11|
|Venues||Cooper's Cave Games and Paintball, Zombie Planet, The Comic Depot|