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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Tribute to the Wild
Instant
Each opponent sacrifices an artifact or enchantment.
smack80 on Here Comes the Boo-m
2 years ago
Hey, I'm working on a minsc list too. Here's waht I have: https://tappedout.net/mtg-decks/minsc-and-boo-and-friends/
Some tricks I've found:
If your commander is a planeswalker that costs 4, you want to be casting him on turn 3 or 2 and have defense up. EDH players just love throwing spare attacks at planeswalker so you need defense. Kodama's reach doesn't let you do this, but 2-mana ramp will. Even better is ramp that also leaves behind a blocker, like Wall of Roots. You have the Lotus cobra already, consider also Thunderscape Familiar. Tinder Wall can cast Minsc on turn 2. Khalni Garden will give you mana and leave behind a blocker as well. Wilson, Refined Grizzly is an ALL-STAR attacker and defender.
I like Gruul for removal that hits lots of things at once so I can just run my opponents out of resources with every 3-for-1 or 4-for-1. Vandalblast, Mizzium Mortars, Chandra's Ignition, Tribute to the Wild, Volcanic Offering, Decimate.
Don't play Fling effects. You don't need to sacrifice your guys to deal damage=power. You can play things like Soul's Fire and Ram Through and Domri's Ambush.
Loxodon Warhammer is straight worse than Shadowspear and your growing creatures can easily wear Belt of Giant Strength for no equip cost.
Dangerwillrobinson79 on Xyris, rider of wheelies
3 years ago
I made a first round of cuts. Dream Fracture Return to Nature Tribute to the Wild Diminishing Returns. Added 4 basics as placeholders. More to come
WhiteLippedWizard333 on Wheely Snakes
3 years ago
Pikobyte I'm going to my LGS today to pick up Xenagos, the Reveler, Minds Aglow, Mass Hysteria, Guardian Augmenter, Whirlpool Warrior, and Spellskite. I think all of these are going to be great additions to this deck for the time being until I can find another Phyrexian Altar to slot in. I have one in Resurrection Insurrection but can't justify pulling out to put into Wheely Snakes just yet, I'd like to playtest with it first. Xenagos will replace Fevered Visions. I feel like the mana advantage that Xenagos will provide outweighs the extra card draw and 2 damage. I rarely play Fevered Visions anyway, I usually get it later in a game and have no need for the forced card draw since I'm usually wheeling by t4 t5 or t6. Minds Aglow will replace Prosperity, because exactly what you said in a previous comment. Mass Hysteria will replace Temur Ascendancy. It's easier to cast, and is the same haste enabler. I only have 4 creatures that would even trigger the 2nd ability of Temur Ascendancy so its gotta go! Guardian Augmenter and Spellskite will replace Niv-Mizzet, Parun and Niv-Mizzet, the Firemind. The Niv-Mizzets are hard to cast so I find more often than not, I don't cast them because I have a better option in hand that isn't going to cost nearly as much to cast. They are great when they are on the field, but I feel like protection and +2/+2 for Xyris is going to benefit me more often than the Nivs would. Lastly, I think Whirlpool Warrior is going to replace either Psychosis Crawler or Tribute to the Wild. Both are good in their own right. Psychosis crawler can be massive after a wheel or 2 and can put down some serious damage and Tribute to the wild is just fun, especially if an opponent's only artifact or enchantment is a combo or deck engine piece. Thats going to be the hardest cut decision on this round. Thank you again for your suggestions!
TempestArmor on Grave Tidings
3 years ago
It almost looks like you want to play some Battlecruiser magic! Battlecruiser is a strategy where your first half of the game is spent ramping and playing tight threat removal. Cards like Plaguecrafter , Mire in Misery , and Tribute to the Wild , or even Sedge Scorpion or Foulmire Knight play into this strategy super well... as long as you're ramping, too.
The second half of a Battlecruiser strategy is preparing for an alpha strike: that means waiting until the moment is right to play Muldrotha and not allowing her to be killed or countered before you're ready (she's expensive enough that you can ramp past her cmc and wait it out). You've got a couple effective synergies that become insanely powerful if you can do them the same turn you drop your commander, which is totally possible with cards like Daring Apprentice . Preparing for that alpha strike becomes a game of setup: you gotta be ramping, self-milling, getting those combo pieces into your graveyard while taking out the most dangerous threats. It's fun if you do it right! Just ramp ramp ramp!
Consider Renegade Map , Traveler's Amulet , Horizon Spellbomb , or similar!
multimedia on Lightning-Butt Strikes Back!
3 years ago
Hey, I like the new update and nice new deck description too. It's fine with me if you want to reference anything from my deck. I don't think Early Harvest is worth playing.
Some budget cards that fit with your theme to consider playtesting:
- Fists of Flame : draw a card, pump and trample.
- Inscription of Abundance counters and fight.
- Temur Battle Rage : double strike and trample.
- O-Naginata : repeatable trample and pump.
Some budget cards that have over preformed for me:
- Tribute to the Wild : in multiplayer Commander it's ridiculous value for two mana.
- Rashmi, Eternities Crafter : can trigger once on every players turn.
Fists could replace Unnatural Predation since the draw is worth the one extra mana. Three counters on Kalamax and fight/most likely killing an opponent's creature is better than Tread Upon . The nice thing about these two instants is you can get something out of them if you cast them on an opponent's turn. Casting Fists to draw two or more cards and the counters from Inscription stay with Kalamax + instant fight or fight + fight.
Something to think about is the extreme value you get from Kalamax comes from being able to copy an instant on each opponents turns. That's a problem with most pump spells, you only want to cast them on your turn with attacking Kalamax.
Omniscience_is_life on
3 years ago
I'd cut Darksteel Ingot in favor of a Sol Ring, Wurm's Tooth for an Arcane Signet, Explosive Vegetation with a Nature's Lore, Land Grant by a Three Visits, replace Pulse of Murasa with Bala Ged Recovery Flip, remove Tribute to the Wild for Force of Vigor, and exchange Entangling Vines in favor of Song of the Dryads. :)
kanedotca on In Her Belly
3 years ago
Mirage Mirror, Pattern of Rebirth, Garruk, Primal Hunter, Return of the Wildspeaker, Kenrith's Transformation, Chord of Calling, Gemrazer, Ohran Frostfang, Sawtusk Demolisher, Force of Vigor, Obscuring Haze, Ram Through, Rampage of the Clans, Thwart the Enemy, Vines of Vastwood, Tribute to the Wild, Rancor, Swarmyard, Monstrous Onslaught, Overwhelming Stampede, Roar of Challenge, Jeweled Lotus
king-saproling on
4 years ago
Nice list! You might like these: Nature's Revolt, Squandered Resources, Cauldron of Souls, Blighted Woodland, Jund Panorama, Grim Backwoods, Pitiless Plunderer (this guy is really cool cuz sacking the treasures triggers Mazirek), Fleshbag Marauder, Tribute to the Wild, Nim Devourer (you can sack the nim to itself for its ability, so it essentially gives you the ability to pay BB: put a + counter on all your dudes), Sporeback Troll, Oona's Blackguard, Winding Constrictor
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