Sword of War and Peace

Sword of War and Peace

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from white.

Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.


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Format Legality
Block Constructed Legal
Modern Legal
Tiny Leaders Legal
Commander / EDH Legal
Canadian Highlander Legal
Highlander Legal
Legacy Legal
2019-10-04 Legal
Casual Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Custom Legal
Oathbreaker Legal
Unformat Legal
Duel Commander Legal
Vintage Legal

Sword of War and Peace occurrence in decks from the last year

Latest Decks as Commander

Sword of War and Peace Discussion

Neotrup on Equipped creature question

1 week ago

Yes. Protection means that the permanent can't be damanged, enchanted/equipped/fortified, blocked, or targeted by objects of those characteristics. DEBT for short. So Sword of War and Peace prevents Curse of Chains both from from being targetting the equipped creature and from being enchanted by it. In this case, it would remove the enchantment, but it also prevents the enchantment from entering the battlefield attached to the creature if it enters through a means other than the stack.

Wbg1415 on Equipped creature question

1 week ago

If I play enchantment Curse of Chains on an opponent creature the color of enchantment is white. Can my opponent play Sword of War and Peace which states equipped creature has protection from red and white, will this remove my enchantment thats already attached to creature because its a white enchantment?

DadHumanPraetor on Switch<->Blades

1 month ago

Adding Sword of War and Peace and cutting a creature, probably Hero of Oxid Ridge, but idk maybe something else gotta think about it.

DadHumanPraetor on Syr Gwyn Equipment Fun

1 month ago

Sword of War and Peace is tek lol. Knight Exemplar Kinsbaile Cavalier Valiant Knight Vanquisher's Banner

The new guy Armored Skyhunter is pretty deece.

Sigiled Sword of Valeron is one of my favorite equipments in this deck, because you can swing out and replace your knights with new ones every time if they get blocked. Changeling Outcast is also pretty good since hes an unblockable knight.

BladeSwinga on Does protection from [color] remove …

2 months ago

I recently came up with the problem; Rograkh, Son of Rohgahh has Maul of the Skyclaves equipped, and then has Sword of War and Peace attached. Since the sword gives protection from white, does that make the maul fall off in the same way an enchantment would? If so I may need to make some changes to my deck.

LunoStarlyght on My Kingdom for a Horse

2 months ago

A few things:

To start, love the concept! Was always a fan of medieval times and concepts.

Second, I think Gideon, Ally of Zendikar, or any other Gideon planeswalker would fit nicely here! Ajani is another good planeswalker for the theme!

Lastly, these valiant knights must be fighting with their bare hands here, because I do not see any weaponizing equipment! Embercleave, Sword of Fire and Ice, Sword of Feast and Famine, Sword of War and Peace, and Blackblade Reforged are all good blades to give these great knights! (Plus, how can you have Elspeth without Godsend?)

Tzefick on Sword of Life and Limb

2 months ago

I find it a bit amusing how not two months ago there was posted a thread specifically dedicated to brew card ideas for the remaining 3 Swords of X and Y and then this shows up.

DemonDragonJ I would agree that having three abilities would break the pattern.

Personally I think the life gain is already covered by Sword of Light and Shadow and Sword of War and Peace. One static, one dynamic.

There is already token generation with Sword of Body and Mind.

Personally I think the Sword should do something a bit different than that. Please keep in mind that the Swords have generally been designed to be beneficial to most colors and multiple strategies - hence why a Sword like Sword of Body and Mind is generally considered the worst/most niche, closely followed by Sword of War and Peace. The latter because it doesn't affect the board and lifegain is... only relevant in certain situations. If you make a token generator + Populate effect, it works by itself but is generally not useful for many decks.

Take a Sword like Sword of Truth and Justice. It plays well by itself by enabling its own scaling when you have multiple creatures. However you can also utilize the Proliferate on poison counters, -1/-1 counters, planeswalker loyalty counters. It has built-in support for multiple strategies.

A card like Sword of Sinew and Steel is more niche, but it has some very powerful removal effects to compensate. In addition the protections are very on-point in protecting against most targeted removal and all of red's board wipe repertoire.

Tokens for the sake of tokens is often not that impressive. That's why I would suggest to aim for something else than basic token generation.

If you are hellbent on the token generation I would consider granting a different incentive:

Alternative A Show

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If we're being honest, most of the swords don't see play and those that do are mostly Sword of Feast and Famine and Sword of Fire and Ice. I've seen a fair bit of Sword of Truth and Justice as well. I think hitting around that spot would be ideal.

If we aim for something else than basic token generation, we could aim for some tech options.

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Tzefick on None

3 months ago

Ah... so we're back with the Swords :)

If you feel like snooping on the last round, feel free to check it out link.

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