Sword of War and Peace

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Sword of War and Peace

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from white. ((Remember the acronym debt.) Equipped creature can't be damaged, enchanted, equipped, blocked or targeted by anything red or white. Anything red or white attached to equipped creature immediately falls off.)

Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.

Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)

DemonDragonJ on Ranking the Swords of X …

1 month ago

It has been almost a month since my previous post in this thread, but I now am ready to post my new list, to include the final sword, as follows:

10: Sword of Forge and Frontier

9: Sword of Once and Future

8: Sword of Body and Mind

7: Sword of War and Peace

6: Sword of Truth and Justice

5: Sword of Light and Shadow

4: Sword of Sinew and Steel

3: Sword of Hearth and Home

2: Sword of Feast and Famine

1: Sword of Fire and Ice

First, I ranked the final sword, Sword of Once and Future, as ninth place out of ten, because its abilities are so narrow that it requires that a deck be built specifically to take advantage of them, a trait that it shares with Sword of Forge and Frontier; if it surveilled more than two cards or could cast a spell with a mana value higher than 2, I believe that it would have been far more versatile. Second, I switched the places of Sword of Body and Mind and Sword of War and Peace, because I now realize that SoBaM is nearly as conditional as are the two lowest swords, as very few decks focus on both milling and creating tokens, where as SoWaP is actually more versatile and not nearly as conditional as I originally judged it to be.

What does everyone here think of my new rankings?

legendofa on Help me torture

1 month ago

Hand = hurting: Black Vise, Ebony Owl Netsuke, Iron Maiden, Misers' Cage, Sword of War and Peace

Bounce: Blood Clock, Crystal Shard, Surgical Skullbomb, Umbilicus

Standard stax/tax effects: Smokestack, Tangle Wire, Winter Orb, Thorn of Amethyst, God-Pharaoh's Statue, Damping Sphere, Trinisphere, Sphere of Resistance, Cursed Totem, Static Orb, Meekstone, Norn's Annex, Mindlock Orb

Artifact creatures with these effects: Viseling, Neurok Replica, Esper Sentinel

Pulled mostly from EDHrec, and I only hit the highlights. https://edhrec.com/themes/stax

wallisface on Ice-Fang Queller

3 months ago

Some thoughts:

  • ideally you stoneforge decks only need/want 3 targets to search for. Having Batterskull and 3 swords is excessive - i’d ditch Sword of War and Peace, its by far the weakest of the options you’re running here.

  • definitely get rid of the other equipment from your sideboard. Its not going to help you, and will just limit your ability to bring in actually useful sideboard cards against problem matchups.

  • with a semi-low mana curve, Hierarch, and card draw in Ice-Fang, there’s no way you need 24 lands. You should be able to cut back to 22, and can probably go even a bit lower.

  • I don’t see the value in Ascendant Spirit at all, as its just a lot of mana to pump into something for minimal gain. Something like Ephemerate would be a lot more useful. If you go down that route, you’ll probably find Eternal Witness a better fit than Staggering Insight.

DemonDragonJ on Ranking the Swords of X …

3 months ago

With the upcoming release of Phyrexia: All Will Be One, I have added Sword of Forge and Frontier to my list, as seen, below:

9: Sword of Forge and Frontier

8: Sword of War and Peace

7: Sword of Body and Mind

6: Sword of Truth and Justice

5: Sword of Light and Shadow

4: Sword of Sinew and Steel

3: Sword of Hearth and Home

2: Sword of Feast and Famine

1: Sword of Fire and Ice

I put the new Sword of Forge and Frontier at the bottom of the list, not because it is weak, but because I feel that it is too risky and unpredictable to be reliable, and Sword of Hearth and Home is far better at giving the player additional lands than is the new sword. I also switched Sword of Sinew and Steel with Sword of Light and Shadow, which greatly pained me, as Sword of Light and Shadow is my favorite sword in this cycle, but it simply does not have sufficient impact on a game for me to keep it higher in the ranking; if only it had an ability other than gaining life, I could have ranked it higher.

Gleeock, if Sword of Sinew and Steel destroyed creatures, rather than planeswalkers, I likely would have ranked it as third, but, as prevalent as planeswalkers have become, creatures still outnumber them quite severely, so I cannot rank that sword any higher than I have currently ranked it.

Rhadamanthus on What equipments work with Chromium?

4 months ago

Chromium's effect will only remove abilities specifically given to the creature, so an equipment like Mask of Memory will continue to work normally because it just works through an ability of its own.

A few more examples:

  • The damage dealing and untapping abilities from Thornbite Staff will get removed because they are abilities specifically given to the creature
  • The protection abilities from a Sword of War and Peace will get removed but the damage/lifegain trigger will still work properly

DemonDragonJ on Ranking the Swords of X …

4 months ago

Crow-Umbra, that is not too bad, but not exactly game-breaking, either, which I imagine was a deliberate decision by WotC.

It is far too early to add sword of forge and frontier to this list, so I shall wait until I have had time to see it in action, firsthand. I also am very glad that the sword is pointing upward in the artwork, maintaining Sword of Light and Shadow's status as the only sword that is pointing downward in its art.

However, I need to make another revision to this list, since I have, indeed, decided to make the change that I considered, above, so my list is now as follows:

8: Sword of War and Peace

7: Sword of Body and Mind

6: Sword of Truth and Justice

5: Sword of Sinew and Steel

4: Sword of Light and Shadow

3: Sword of Hearth and Home

2: Sword of Feast and Famine

1: Sword of Fire and Ice

I switched the places of Sword of Light and Shadow and Sword of Hearth and Home, because, as much as I like the former sword, it simply does not have sufficient impact on a game for me to rank it any higher, whereas I have realized hos good the latter sword is; putting an additional land on the battlefield is always good, and, even if the creature that is "flickered" does not have a triggered ability, the flickering can still remove unwanted auras and counters from it. I am sad that my favorite sword is now at only fourth place, but fourth out of eight (soon to be nine) swords is still fairly impressive.

DemonDragonJ on Ranking the Swords of X …

4 months ago

I just realized that I put the wrong numbers on my list, above, so the proper numbering is now as follows:

8: Sword of War and Peace

7: Sword of Body and Mind

6: Sword of Truth and Justice

5: Sword of Sinew and Steel

4: Sword of Hearth and Home

3: Sword of Light and Shadow

2: Sword of Feast and Famine

1: Sword of Fire and Ice

I am very sorry for that mistake, but I have now corrected it.

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