Sword of War and Peace

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Sword of War and Peace

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from white.

Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.

Equip

DawnsRayofLight on THE NECROGEN PROJECT

1 week ago

Pretty cool deck! I would add in some more card draw like Bolas's Citadel, Phyrexian Arena, I don't know what else to recommend other than the usual sorcery cards since you're not playing reanimator/certain big creatures that could help with draw are outside of your mana range.

You could use the Swords to give Skittles protection, Sword of Fire and Ice could help with draw, Sword of Feast and Famine for discard and ramp, Sword of Hearth and Home for ramp (though the other ability doesn't interact too well), Sword of Truth and Justice, I mean, this should be in there period, proliferate and pumping skittles? Sword of Light and Shadow could help with recursion of certain creatures, Sword of War and Peace and Sword of Sinew and Steel are other options that could help with life gain and dealing with certain targets that black normally cannot handle.

griffstick on Florian Draining Blade

2 months ago

I'm just gonna rattle off some good equipments

NTakamura on Equipment for Burn/drain deck with …

3 months ago

I am building a deck with Florian, Voldaren Scion that is taking a more voltron approach to win. I would like to achieve this using equipment. I already have the piece for group slug to get damage through so I can dig. I have Basilisk Collar Commander's Plate Hammer of Nazahn Loxodon Warhammer O-Naginata Reaper's Talisman Ring of Xathrid Swiftfoot Boots Sword of Fire and Ice Sword of War and Peace Sword of the Animist in the deck. Any suggestion that can complement what already going on with the deck would be nice.

Florian Draining Blade

Odorous_Walker on token b/w fnm deck

4 months ago

I would suggest drawing some inspiration from the great Tier 1 B/W token decks of the Iniistrad Block days. Sword of War and Peace was what I use to run. Maybe even splash blue and make it Esper.

Rivel on Mono red Dragon Deck V2

4 months ago

Protection: It feels bad when I get my lathliss out, and the poor queen of dragons gets subjected to a Murder or a Path to Exile, or caught up in a Blasphemous Act. It feels even worse when I attempt to play her and just get a Counterspell, effectively throwing away a turn. I would love some more protection in my deck, not just for my Lathliss, Dragon Queen but perhaps other important Dragons I will have in my deck like Terror of the Peaks, Scourge of Valkas, Hellkite Tyrant, etc etc you get the idea.

Currently, I only have 4 protection cards. Lightning Greaves, Pyroblast, Red Elemental Blast, and lastly Reverberate (for potentially duplicating pyro/red ele blast if they try and use yet another counter spell). I feel like I do not have enough protection. However, should I even worry about protection and just focus on ramping and rushing down my opponent? If the game starts to drag out or I am facing a lot of control, I believe it would come in handy.

I would like to add in Darksteel Plate for destroy/damage protection. But then, in order to protect that (and all of my mana ramp+discount arts) I would like Darksteel Forge. While it wouldn't save them from exile, I face a lot more destruction than exile in my playgroup. If I do run into exile, I wouldn't mind a Sword of War and Peace due to a lot of exile being white colored. Id also like to run Swiftfoot Boots but seeing as I already have Lightning Greaves is it too much? Lastly, in terms of protection, I would like to run Conqueror's Flail, and Price of Glory as those would prevent/discourage control players from using counter spells, instant destructions and what not during my turn when Im trying to do some big plays.

Ultimately, my biggest issue is there are lots of cards that I like, but not enough deck space. I am not sure which ones I should focus on, what cards I should take out to fit them in, or if I shouldn't worry about getting more protection in my deck and just focus on running down the opponents.

wallisface on Ranking the Swords of X …

5 months ago

From a Modern perspective, I'd rank them as so:

  1. Sword of Fire and Ice
  2. Sword of Feast and Famine
  3. Sword of Light and Shadow
  4. Sword of Truth and Justice
  5. Sword of Body and Mind
  6. Sword of Hearth and Home
  7. Sword of Sinew and Steel
  8. Sword of War and Peace

but to be honest, in modern all the swords other than Sword of Fire and Ice and Sword of Feast and Famine are pretty situational/trash... so the order of everything after them doesn't really matter - it's too subjective to whatever jank they're built around.

DemonDragonJ on Ranking the Swords of X …

5 months ago

The "swords of X and Y" are some of the most popular equipment in the game, and it is easy to see why that is, since they provide numerous useful abilities for a relatively low equip cost, so I have decided to rank them from worst to best, according to how powerful and useful I find them to be. I would like to emphasize that this ranking is purely my personal preference, and that I am not attempting to portray it as objective fact in any way. I also am aware that Joseph Megill at EDHREC ranked every equipment in the game (at that time), including these swords, but I have ranked the swords differently than how he has ranked them, and my rankings are not for any specific format, while his were specifically for EDH. I know that the cycle is still missing two swords, but there is no way to know when WotC shall print such cards, so I shall rank the current eight swords.

8: Sword of War and Peace

Sword of War and Peace is my least favorite of the swords, because its two abilities are highly situational, and each had already been used on a previous sword; the life-gaining ability had already been used on Sword of Light and Shadow and the damage-dealing ability had already been on Sword of Fire and Ice, both of which are vastly superior to this sword, in my mind.

7: Sword of Truth and Justice

I have this card in my Atraxa, Praetors' Voice EDH deck, which is my favorite EDH deck, so I am very fond of that sword, but it is useful only in very specific decks, which is why it is so low on this list.

6: Sword of Sinew and Steel

This sword is very straightforward and lacking in subtlety; all it does is destroy permanents, which is useful in nearly every deck, but it does lack creativity. I would have ranked this sword higher if it destroyed creatures, rather than planeswalkers, because, as awesome as planeswalkers are, creatures are still used far more often by a significant margin, so being able to destroy creatures is usually more useful than is being able to destroy planeswalkers.

5: Sword of Hearth and Home

One of this sword’s abilities is very useful, as all decks can appreciate being able to put additional lands onto the battlefield, but its other ability is very situational, useful only in decks that rely heavily upon creatures with abilities that trigger when the enter the battlefield or if one’s opponents are stealing one’s creatures, and they player needs to take them back.

4: Sword of Body and Mind

Both abilities of this sword are nice, but they are so different from each other that it is difficult to find a deck that can fully take advantage of both of them. I actually was tempted to switch this sword with Sword of Hearth and Home, but I ultimately put this sword ahead of that one, because the previous sword has an ability that is very situational, whereas both abilities of this sword are useful in a wide variety of decks.

3: Sword of Light and Shadow

Black and white are my two favorite colors in this game, so this sword is naturally my favorite sword of this cycle, which means that I am sad to rank it as only third on this list, but it simply is not sufficiently powerful for me to rank it any higher than that. The majority of decks rely upon creatures to some extent, so the reanimation ability is always useful, and gaining life is never a bad thing, but that ability simply does not have sufficient impact on a game, outside of decks that are dedicated to taking advantage of gaining life, so this sword is only third, but third place out of eight places is rather impressive. Also, as a side note, this sword is the only sword that is pointing downward in its normal artwork, so I hope that that remains the case when the final two swords are eventually printed.

2: Sword of Feast and Famine

This sword is a major powerhouse and is guaranteed to have an effect on the course of a game. Reducing an opponent's options while also untapping one's lands are both abilities that virtually every deck can appreciate, so this sword is one of the best, second only to my first choice.

1: Sword of Fire and Ice

It was a very close decision between this sword and Sword of Feast and Famine for the top choice in this list, but I ultimately ranked this sword as my favorite because of the sheer overall value that it provides. Drawing cards and dealing damage are useful in virtually every deck, so there is no better choice than this sword for all-around awesomeness, in my mind.

What does everyone else say about this list? How well did I do in my rankings? Again, this list is based purely upon my own opinion, so I am not saying that anyone who feels differently about the swords is wrong, and I will welcome any constructive discussions of this matter.

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