Sword of War and Peace

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
New Phyrexia (NPH) Mythic Rare

Combos Browse all

Sword of War and Peace

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from white.

Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand.

Equip 2

Sword of War and Peace Discussion

Ouros on Mirran Stoneblade

1 month ago

First of all, excuse my english. Now that ultra aggressive graveyard strategies are gone (the remaining ones will probably loose a turn) combos don't have to be so fast, so we can expect to see combos like Urza, Saheeli copycat, Devoted druid, Primeval Titans... Plus Stoneforge Mystic is a bad card against combo by itself, so Tron and various combo decks are happy about this changes. Tron's most favorable match-up is probably midrange, and yeah it's hard to beat them, but to me, as a midrange player there is two possible choices : either drop the tron matchup and save your deck for every other MU (that's dangerous right now) or fight it hard. I can be wrong but to me the best two type of deck for sfm are UWx and BWx because you have either reactive counterspells or proactive discard spells. With your deck you don't have that many counterspells and no discard so the best option with that kind of deck is probably hate cards. Prevent fetching effects, increase their mana cost and win that tempo battle with the help of Spell Queller .

Strictly 3cmc aggressive creatures like Mirran Crusader is probably overkill or underperforming. I think you better have a split with Geist of Saint Traft in that slot. It is a bit less damages but it dodges lightning bolt. Value cards are probably better if the format warps into grindy games. I do like Knight of the Reliquary or Tireless Tracker more than Mirran Crusader . Even if KotR is probably too slow for tron, it allows you to fetch for Field of Ruin turn 3 and turn 4 to ruin its plan.

Thalia, Guardian of Thraben is a pain in the ass for a lot of deck but you probably don't want Thalia and Collected Company .

And now for the swords, I understand the plan with Mirran Crusader with Sword of War and Peace for a turn 4 kill but don't the Sword of Fire and Ice do more of less the same job ? For the life gain you better have Batterskull than that. To me Sword of Feast and Famine is an easy include here. It allows you to detap your land to save for some Spell Queller shenanigans and is hard value against combo and control.

I played WB Stoneblade in legacy until the Deathrite Shaman ban and now am excited about a modern version. I will start by testing 4 Stoneforge Mystic with Sword of Fire and Ice , Sword of Feast and Famine and a Batterskull .

ToolmasterOfBrainerd on Azorius Delverblade

2 months ago

I highly highly recommend swapping Sword of War and Peace for Umezawa's Jitte . Jitte is an amazing card and sword of war and peace is only okay.

If you have a lot of basics, I recommend 1 or 2 Back to Basics in the sideboard. It destroys 12-post decks and is really good against any deck with greedy mana.

I don't like your mana base right now. 4 pains is too many. 3 plains and 5 islands would be much better. 2 plains would even be fine. You're a blue deck that splashes white. White mana is not very important. If you can afford more fetchlands, then you should play more fetchlands. Brainstorm is best when you can play a fetchland to shuffle your library immediately after.

I think you should have 1 or 2 Council's Judgment in the deck, either in the main or the side. But it's really good for killing True-Name Nemesis , among other problematic cards.

This decklist looks really good!

griffstick on Muldrotha vs Yarok

3 months ago

Yarok is better because Muldrotha has a huge weakness. Graveyard hate. One Rest in Peace or any other similar effect and you're done. But the same could be said about Yarok. One Torpor Orb and you're done. Only difference is torpor orb stops creatures. Yarok cares about all the triggered effects not just creatures, and not the entering.

Theres so many strategies you can go. Reanimation decks. Mill decks. Draw and discard decks. Control decks. Token decks. Walkers. Or just value.

I'm gonna list a few cards that trigger in many effects except etb effects. To hammer home the point that torpor will not shut down a yarok deck.

I can go on and on. Yarok all the way better

Hi_diddly_ho_neighbor on Modern Horizons Announced

4 months ago

If you compare these new swords to Sword of Feast and Famine you are always going to be severely disappointed. That sword is an anomaly in the cycle. If you compare the new ones to the rest of the swords in a vacuum, these fall in the middle of the pack. Sword of Fire and Ice and Sword of Light and Shadow are still a bit better, but I'd put both of these swords firmly ahead of Sword of War and Peace and Sword of Body and Mind .

From a commander perspective though, Sinew and Steel will probably be the second best sword (so far) behind Feast and Famine. None of the swords are very good in commander (besides Feast and Famine) because their effects aren't strong in a multiplayer format. However, being able to damage one opponent and then destroying ANY PW and/or artifact on the battlefield is pretty high impact. I wouldn't be surprised if this sword saw a decent amount of play. I can't speak for other formats though.

As far as Sinew and Steel being 'unimaginative', you have to consider how the sword cycle works. The 'colors' of each sword has to do something native to their role in the color pie. Red has always destroyed artifacts and black is the color that kills PW's. This seems par for the course to me. One more thing to consider is that these new swords are allied colors. Unlike the original cycle whose effects were often disconnected from one another, the effects of the new cycle should work in concert. So far that seems to be the case. I am interested to see what the rest of cycle does.

Also proliferate has always been primarily a blue mechanic.

TurtleLordMTG on Phage Voltron

4 months ago

Awesome deck! +1 I didn't even know about the creature before seeing this. But about some suggestions, I would strongly recommend most of the swords like Sword of Feast and Famine , Sword of War and Peace etc for obvious reasons, you can look up the rest of them by yourself, they aren't too hard to find ;). And about the "too many equipment" question I would say that you could exchange some of the more weaker equipments with the swords, mainly, but also for some more card draw wich would make the deck more consistent. Right of the bat I see that you don't have Necropotence wich personally is my favourite black card and like if it would have been a coincidence is also really really good. Would strongly suggest that, the tutors will do rest afterwards, but ohter than that, a cool deck idea!

DemonDragonJ on Modern Horizons Announced

4 months ago

ToolmasterOfBrainerd, I personally feel that Sword of War and Peace is the worst of the original five swords, and that Sword of Body and Mind is actually quite nice, but I do agree that this new sword is very unimaginative and underwhelming, likely because WotC already used their best ideas for the other five swords.

I also agree with you that sword of truth and justice should have been white/green, as its abilities definitely make more sense in those colors.

ohmless on Yennet, value for free

5 months ago

some more possible ramp cards for you would be Sword of the Animist and Explorer's Scope . Another possible add is Sword of War and Peace as it gives you life gain since you will have a pretty full hand.

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Sword of War and Peace occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%