Sword of Body and Mind

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Scars of Mirrodin (SOM) Mythic Rare
From the Vault: Relics (V10) Mythic Rare

Combos Browse all

Tokens

Sword of Body and Mind

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from blue.

Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.

Equip {{2}}

Sword of Body and Mind Discussion

CrimsonWings3689 on Every time an Egg Dies, an Angel Gets it's Wings

1 month ago

Avenging Angel < The instances where you would want to "top" lock yourself to know that you'll draw a generic 3/3 flying angel for 5cmc are few and far between.

Dawning Angel < Minimal lifegain doesn't seem worthwhile for the cost.

Feather, the Redeemed < You don't really have anything that targets your own creatures to be able to recur the spells, so it's just an efficient cmc angel, but otherwise irrelevant.

Firemane Angel < Too expensive both on the recursion ability and for it's stats and conditional lifegain.

Ghirapur Orrery < May benefit your opponents too much.

Great Furnace < Reflecting Pool or any other land.

Lotus Petal < One and done effect without a way to copy or recur it seems lackluster.

Pristine Angel < likely to be an untargetable/unblockable body, but no utility.

Rending Volley < Just have this be Path to Exile or Swords to Plowshares .

Segovian Angel < Flavorful, but it's simply bad.

Serra Angel < could be something more impactful like Baneslayer Angel for the cost.

Sigarda, Heron's Grace < This should just be Sigarda, Host of Herons .

Stoneforge Masterwork < Win More card. Better in decks that go wide for a bigger pump. Unlikely to be very relevant when it's a +3/+3 pump. A bigger pump means you're likely already winning.

Sustainer of the Realm < could be Angelic Field Marshal for the cost.

Sword of Body and Mind < Doesn't advance your gameplan in any way, random color protection. A wolf token and milling an opponent doesn't help you much.

The_Fallen_Duke on Need Help With First Deck!

1 month ago

Which format would you like to play? Good old casual kitchen table MtG or were you thinking to play Standard (or Modern) at your LGS? Just to understand what is the actual card pool.

Beside the cool werewolf theme, do you already have an idea of which kind of strategy you'd like to adopt?

If you want to move in the direction of generating wolf tokens, it must be also considered that there are some great very useful cards listed that on the other hand are also more economically expensive, especially if you'll have to get multiple copies for your deck (e.g. Parallel Lives , Sword of Body and Mind , Huntmaster of the Fells  Flip. If that's not the primary strategy, I would probably not invest in a Parallel Lives that could not be used as full potential.

If you go multicolour with G/R, I'd add lands such as Rootbound Crag and Stomping Ground . Mana base is a good investments, as you can always recycle them for other decks.

hecubus333 on Isamaru Joins the Battle! (MTGO 1v1 Commander)

3 months ago

SakuraStorm Thank you much. I adjusted/updated the deck tonight based off of the past couple of weeks of playtesting.

Going to order a Bloodforged Battle-Axe , and test it in place of Sword of Body and Mind as you suggested. Hero's Blade was cut for Blackblade Reforged .

TO is rating the deck 96% Competetive. Not sure what it isn't liking that's keeping it so far away from 100%. My Thrunn deck is very similar, yet slower, and it rates it MUCH closer to 100%. Any more suggestions are very welcomed.

Thanks again!

SakuraStorm on Isamaru Joins the Battle! (MTGO 1v1 Commander)

4 months ago

You're welcome, i'm currently working on an equipment based deck as well.

In terms of what to cut, i'd either replace the Hero's Blade or Sword of Body and Mind .

HBs boost is not that high, equipping is cheap, but that's it.

SoBaM is good if you can utilize the mill or want that token. Powerboost is also just +2.

I'd probably consider cutting both and add Bloodforged Battle-Axe , as it can get pretty out of hand real quick. Is a better card in multiplayer, but depending on meta worth a shot.

Hi_diddly_ho_neighbor on Modern Horizons Announced

4 months ago

Well Yawgmoth didn't disappointed as a card, though I would've preferred him to be depicted in a different way (art wise).

It's nice to see the talisman cycle finally finished.

I think it's hilarious that we get a card referencing Segovia.

ZendikariWol - I don't think Sword of Body and Mind is a bad card per say, mill is just quite difficult to pull off in commander.

ZendikariWol on Modern Horizons Announced

4 months ago

I personally think you fellows underestimate the power of Sword of Body and Mind . Clearly y’all don’t play mill.

I think Sword of Truth and Justice is fine. It’s totally okay. Fun, 90% a casual commander card, which I’m all about.

Sword of Sinew and Steel is pretty meh. I would say it’s absolutely the least spicy sword mechanically, and it is ONLY good in commander, I think. No other format is running 5-drops (which the swords essentially are) alongside enough artifacts and walkers to consistently get value. Is it the weakest? Maybe. Who knows? It’ll probably give you the least value in modern though.

Hi_diddly_ho_neighbor on Modern Horizons Announced

4 months ago

If you compare these new swords to Sword of Feast and Famine you are always going to be severely disappointed. That sword is an anomaly in the cycle. If you compare the new ones to the rest of the swords in a vacuum, these fall in the middle of the pack. Sword of Fire and Ice and Sword of Light and Shadow are still a bit better, but I'd put both of these swords firmly ahead of Sword of War and Peace and Sword of Body and Mind .

From a commander perspective though, Sinew and Steel will probably be the second best sword (so far) behind Feast and Famine. None of the swords are very good in commander (besides Feast and Famine) because their effects aren't strong in a multiplayer format. However, being able to damage one opponent and then destroying ANY PW and/or artifact on the battlefield is pretty high impact. I wouldn't be surprised if this sword saw a decent amount of play. I can't speak for other formats though.

As far as Sinew and Steel being 'unimaginative', you have to consider how the sword cycle works. The 'colors' of each sword has to do something native to their role in the color pie. Red has always destroyed artifacts and black is the color that kills PW's. This seems par for the course to me. One more thing to consider is that these new swords are allied colors. Unlike the original cycle whose effects were often disconnected from one another, the effects of the new cycle should work in concert. So far that seems to be the case. I am interested to see what the rest of cycle does.

Also proliferate has always been primarily a blue mechanic.

DemonDragonJ on Modern Horizons Announced

4 months ago

ToolmasterOfBrainerd, I personally feel that Sword of War and Peace is the worst of the original five swords, and that Sword of Body and Mind is actually quite nice, but I do agree that this new sword is very unimaginative and underwhelming, likely because WotC already used their best ideas for the other five swords.

I also agree with you that sword of truth and justice should have been white/green, as its abilities definitely make more sense in those colors.

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Sword of Body and Mind occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%