Darkslick Shores

Darkslick Shores

Land

Darkslick Shores enters the battlefield tapped unless you control two or fewer lands.

Tap: Add {{U}} or {{B}} to your mana pool.

Browse Alters View at Gatherer

Trade

Have (2) Azdranax , metalmagic
Want (2) MisterFamous , aalsasa1

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Darkslick Shores occurrence in decks from the last year

Modern:

All decks: 0.17%

Commander / EDH:

All decks: 0.02%

Darkslick Shores Discussion

DemMeowsephs on Muldrotha, The Value Tide

2 hours ago

I'm going to base this comment on the lands in your deck! If the lands in a deck are consistent it wins SOOOO much quicker, so do consider these: I have a sultai commander deck so I copied and pasted, so if you already have some in there sorry. :)

Heliogabale on How to Stifle your creature.

2 weeks ago

Hard to put a new spin on a classic.

Ancient Tomb would go a long way to turn 1 Torpor Orb. Urborg, Tomb of Yawgmoth can be useful to avoid spending too much life on them later in the game, also turning fetch lands and Wastelands into swamps.

I am guessing you don't own the Underground Seas and that is why they are on the Maybe list, they need to go in there. Otherwise Darkslick Shores are better than Watery Grave for a format where you are aiming to win in 5 turns or less.

You will need to look at the meta and build a sideboard if this deck is to be played. It could be fun running Helm of Obedience + Leyline of the Void as a surprise combo, but I am out of touch with the meta and that is just something I would do.

Hope you have fun with the deck!

DemMeowsephs on Muldrotha the gravetide

1 month ago

I would fix the lands a bit. You have some filter lands, bounce lands, fast lands, but not consistently for each color combination in sultai. Maybe consider adding some of the following:

DemMeowsephs on Scarab, God of Thieves

1 month ago

I'm not sure if these are out of budget, but I would consider some of the following lands:

Again, not sure if this out of budget or something, but nonetheless hope this helps! if it does be sure to upvote my deck: Double Trouble EDH, I would appreciate it! Anyway, Good luck on your deck, hope this helps, and have a nice day!

multimedia on CMDR Ninja Commander

2 months ago

Hey, no deck is jank when it has Top, Rack, Demonic, Drain and Study :)

Baleful Strix isn't a Ninja without Arcane Adaptation , but it has good synergy with Commander Ninjutsu as low mana cost draw. Strix and Yuriko interact as a drawing engine for since Strix has flying and deathtouch it will more than likely attack unblocked. One drop Wingcrafter is good with Yuriko and Ninjutsu because has flying and gives the Soulbound creature flying. It's Soulbound can keep changing since it triggers when a creature ETB and you choose if you want to pair that creature with Wingcrafter.

With the high budget here there's really no reason to play terrible lands such as Submerged Boneyard , Dismal Backwater and Jwar Isle Refuge . Lands that could replace these are Underground River , Darkslick Shores , City of Brass . Mystic Sanctuary is powerful because the card you recur is put on top of your library.

Consider adding Temporal Trespass , Dig Through Time and Treasure Cruise ? More cards that have high CMC for Yuriko's trigger, but you can cast them with delve for much lower CMC. Vampiric Tutor , Lim-Dul's Vault and Insidious Dreams are other instant tutors that put the cards you get on top of your library. Chain of Vapor is good removal spell with Yuriko.

Cards to consider cutting:

  • Spellbook
  • Folio of Fancies
  • Erratic Portal
  • Venser's Journal
  • Downsize
  • Drowned Secrets
  • Price of Knowledge

Good luck with your deck.

GeminiSpartanX on Mill to the Max

3 months ago

It's starting to look better. The mana base is where you could use the most improvement with what you have here. Competitive decks rarely use lands that come into play tapped, unless there is a significant upside to them. The only one I'd consider using is Shelldock Isle . I know people also complain about the price of modern decks due to the cost of fetchlands, but when you have hedron crab in your deck you really benefit from having them. I'd start with 4 Polluted Delta s and 3 of any other ones that find blue. They turn crabs into real milling threats. 2-3 Watery Graves follow the fetches since they will fix your colors and you can choose which downside you want (coming into play tapped or paying 2 life, whichever is better for you at the time). Darkslick Shores is the last one I'll mention. It's nice to have 2-3 of those if you have them in early turns. Field of Ruin is worth running as a 3-of since it forces a search to trigger your Archive Trap s while also removing troublesome lands your opponent may have.

With that out of the way, you do need some cards to help you stay alive against other decks. Black removal, Ensnaring Bridge if you don't plan on attacking, etc. will give you game against opponents that are faster than you. Drown in the Loch is a great and flexible card to try in this deck. I'd cut the dream twists to start making space for some of those if you're still talking about making the most competitive deck possible.

To answer your question about Mesmeric Orb : yes, it does mill you, but the rest of your deck will mill your opponent out before you need to worry about it, so it shouldn't matter. It's the same reason why competitive burn decks often use Eidolon of the Great Revel even though it damages them as well. Over the course of a few turns, you invested 2 mana to potentially mill 10+ cards, which is a great benchmark by comparison. Hopefully that helps answer your question.

Don't worry about trying to make all of these changes at once and buying a ton of cards. I'd use this as a guide towards what a competitive version might look like, but you can get there however you want if that's your goal. Have fun!

abbatromebone on Blue Black Mill - Maralen Trap 1.2

4 months ago

Eurgiga on Moon art cards for Princess ...

5 months ago

A few I haven't seen yet:

Couple tips when looking for moons: Both actual moons and moon symbols count, so keep an eye out for moons on things like books, texts, and manufactured things in the art. There is no limit on how small they can be, though it's obvious it has to be large enough to make out. Some cards have very small, very sneaky moons hidden in them this way.

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