Silent-Blade Oni

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Rare
Planechase Anthology (PCA) None
Planechase 2012 Edition (PC2) Rare

Combos Browse all

Silent-Blade Oni

Creature — Demon Ninja

Ninjutsu (. Return an unblocked attacker you control to its owner's hand. Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Silent-Blade Oni deals combat damage to a player, look at that player's hand. You may cast a nonland card in it without paying that card's mana cost.

Silent-Blade Oni Discussion

THCue on "Library.exe has stopped working" | Phenax Primer

1 week ago

Okay tested it some. Few 4Pods and some 1v1. It does Pretty well and on a 1v1 it does even better. Here are some things I've added.

REMOVED

Fallen Shinobi

Silent-Blade Oni

I felt these are too clunky and cost alot. They are based with attacking I wanna MILL.

Bitter Ordeal Hard to find and am on the fence about it.

Reliquary Tower Almost never have a full hand and colorless..Added better land

ADDED:

Added better dual lands not in-front of my deck currently and removed the cheaper common/uncommon lands etc.

Propaganda We need more protection anti-token

No Mercy And another..

Thran Dynamo More mana is needed high cmc

Hope this help a little Once I get in-front of my deck I'll add more info this is just my thoughts.

SideBae on Yuriko V1

2 months ago

First things first: All EDH decks need ramp. Unfortunately for UB decks, most of the ramp in the game is in green or occasionally red (see Orcish Lumberjack ). That means artifacts are the way to go. I advise Dimir Signet , Talisman of Dominance and MindStone (maybe) as relatively affordable cards you can use for ramp; but since you're running Mox Diamond , I might as well mention Grim Monolith and Mox Opal . Your artifact count is a little low for the opal, though, but that may change as the deck evolves.

I see you've included Changeling Outcast . Consider running Mothdust Changeling as another evasive, one-drop ninja. Mist-Syndicate Naga and Silent-Blade Oni are excellent ninjas as well; you should at least consider Throatseeker . Baleful Strix is another creature to consider, as returning it to your hand with ninjutsu allows you to draw more than one card with it after you cast it additional times. It is also hard to block, and can make a formidable blocker on its own.

Cavern of Souls is an excellent include, if you have access to it. It's usually a lot more integral, but you'll likely be using the ninjutsu ability most of the time rather than casting your guys. Still, keep it in mind.

Preordain is good in conjunction with Ponder and Brainstorm . Treasure Cruise and Dig Through Time are also high CMC card-draw spells that are relatively easy to cast.

Running Jace, the Mind Sculptor seems good here, though he is over $100 nowadays; I must admit I am having a hard time determining the deck's budget, mostly because of the Mox Diamond and Mana Crypt . Note also that, as you're already including Sensei's Divining Top , Scroll Rack and potentially Jace, the Mind Sculptor , you can consider running Counterbalance . Counterbalance is generally a high-variance card in EDH, but I've had some success with it in the past.

Depending on your meta, Ashiok, Dream Render can be an all star. In almost every meta, Narset, Parter of Veils is an all star, especially if paired with a well-timed Windfall .

In my Tasigur, the Golden Fang deck, I run a similar combo-kill of casting Nexus of Fate repeatedly with an otherwise empty library. I use Tainted Pact to get rid of my library, running a single basic and snow basic of each type. Crafting your mana base carefully might allow you to run Tainted Pact too -- give thought to lands like Ancient Tomb , Cephalid Coliseum or Cabal Pit . If that doesn't work, Demonic Consultation with Nexus of Fate in hand is also good.

If your meta is filled with combo decks (I know mine is), Arcane Laboratory is a good option, especially since ninjutsu isn't an alternate casting cost; Mana Maze is similar. Dispel is a counter-counter spell I've found tremendously useful, especially since it can stop an opposing ad nauseum right away.

Raven's Crime seems like a good way to use up excess lands you draw.

Not sure how much I like Aether Vial in an EDH deck. Yes, your creature-curve is low and very consistent, but drawing it later in the game, especially if you're behind, has all the feel-bad-ness in the world. Maybe Leyline of Anticipation is better? It allows all your spells to go in at instant speed, flips for an extra three damage off a Yuriko, the Tiger's Shadow trigger, and can begin the game occasionally on the table for free. Yes, it is still dead if drawn late, but it isn't AS dead in that it immediately takes full effect; Aether Vial requires two or three turns to become powerful, and then only works with creatures.

Time Stretch is an extra-turn card to consider, though it may be too expensive to cast.

Invisible Stalker as another ninjutsu enabler? I'd run it over Hope of Ghirapur , though that may be a meta call.

Commandeer and Misdirection are two disruptive, high-cost instants with good alternate casting costs to consider.

Mystic Remora is good in most blue decks, especially if your opening hand is otherwise slow. Players have to either play around it, which slows the game enough for you to catch up, or play into it, which can easily make it an Ancestral Recall . I personally think it is a better card than Rhystic Study , if only because by T3 you probably want to be doing other things with your mana.

Thirst for Knowledge , Painful Truths , Chart a Course , Notion Thief and Night's Whisper are all worth considering as efficient draw-engines. Notion Thief feels especially brutal when cast as a response to an opposing Brainstorm .

Ok man -- that's all I got. Good luck with deck building!

TheBigSkipper on

3 months ago

Hi, I really like the deck. Silent-Blade Oni is a decent card, despite high cost, fits very well with the commander. From Modern Horizons, Archmage's Charm is good for a Sol Ring, and has other options, and Fallen Shinobi is also a nice card along the same lines as Silnt-Blade. M20 has the Agent of Treachery as well, almost a must have.

Strangelove on Marchesa, the Black Rose EDH

3 months ago

Maybe you could do an +1/+1 counters version of aristocrats with Undying and cards like Epochrasite ... basically sacrifice them into a powerful engine before the end of everyone's turn.

Or... (here's one): Insurrection , Gonti, Lord of Luxury and Diluvian Primordial could be a "I play your cards" betrayal theme:

Strangelove on Marchesa, the Black Rose EDH

3 months ago

You can, if you like, create custom sort categories by adding a # in your edit list (eg. "1x City of Brass #Land") and then setting >Edit >Default category >Custom

Don't forget Thraximundar and Warstorm Surge ...

Here are some houses:

Bloodtracker ... must have imo

Herald of Secret Streams ... where'd this go?

Dack's Duplicate ... +1/+1 clone

Spark Double ... +1/+1 clone

Viscera Seer ... tier 1 version of Carrion Feeder

Mulldrifter ... if is too much then play this

Treasonous Ogre ... seems good

Harvester of Souls ... + Damnation ?

Reef Worm ... endless worms

Spawning Pit ... you can sacrifice the Spawn tokens to recoup 1/2 the value if they're wiped

Drana, Liberator of Malakir ... yes... anything that lets you ignore the throne is amazing

Yahenni, Undying Partisan ... it never leaves the board so expect 10+/10+

Toothy, Imaginary Friend ... yes

Midnight Reaper ... yes

Burnished Hart ... do not underestimate this

Goblin Bombardment ... yes

You could also try playing some big beefs that are wipe oriented like...

Ogre Slumlord

Overseer of the Damned

Ob Nixilis, Unshackled

Revel in Riches

If you count Merciless Executioner , Innocent Blood , etc, with wipes like Damnation , etc, you have 12 wipes and 5 removal... which is probably too much control.

To play aggressively, Marchesa needs evasive creatures with double strike ...or maybe even...

Core Prowler ... maybe

Flesh-Eater Imp ... I have one, you should try it out

Grafted Exoskeleton ... sacrifice might be nice

Viral Drake ... proliferating your +1/+1 counters would be pretty sweet

...Keep in mind Infect replaces damage so either make it a core theme or only play the ones that can get to 10 Infect quickly.

Demons would also be pretty sweet:

Archfiend of Depravity ... wipe

Defiler of Souls ... make them sacrifice

Demon of Wailing Agonies ... make them sacrifice

Havoc Demon ... wipe

Indulgent Tormentor ... another Bloodgift Demon

Kothophed, Soul Hoarder ... draw to get off the throne?

Krav, the Unredeemed ... seems good

Lord of the Void ... betrayal

Malfegor ... wipe?

Rakdos, the Showstopper ... wipe

Ravenous Demon  Flip... sacrifice Marchesa or take the 9 to get off the throne?

Reaper from the Abyss ... removal

Rune-Scarred Demon ... tutor

Silent-Blade Oni ... betrayal

Liliana's Contract ... hilarous

TurtleLordMTG on Aminatou's Time Friends - Temporary

3 months ago

Okey, cool! Then I would firstly recommend to take away four lands since (mathematically) you only need about 36 lands to have a good enough chance to draw them without drawing too many at any given time (also depends on how you shuffle of course ;) ). Then I would also again recommend to take a look at my deck when it comes to which lands you should play to up those a notch since there are a lot of lands that aren't very useful (especially the double-lands with no other effects) in the precon.

Other cards I genereally recommend to take out other than the lands:

Crystal Ball

Seer's Lantern

Adarkar Valkyrie

Conundrum Sphinx

Duskmantle Seer

Enigma Sphinx

Geode Golem

Jeskai Infiltrator

Loyal Subordinate

Loyal Unicorn

Magus of the Balance

Ninja of the Deep Hours

Serra Avatar

Silent-Blade Oni

Sower of Discord

Army of the Damned

Skull Storm

Cloudform

Lightform

So these are cards that I don't feel are good enough for the deck idea (casual/budget or not) or simply lack theme-quality. Feel free to ask if you need help replacing these cards with the cards you have or find cards that could fit the deck! :)

Rez09 on Super Budget Ninja Casual

4 months ago

Waterveil Cavern is another, super budget dual land, which might help with the consistency that comes to mind.

Ornithopter might be an ideal replacement for the Slither Blade at roughly the same price point; the 0 drop cost on it will let you get out an outcast and thopter on turn 1, then swing with both on turn 2 and jutsu in an infiltrator, drawing 2 cards and allowing you to replay your thopter for free. From what I've seen so far, this is probably the single strongest turn 2 the tribe has, and it is super budget still. :D

Silent-Blade Oni has been a pretty sub par card in my testing thus far, as by the time I can drop it my opponent's rarely have cards to hit, or they have an instant they cast in response to the trigger so they have nothing. The Mistblade CAN push something into their hand, but all the same the slot may be better spent elsewhere -- maybe bumping up the land count to 20? Your curve is low, but in testing my black/red Vampire deck a while back I found that budget dual color landbases can be quite demanding, even with low curves.

Though they don't do the same thing, Ninja of the Deep Hours might be a viable replacement for the Fallen Shinobi , as it increase your chances of drawing into other cards you need and works better with a smaller mana base.

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Silent-Blade Oni occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%