As Nevermore enters the battlefield, name a nonland card.
The named card can't be cast.
|Have (2)||Morpho-peleides , orzhov_is_relatively_okay819|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
4 months ago
So many new cards have been revealed in a single day, there is no way that I can comment on all of them!
First, I am very disappointed that the only reference, thus far, to Emrakul’s invasion is the flavor text of Unruly Mob; are we, the audience, seriously supposed to believe that a reality-warping eldritch abomination had no long-term effects upon the plane? Perhaps the lights in the sky that numerous cards depict are remnants of Emrakul’s power?
Why is it necessary to now have a card that indicates day and night? What was wrong with the previous method of operation? Actually, I supposed that it allows for interesting effects beyond werewolves transforming, so that is not too bad, in my mind.
On that subject, why are the inhabitants of Innistrad afraid of longer nights and shorter days? Does that plane not have changing seasons?
I am always excited to have a new cycle of dual lands, but why did WotC choose to start a new cycle, rather than finish an existing cycle? This would have been a perfect opportunity to complete the cycle of “battle lands” (i.e., Canopy Vista, Cinder Glade, etc.), and, on the subject of those lands, these new lands are almost reprints of them, but they instead count all lands, not merely basic lands, in exchange for not having basic land types, so it is nearly an even trade, in my mind.
Tovolar finally has a card, and it seems that he shall be a great general for werewolf EDH decks, which many players have been desiring. I do also like that Arlinn has three different versions, but I hope that at least one legendary creature gets a full-art card, so that planeswalkers do not monopolize that frame style, in this set.
I wish that the new Sigarda was not so human-centric, but her second incarnation focused on humans, so it should not be a surprise that her third incarnation is, as well.
Brutal cathar can be abused with an effect that transforms it, as it can exile a new creature for each time that it transforms, which is definitely awesome.
I do like Avacyn’s Memorial, as a reference to Akroma's Memorial, but the first memorial was a colorless artifact that cost 1 mana less than the angel whom it honored, whereas this memorial has the exact same mana cost as its matron, which I feel is far too strict, as well as the fact that it affects only legendary permanents, so I highly doubt that I shall use it, unless I am desperate.
Candletrap is a very interesting card, and I like how it can incapacitate a creature initially and then dispose of it, later. Unfortunately, I suspect that this card shall become popular in EDH as a way to immobilize a general while making it very difficult for the controller of the creature to liberate it.
I like the visions cycle, but those cards are nothing spectacular, so I shall likely use those cards in my decks only if I cannot find better alternatives.
I am very surprised that it took as long as it did to make a card named "defenestrate," but I certainly like it; it is overshadowed by Infernal Grasp from the same set, but it certainly is far superior to is Walk the Plank.
Finally, curse of obsession gives a reference to Edgar Allen Poe on Innistrad (specifically, the Tell-Tale Heart)! I suppose that Nevermore could be considered as such a reference, but the lack of a raven in the artwork ruined that opportunity.
Dawnheart rejuvenator is nice, but I would rather have Llanowar Visionary for 1 less mana, as that creatures draws a card when it enters the battlefield.
I notice that this set has angels and evils, but no demons, thus far, so I do hope that it has some of those, soon.
5 months ago
FisterMantastic The vial thing I don't get how is always that bad for you because it tends to be great for me.
But for the rest, yeah, you are pretty unlucky, it seems that your local meta consist in mainly the decks we struggle most against, that's quite unfortunate. I guess you would have to work on the sideboard a lot. The SB in here needs a few changes for the actual meta, a few more creature removal to begin with.
Goblin combo (or any combo deck) is really hard for us. If there are a bunch of those Nevermore is probably our best side option to try to stop combos. Also fatal pushes on the side to take the snoop.
Jund unless they put Lili on turn 3 I don't tend to find it an specially difficult matchup, but like for the living end, put Rest in Peace on the side and that should be enough most of the times. If there are that many living ends around you maybe you even want some extra (and cheaper) graveyard hate to make sure it doesnt get though seized, Tormod's Crypt or Soul-Guide Lanternshould be able to do that job.
Ephemerate + Grief or Solitude (or anything that basically give us card disadvantage) hurts a ton. Shalai helps with that, but is a T4 play which many times is too slow. If you suffer that much against them you may want to put Leyline of Sanctity on the side, or double down in instant speed kill spells to make sure that at least you only get hit by each those once and not 2 or 3 times.
Affinitty doesn't tend to be hard for me, only sometimes because of Urza's Saga. Switch the Anguished Unmakings for Vindicates to help with that (I've done it, I should actualize this list, xD). Other than that it shouldn't be a problem with all the life gain. But you have a million "disenchant" effects in white if you feel like needing more hate.
Hammertime is a pretty hard match up specially on the draw. Double down on instant speed removal to kill its things while they are gettin equipped (mainly put a few pushes in the side)and hope you can stabilize before you die. Maybe even play Stony Silence even if having that doesn't totally stop them because of Sigarda's Aid. Bear in mind that we worry more about the trample in the Shadowspear than the hammer itself.
But yeah, I am sorry man, you have literally the worst meta possible to play this thing. I hope this helps a bit but you are in a tough area to play this. Mine is just the opposite, full of ultra aggressive decks that I can easily stomp.
I am happy at least you are finding this thing fun because I really think it's a super fun deck to play!
Good luck today, I hope it goes better!
5 months ago
Lazav, the Pretender
Legendary Creature - Shapeshifter
As long as Lazav, the Pretender isn’t on the battlefield, it’s Niv-Mizzet, the New Living Guildpact, a 5/5 Dragon creature with Flying and is all colors. _(It loses all other names, types, and abilities).
, : Gain control of target spell of permanent. You lose life equal to the mana value of that spell or permanent.
I'd like to see a common which cares about card name(s). There are many ways to do it.
5 months ago
I think that it is a major flavor fail that the card Nevermore does not contain any references to Edgar Allen Poe, especially when one considers that the plane of Innistrad is inspired by Gothic horror, and Poe was one of the most prominent writers in that genre. I understand that WotC could not directly quote him, as they are now avoiding using quotes from actual media in this game, but could they not at least have depicted a raven in the artwork, or made a similar reference?
What does everyone else say about this? Why was there no reference to Edgar Allen Poe in Nevermore ?
7 months ago
8 months ago
I agree regarding O-Ring's flaw. Fracture isn't bad, but I don't know that I'd suggest mainboarding 4x, mainly because it's not broad enough. While not as good as Anguished Unmaking , I think Generous Gift is worth mentioning. You could consider cards like Nevermore or Silence as well as possible ways to evade opponents just long enough.