Lightning Strike

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Uncommon
Ixalan (XLN) Uncommon
Magic 2015 (M15) Common
Theros (THS) Common

Combos Browse all

Lightning Strike

Instant

Lightning Strike deals 3 damage to target creature, player or planeswalker.

Lightning Strike Discussion

MrBoombastic on Chandra by Day, Chandra by Night

1 week ago

Could be really cool, if the Chandra deck became a thing. There are a few changes I'd make here though:

Good luck with the brew :)

heckproof on Burn baby burn

1 week ago

I really wouldn’t run Shock . It really just isn’t enough in Modern when there are so many better options. Even if you’re on ultra-budget, you can still play Burst Lightning , which is just strictly better Shock . I would also replace the Searing Spear with Skewer the Critics and Lightning Strike with Light Up the Stage . These are budget options that will help you transition the deck into something like Boros Burn or Naya Burn over time, as your curve will be way lower and more efficient than it is now

cris4863 on Rotation for..

2 weeks ago

The NAMELESS clan Vπ

This is the deck I'm using it with it's running four colors I started with trying to make a burn deck but at times I'd be using the Shock and Lightning Strike to get creatures out of the way so I came up with this

I'm using Ixalan's Binding to pretty much handle any Planeswalker or anything big that there might be copies of until I can get a win condition into effect.

legendofa on Why Has WotC Changed How ...

4 weeks ago

My guess is "let new players have fun doing stuff." With Dragon's Claw , a new player might not immediately realize that the black spell they're casting is worth more than the 1 life their opponent gets. What they see is, "If I cast this Volcanic Hammer , my opponent will have more life and be harder to beat." So they don't cast the Volcanic Hammer , and get beaten down by that Ogre Taskmaster . Sooner or later, they'll notice that 1 life isn't a big deal at all, if they stay with the game. But who knows how many would-be players felt stuck, with a choice between helping their opponent and doing nothing, so they lost interest and never picked up another deck.

This logic seems obviously wrong to enfranchised players, but anybody who has a full understanding of tactical costs and benefits in this game the first time they shuffle and draw will probably hit the top of the world rankings within a month.

Staff of the Flame Magus is more obviously build-around: use Mountain s and red spells. It doesn't direct affect your opponent's ability or desire to act, at any level. The new player can Lightning Strike every Thundering Giant that looks their way and feel rewarded. And let's face it, these aren't really top 8 all-star cards. They're going to be used in Limited and by people without a lot of cards. Let the new players feel rewarded without jumping through hoops.

Akromathia on Werewolves are Cool

1 month ago

OK, let us see…

Land creature ratio:

  • Try 22 Lands instead of 20 (trust me on this).
  • 25 – 26 creatures are just fine.
  • 12 – 13 spells.
Note: These numbers are not written in stone, you can add more creatures, but usually you should not go under 24, for this deck strongly relies on critical creature mass. I tried to run a similar deck with 18 – 20 lands, and it did not work very well. 24 were just too much, so I went to 23 and 22 and found that there was not much difference so I kept 22.

Lands:

Creatures:

  • Daybreak Ranger  Flip good card, but usually better as sideboard, whenever you face tons of flyers or when in need for extra removal. I would replace the whole set with Duskwatch Recruiter  Flip, faster, cheaper (in both mana and dollars) and helps a lot to keep your hand and board full of wolves. Another budget replacement, could be Gatstaf Shepherd  Flip, same cmc, goes for like 20 cents the copy and has intimidate.
  • Geier Reach Bandit  Flip another pretty good card, but I would just main 2 copies, more than that is usually not great, and this opens space to great finishers like Kruin Outlaw  Flip.
  • You have a ton of “Lord Effects”, so Reckless Waif  Flip might be a good addition, since she has better body than Village Messenger  Flip. Maybe tun a mix of both? Also could replace some Bandits to make the deck more aggro.
  • Now about Silverfur Partisan . Most people think that you need a bunch of instants to cast on it yourself to justify its inclusion. WRONG! Even though that is a way to make it work, and even thought there a couple of cool combos with Zada, Hedron Grinder , it is not its main role. While in play, the partisan gives you a wolf for EVERY TARGETED WOLF OR WEREWOLF, which means that for every removal spell they cast on your creatures, you get a free replacement, which is great against some heavy removal decks. Remember that Werewolves have 3 main weak points, fliers, removal and mass removal. A great side board card.

Spells:

Hope this helps! Be kind and have fun.

stensiagamekeeper on Gruul Inferno

1 month ago

Clan Guildmage is a 2 drop that's on theme despite being pretty sub par. Not completely sure but i think Lightning Strike cycles out but they are easily replaceable.

avsimone on Infinite Ral Combo

1 month ago

Gof5550, I didn't even think of Unexplained Disappearance and honestly it's probably a great include.

I think going forward I need to reduce the number of Rals in the main, bring in 2 niv mizzet to the main and up the burn count in Lightning Strike and Shock . Also I think I need to replace Ral's Outburst with a one of Skewer the Critics to increase burn.

BahamutPRME on Casual Greek Deck

1 month ago

So I'm trying to make a deck for my friend for his birthday and he likes Greek Mythology, specifically Poseidon, Hades, and Zues in this order. I'm wanting to stay in the Theros block and have 3 deck ideas but I need some advice and criticism because I don't want to make him a weak deck.

Here are what I've made:

The first one is using Heliod because I made this first and forgot there is a god that looks like zues but in MTG Heliod is the "Leader" or Highest ranking or whatever.

The second one is using Keranos and white humans so its 4 colors instead of 3.

The third one is sticking to the block and theme but also sticking to heroic and scry.

I have always been bad about including a safe amount of land in my decks so that is something i really need help with. I also wasn't sure if this was the best way to show the decks or if i should've just copy and pasted each text.

Thank you!

Greek Deck 1

Greek Deck 2

Greek Deck 3

Sorry for the long post. Wasn't sure how to do this.

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Lightning Strike occurrence in decks from the last year

Standard:

All decks: 0.89%

Red: 8.93%

Rakdos: 4.71%

Modern:

All decks: 0.06%

Commander / EDH:

All decks: 0.01%