Lightning Strike


Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
Brawl Legal
Standard Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Arena [BETA] Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Uncommon
Ixalan (XLN) Uncommon
Magic 2015 (M15) Common
Theros (THS) Common

Combos Browse all

Lightning Strike


Lightning Strike deals 3 damage to target creature, player or planeswalker.

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Recent Decks

Lightning Strike Discussion

RamenNoodles on Boros Beatdown

1 day ago

BMX482 I agree, I replaced the Citywide Bust's with Lightning Strike and moved them to the sideboard.

BMX482 on Boros Beatdown

1 day ago

Not bad. I'm more of an aggressive style player in standard, but it looks pretty good. The only thing that personally is a bother is not seeing any instants. I'd add Risk Factor for some draw power/burn, or some Lightning Strike for more removal/burn. maybe take 1 Citywide Bust and 1 Heroic Reinforcements out for 2 of either of those.

BMX482 on Lil Smokies (Post GoR)

1 day ago

RamenNoodles Thanks for the input. Mana was the harder thing for me to figure out since it's been so long so I appreciate the link there. You really think I need 4 x Benalish Marshal? I'll add it because I'm sure you know better than I, I just figured 4 would be a bit much because it's triple W and a 3 drop when I'm trying to shoot for rush. I was thinking about having 3 though because it gives that staying power. I'll add up to the 4 though for now and see what happens, I'll drop the 3 Nest Robber for it. I was had Nest Robber and Torch Courier in because they are the only 2 creatures that I found for 1 and 2 mana with straight haste and a reasonable power or ability for some rushing power. Torch Courier I also saw as a good utility to give my mentor's haste or perhaps Leonin Warleader. I'm going to drop 1 courier though so I can add another land I'm pretty sure. as for Lightning Strike I agree. I think I'm going to add 3 Lightning Strike and drop my 2 Demotion and 1 Seal Away

RamenNoodles on Lil Smokies (Post GoR)

1 day ago

Hey BMX482 your manabase is a little weak for consistancy. Someone made a guide on reddit for standard manabases post-rotation.

Also if you are going to go for Benalish Marshal I would consider running up to four of him and maybe dropping the Nest Robber and Torch Courier entirely. Lightning Strike could also be a good friend to your deck instead of Seal Away or Demotion.

DashtheDestroyer on GRN Grixis Control

1 day ago

Oh, and sideboard! You could some creatures in there for certain situations, like Lightning Mare or Plague Mare just for some beats for control or selesnia tokens. Maybe a couple Shocks or Lightning Strikes to hit the opponent directly. The only other thing I could think of is maybe something that triggers with your instants and sorceries. Maybe, Firemind's Research?

DimirAgent8 on Grixis Midrange [GRN] Please help for GP!

1 day ago

This deck looks very confused as to what it's trying to do.

Grixis Midrange actually does look good in GRN standard. Your deck, however, is playing quite a few cards that are of relatively low quality. If you want to play midrange, I would run some number of the following cards:

Counterspells: 3-4xSinister Sabotage, plus 2-4x Counterspells that cost 2 mana (Essence Scatter or Syncopate). Ionize is probably a sideboard card against control to get some extra damage in and defend your threats/stop theirs.

Removal: Lightning Strike, Lava Coil plus some combination of Ravenous Chupacabra and Vraska's Contempt (probably 10-12 removal slots total).

Threats: Some combination of Nicol Bolas, the Ravager  Flip, Angrath, the Flame-Chained, Ral, Izzet Viceroy, and Niv-Mizzet, Parun. Don't go too heavy on any given number of these since they're all legendary. With all the heavy creature removal in the format Doom Whisperer is probably a sideboard card vs aggro. Probably 7-9 slots total for some combination of these cards.

Lands: 24, no more. Don't go 26 like you are now.

If midrange is what you want, I recommend building some variation on that for a standard gauntlet or on an online site like and giving it a test run. Otherwise, I can't help you too much. Hope this was useful!

risendragon on Mono Red Dragons

2 days ago

I had a ton of fun playtesting this deck. It is powerful with some early burn spells, and if those dragons get cranking, your opponent is in for a hurting. My only criticism is that the keyword of "IF" in your description comes to mind. I might swap out Spit Flame for Lightning Strike, just for more versatility for early burn. Spit Flame seems very situational so I would sideboard that one. Dragon's Hoard might work, but IMHO, it seems somewhat clunky. You won't get it out until turn 3 at the earliest and by the time dragons start hitting the board it might be too late for it to be effective. Goblin Instigator will give you some cheap goblins to throw into your mana pool as well. Fun deck though!

Acute19 on Boros Midrange

2 days ago

There's a common deck building sympathy that you need AT LEAST 8 sources for each synergy that you're attempting (ideally 12). It looks like you're attempting a Mentor deck, so you need at least 8 Mentor sources and at least 8 Mentor targets. At present you only have Boros Challenger as a source and Swiftblade Vindicator as a target. I would add 4 Sunhome Stalwart and 3 Tajic, Legion's Edge as sources and 4 Healer's Hawk as targets.

You have a lot of cards with narrow applications in your mainboard. I would move Bounty Agent, Seal Away, Deafening Clarion, Response / Resurgence, Banefire, and 3 Gird for Battle to your sideboard. That would free up 15 mainboard slots, of which 11 would be filled by the aforementioned creatures. Use the final four slots on Lightning Strike, which is just an auto-include in any deck playing red.

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