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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Radical Idea
Instant
Draw a card.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
gavriel1136 on Knock Knock
1 year ago
For cheap instants that give you value as Neera does her thing:
Otherworldly Gaze, Glimpse of Freedom Radical Idea. These can be cast, then cast again from the graveyard.
As for finishers: Curse of Unbinding, Inferno Project, Soulfire Eruption, Dragonstorm, Aminatou's Augury,Clone Legion
dgalarza on When Can the Invasion Commence?
2 years ago
Thanks for taking time to check me out, zapyourtumor!
I haven't kept up with the newest sets. Thanks for turning me on to Consider. I'm going to try it out in Radical Idea's spot. That 2 mana is pretty restrictive in the mid game I find.
I've wonder about Jori En, Ruin Diver for the longest as well. I honestly run Jace, Vryn's Prodigy  Flip primarily for the creature half. I'll run Jori En in Jace's spot, but I worry that the mana curve is bloated at 3 with him and Irencrag Pyromancer.
I see Expressive Iteration as a win more card for me in this build. I could be completely wrong. I'll test it out last and once everything else seems solidified. Probably in Improbable Alliance's spot.
I've ran this iteration with Treasure Cruise and Dig Through Time before. The nonbo with Cryptic Serpent always felt bad. I recently added Serpent. Despite its unassuming nature, it definitely has helped me stabilize some matches. I think I'll try to squeeze in 1 Dig because that value is way too good to write off.
I do love me some Magma Spray. Scorching Dragonfire is there because of local meta reasons. Death Baron is a menace!
Crackling Drake was always so hard to cast. The mana and color requirements were always so hard on me. Especially when I found myself having to shock or ping myself for the mana way more than I'd like. 4 mana by turn 6 always seems harder than it should, and I feel anxious when I don't have mana open for a Lightning Strike or Negate.
Thanks for the feedback!
zapyourtumor on When Can the Invasion Commence?
2 years ago
Consider can replace either Opt or copies of Radical Idea.
I wonder if Jori En, Ruin Diver would work?
Expressive Iteration a really strong dig spell in UR. It might not be as good here since it doesn't "draw" cards, but I think it's worth a shot.
The delve spells Treasure Cruise and Dig Through Time are definitely worth running here because of all the looting and spellslinging. I think 2 copies total of delve spells would be a decent balance. Treasure Cruise seems better because it draws so I'd try 2 of those.
Magma Spray might be a decent sideboard card over Dragonfire for phoenix.
zapyourtumor on Izzet Burn
2 years ago
Note: Brainstorm isn't modern legal
Your deck has 20 creatures that have payoff for drawing cards and casting spells, but only 17 actual spells. I would run 16 creatures tops and replace them with more instants/sorceries.
Archmage Ascension synergizes with all your card draw, but it's a complete nonbo with your card draw trigger effects like Chasm Skulker, Niv-Mizzet, Parun, and The Locust God. Also, it's really slow.
I'd also probably cut Kumena's Awakening because a conditional 4-mana draw an extra card each turn isn't that good.
For the spells, Radical Idea is bad. To replace Brainstorm you could maybe run the new cantrip we are getting in MID, Consider. Sinister Sabotage doesn't really cut it in modern, I'd suggest Counterspell, Archmage's Charm, and Spell Pierce. Expressive Iteration might also be good here, although it doesn't draw cards. Maybe Serum Visions.
King_Of_Thallids on Nymris, Oona's Trickster - Help Needed
3 years ago
Flash of Insight , Think Twice , Oona's Grace , Radical Idea , Chemister's Insight , Brazen Borrower , Logic Knot , Murderous Cut , Temporal Trespass (Not instant speed, but an extra turn fueled buy all the cards in you graveyard can't hurt), Saw It Coming , Rise of the Dread Marn , Jarl of the Forsaken Glimpse of Freedom , and Cling to Dust .
gato91 on A Big Wizard Ump on the Table
3 years ago
I would take outRadical Idea and use Crash Through, also a cantrip, maybe don't have recursion, but the trample can be the difference.
Also like the previous comment I would use Monastery Swiftspear it's not a wizard but it's cheape and have haste.
agamemaker on Golgari Glass Cannon
3 years ago
v2.3
Trying Serum Powder out and stronger sideboard hate.
Main
+4 Serum Powder
-3 Pentad Prism
-1 Duress
Sideboard
+1 Duress
-1 Radical Idea
-1 Wilt
Chandra585 on RU Mad V3
3 years ago
however, if you are dead set on blue, I recommend a list similar to this:
2x Sparkspitter
2x Radical Idea
2x Fiery Temper
4x Ash Barrens
7x Island
7x Mountain
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