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Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.
so on my side i've got
4x Nightveil Specter = 35.28
2x Prime Speaker Zegana = 7.98
and from you i would like:
Grave Pact = 9.19
Eldrazi Monument = 7.53
Clifftop Retreat = 3.73
Tainted Field = 1.23
Hellion Eruption = .29
Zombie Apocalypse = .45
Breath of Fury = .35
Death Baron = 10.67
Progenitor Mimic = 3.79
Undead Warchief = 3.92
Twilight Drover = 1.55
Dosan the Falling Leaf = .79
OKAY: I have a write-up of the first match. NOTE: I am testing both halves of the decks, and will try to be as unbiased as possible when making decisions. I may make misplays occasionally, but I shouldn't do this too much. Players are assumed male in the report i.e. "He shocks himself" is much easier to write than "he/she shocks him/herself"
SO: Dalektable's Same CMC Challenge~ Here comes the Horde! (S) is playing off against my 4 Mana 4 Colour Superfriends (F).
At the bottom of each turn cycle, there will be a constant loyalty and life-total count.
(S) Wins the roll and keeps a hand of Swamp
, Death Baron
, Lord of the Undead
, Cemetery Reaper
and Glissa, the Traitor
(F) Keeps a hand of Forest , Arid Mesa , Wooded Bastion , Wrath of God , Elspeth, Knight-Errant , Garruk Relentless Flip and Jace, Architect of Thought .
3S: Draws into an Overgrown Tomb
and shocks himself for it to come in untapped, and plays Phyrexian Crusader
(i figured that simic lacks removal, it's a 3-turn clock with lords, and he has pro-white, so this was the correct play for this drop.) Pass.
3F: Draws Scalding Tarn and plays it. Pass
S-18 / F-19
4S: Draws Geralf's Messenger
, and plays Lord of the Undead
. Phyrexian Crusader
gets in for 3 poison. EOT (F) cracks Scalding Tarn
for Stomping Ground
Draws Supreme Verdict , and plays it after dropping a Wooded Bastion , clearing the board of Phyrexian Crusader and Lord of the Undead . Pass.
S-18 / F-18/3 (the 3 is for poison)
5S: Draws Verdant Catacombs
, and cracks it for a Swamp
. This gives (S) the triple black needed to cast Geralf's Messenger
, which is then cast. Pass.
5F: Draws Arid Mesa and plays it. (F) also casts Elspeth, Knight-Errant and uses the +1 for a token. Pass.
S-17 / F-16/3
6S: Draws Woodland Cemetery
, nearly at 6, which is a very relevant amount, and plays it. Geralf's Messenger
eats the token with an attack, and Cemetery Reaper
is cast in 2nd main. EOT Arid Mesa
is cracked for a Steam Vents
6F: Draws Plains . Plays a second Arid Mesa . Casts Garruk Relentless Flip , who deals 3 to the reaper, taking 2 and flipping him. Elspeth +1's again for a token. Pass.
S-17 / F-15/3
7S: Draws Dreg Mangler
, and plays it out. He then hits both of them at garruk, who dies. (Reasoning: the last thing (S) wants it 2 tokens per turn, and 1 of them deathtouch, and this is the only way (S) can kill one of the walkers.) EOT (F) cracks the Arid Mesa
for a Sacred Foundry
7F: Draws Obstinate Baloth , and plays a Plains and Jace, Architect of Thought . +1's both walkers (elspeth for a token). Pass.
S-17 / F- 14/3
8S: Draws Swamp
. Plays it and swings both the mangler and messenger at elspeth, and both are blocked by soldiers. Plays Death Baron
, and then passes.
8F: Draws and plays Wrath of God . Geralf's Messenger comes back, and after a Forest is laid, Obstinate Baloth is cast for a net +2 life. Both walkers +1 (el for token again).
S-17 / F-16/3
9S: Draws another Glissa, the Traitor
. Brilliant. Plays glissa. No point in attacks as Jace makes messenger 3/3, and baloth owns it. Pass.
9F: Draws another Wrath of God . Makes an elspeth emblem, and uses a wrath as a 1-sided wipe. Jace +1s again, and baloth gets in for 4.
S-13 / F-16/3
10S: Draws Verdant Catacombs
, plays Glissa, the Traitor
and the land down. Not much to do here, pass.
10F: Draws Garruk Wildspeaker , and plays it down. +1 on both walkers, and baloth gets in for 4. EOT catacombs is cracked for an Overgrown Tomb .
S-8 / F-16/3
11S: Draws a land. Passes.
11F: Draws Jungle Shrine , plays it. Ult jace for an Ajani Vengeant and a Sword of Fire and Ice . Wrath of God comes down to kill glissa (elspeth emblem saves (H)'s team), sword is equipped, ajani -2's (S) in the face, and baloth+sword swing for game.
END OF FIRST GAME
1-0 to the super friends.
Horde will play.
(S) mulls a no-lander, and a 1-lander, to keep a hand of 5. Verdant Catacombs
, Overgrown Tomb
, 2 Sword of Body and Mind
and a Geralf's Messenger
. Not too shabby for 5 cards.
(F) keeps Jungle Shrine , Steam Vents , Mystic Gate , Plains , Island , Jace, Architect of Thought , and opens the game with a Leyline of Singularity .
3S: Draws Glissa, the Traitor
and plays Woodland Cemetery
into Geralf's Messenger
. (Reasoning: messenger is a star in this matchup, dealing at least 4 damage, and being resilient to the plethora of board wipes. Is much more relevant than something like glissa, which essentially has the same chance of winning a combat, as all the messenger is up against is tokens. (probably only 1 due to leyline.) )
3F: Draws Leyline of Sanctity (lulz), plays Mystic Gate into Phyrexian Metamorph copying the messenger. Both take 2, from metamorph's cost, and messenger's ability. Pass.
S-17 / F-16
5S: Draws and plays Swamp
. Plays and equips Sword of Body and Mind
to Geralf's Messenger
. Attacks with both. Metamessenger blocks the sworded messenger, and (F) takes 3. Metamorph gets undying, and comes back as Sword of Body and Mind
5F: Draws Ajani Vengeant . Plays Island and uses Wrath of God . Although the messenger gets undying, hexproof prevents the 2 life loss. Pass.
S-17 / F-10
6S: Draws, plays and equips Sword of Feast and Famine
, and swings in for 5. Jace, Architect of Thought
is discarded, and all lands are untapped so the other sword can be equipped. Pass.
6F: Draws Supreme Verdict , and plays Ajani Vengeant . Using the +1 to lock down the messenger for a turn. Pass.
S-17 / F-5
7S: Draws and plays Lord of the Undead
, and equips Sword of Feast and Famine
to it. Pass.
7F: Draws, and plays Stomping Ground in tapped. Then plays Supreme Verdict , and +1's ajani on a land.
S-17 / F-5
8S: Draws Trinisphere
8F: Draws Phyrexian Metamorph , and plays Garruk Relentless Flip , making a wolf. The wolf is equipped with the metasword. Ajani +1 on land. Pass.
S-17 / F-5
9S: Draws Forest
9F: Draws another Phyrexian Metamorph , swings for 4 with the wolf token, and makes another with the sword. Leyline of Singularity kills one (the sworded one), and garruk 0's himself against the wolf, flipping himself. +1 ajani.
S-13 / F-5
10S: Draws Woodland Cemetery
10F: Draws Garruk Wildspeaker . Ult ajani. Phyrexian Metamorph number 2 becomes a Sword of Feast and Famine (paying 2 life), and a deathtouch wolf made by garruk this turn gets suited up with swords. Pass.
S-13 / F-3
11S: Draws Phyrexian Crusader
, plays the cemetery in hand, and passes.
11F: Draws a second Leyline of Singularity , swings for 5 with the super-wolf. and it is then sacrificed to -1 of garruk. Obstinate Baloth joins the show, is cast, and ia equipped with Sword of Feast and Famine , Pass.
S-8 / F-7
END OF MATCH
So that't it for match 1. I hope to get 1 of these matches done each weekend, and maybe 1 or 2 every cycle of weekdays. I should be able to get the next match done tomorrow.
You curve out at 7 with 20 mana, so personally I would add Nykthos, Shrine to Nyx for Ramp. Most of your permanents have double black in their mana-cost, so I think it could work. I would take out Undead Warchief for Death Baron since he's Modern, Warchief isn't, and better IMO. Sinister Possession could go for Grave Crawler, and Infectious Horror would be traded for another Grave Betrayal and Call to the Grave . I don't feel the horror is more powerful than what those cards offer you. Hope this helps! +1 for Zombie love.
Looks pretty good. There is a noticable lack of 2 drops. It may be worth it to splash green for Lotleth Troll and Abrupt Decay . If not, Stromgald Crusader is a decent 2 drop, Geth's Verdict is one of the best removal spells in these colors.
Death Baron > Other lords.
Sign in Blood seems better than Underworld Connections as it is more immediate. Modern is a fast format and Underworld Connections won't do much. Hero's Downfall isn't very powerful removal for modern. If you can afford it, Dark Confidant is an amazing card. Whip of Erebos isn't very good and should just be more removal like Go for the Throat and/or Doom Blade .
You're also REALLY heavy on 3 drops and you should trim those down for some 2 drops. Korlash, Heir to Blackblade is a nice finisher.
You should also study the modern deck archetypes and read some articles about modern. In general, the meta is:
Melira Pod/Kiki Pod
Splinter Twin of all shapes and sizes.
|Power / Toughness||2/2|
|Avg. draft pick||1.95|
|Avg. cube pick||2.61|
|Commander / EDH||Legal|
|Shards of Alara||Rare|