|Commander / EDH||Legal|
Printings View all
|Ravnica: City of Guilds (RAV)||Common|
Combos Browse all
Drift of Phantasms
Creature — Spirit
Defender (This creature can't attack.)
Transmute (1)(Blue)(Blue) ((1)(Blue)(Blue), Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
Drift of Phantasms Discussion
2 weeks ago
You could add Drift of Phantasms as a way to tutor for food chain.
3 weeks ago
You're not running ways to tutor Food Chain?? o_0
3 weeks ago
I've had discussions with friends about this deck; it's not as powerful The First Sliver as it lacks the tutors provided by Black, but the win-con needing no extra pieces as Omnath's etb is the primary win-con allows for more efficient build. Honestly, the only major issue is the fact that the only way to get Food Chain in RUG is Drift of Phantasms .
The deck is not going to be as powerful as The First Sliver, but the win-con itself is infinitely more efficient as it requires no extra pieces outside of the base Food Chain combo; I do see him being a somewhat prevalent deck, not as widespread as Urza or First, but definitely a possibility as something you might see once Core 2020 drops.
1 month ago
Matches are a matter of stalling and drawing until the above situation happens, or you beat face with Arcades, the Strategist . Wall of Denial makes the Arcades plan really strong and often lethal in one swing.
1 month ago
This deck can go infinte with basically any card with the word "untap" in the text.
So: Freed from the Real , Vigean Graftmage , Galvanic Alchemist , Pestermite , and Peregrine Drake would all have to go. Without Pestermite and Drake, Ghostly Flicker and Displace are only OK cards, so you could drop them as well if you like.
As for what to add... Whatever you want, my dude.
This deck generates the mana to go very very big. Ulamog's Crusher , Hand of Emrakul , Eldrazi Devastator are good face-beaters for big-mana decks. Oakgnarl Warrior and Krosan Tusker are pretty solid choices too. Wildheart Invoker is a good mana-sink. Rush of Knowledge is important for the go-big plan.
This deck also has the resources to go wide, if you like - you could fill the deck with small-mana value spells (evasive creatures, equipment, auras, counterspells, control), and pour your enormous piles of mana into Lore Weaver to draw into all of it.
Sky's the limit, my friend.
1 month ago
Hey, looks good well made deck, but I really dislike the name :)
Why playing all the opponent anti attacking cards: Propaganda, Prison, Collective? Playing one of these is fine, but I think three is overkill. The one thing that Walls have is defense. Opponent attacking into you doesn't do much since you can block the ground and air.
Because of the manabase having so many great Forest dual lands consider upgrading the land ramp? Nature's Lore and Three Visits are better than Cultivate or Reach because these two drop spells can search for a dual land and put it onto the battlefield untapped. Visits is a rare card and expensive, Farseek or Wood Elves are alternatives. Wood Elves can be blinked which is helpful for ramp.
Eladamri's Call is a great creature tutor for Bant colors and Worldly Tutor is another powerful creature tutor. Mystical Tutor is very helpful since there's quite a few instants and sorceries here. Enlightened Tutor has many cards to choose from. Congregation at Dawn is an often overlooked creature tutor in Commander and it could be good here to make sure you draw three defenders after getting Arcades on the battlefield. If can afford it, adding the tutor trifecta of Worldly, Mystical and Enlightened can make any Bant deck better.
Wall of Roots is a good Wall for ramp especially when playing ways to blink it which will remove the counters from it. Drift of Phantasms is 5 toughness flying defender three drop that also has transmute. Wall of Shards is 8 toughness flying Wall two drop. Brago, King Eternal is an upgrade for Conjurer's Closet because Brago can potentially blink any number of defenders you control. A potential repeatable Ghostway each time you attack with Brago. Brago can also blink other permanents such as mana rocks and Mystic Remora to reset it. He has flying which means most of the time your doing combat damage to an opponent with him.
Pongify can be upgraded to Beast Within or new Generous Gift since either can destroy a permanent. Aura Shards is a powerful enchantment in Commander for repeatable removal especially with blink. The manabase can support Counterspell and it's an upgrade for Dispel . Evolving Wilds and Terramorphic Expanse look out of place being in the same manabase as Tundra, Tropical Island and Savannah. Some options are could replace Wilds with Wooded Foothills or Hinterland Harbor . Could replace Expanse with new Prismatic Vista or Sunpetal Grove .
Cards to consider adding:
- Eladamri's Call
- Worldly Tutor
- Mystical Tutor
- Enlightened Tutor
- Nature's Lore
- Wall of Roots
- Drift of Phantasms
- Wall of Shards
- Brago, King Eternal
- Beast Within
- Aura Shards
- Wooded Foothills
- Prismatic Vista
Cards to consider cutting:
- Kodama's Reach
- Ghostly Prison
- Collective Restraint
- Slaughter the Strong
- Amaranthine Wall
- Nivix Barrier
- Conjurer's Closet
- Belbe's Armor
- Evolving Wilds
- Terramorphic Expanse
1 month ago
Some tutors wouldn’t be terrible and since you are sticking to a budget I’ll try to only recommend ones that aren’t expensive.
Final Parting could put something into the graveyard if you need it there and put a card into your hand.
Diabolic Tutor is just a simple tutor for any card.
Drift of Phantasms will let you search for anything with CMC 3 from your deck which seems to be a decent portion of some of the cards you have.
1 month ago
Walking Ballista could provide that game ending win with the creature mana and Beast Whisperer can provide the mass card draw from food chain (you can stop yourself from decking when comboing by food chaining the whisperer) using these can free you up a little and you can use mana dorks or cantrips, Drift of Phantasms is also a rather good tutor for either food chain mana piece or lab man. I do admit I just spent some of the hours I shoudl be sleeping to build a Tamiyo, Collector of Tales food chain/ Dark Depths lands deck, Traverse the Ulvenwald seems to always be delirious when I can cast it as a signature spell.
Drift of Phantasms occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%