Archmage Ascension

Enchantment

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.

As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.

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Archmage Ascension Discussion

HurricaneZach on Wrath of the Isochron

1 week ago

Isochron Scepter is one of my favorite cards and I wish it was more competitive. I like this list and the ideas here. In the interest of thinning the deck down a bit, it seems to me that you are very heavy on potential win-cons and that would be the easiest thing to take out without affecting the usefulness of the Isochron Scepter. I would do something like:

-1 Dack Fayden-1 Tamiyo, the Moon Sage-2 Pyromancer Ascension-2 March of the Machines-2 Archmage Ascension-2 Metallurgic Summonings-1 Battlefield Thaumaturge-2 Laboratory Maniac-2 Prototype Portal+2 Ral Zarek

I like Ral Zarek because he seems the most psynergetic and his ultimate can easily win you the game with a Silence on an Isochron Scepter. If you have any questions about the reasoning behind any of this let me know. Good luck with this!

I have a list built around Isochron Scepter also. Check it out and let me know what you think. +1 for great minds!

Mr.Beaver on Changing How Magic Plays: Part 1

1 month ago

Maybe Archmage Ascension or Dream Halls could help you tutor for cards you need and play some of the more expensive cards

kineticstasis on

1 month ago

Quick warning: Archmage Ascension doesn't actually work the way you'd want it to: since both K&T and Ascension trigger at the beginning of your end step, Ascension won't actually see the draw from K&T. You need to draw 2+ cards before you reach your end step.

Enchantress's Presence is pretty great if you have room in the budget. Not sure if Femeref Enchantress is better than Mesa Enchantress and/or Verduran Enchantress. If you do keep Femeref, you could consider the Parallax enchantments i.e. Parallax Tide and Parallax Wave, and maybe Silent Sentinel.

Prophet_of_Xenagos on

2 months ago

Archmage Ascension, Aggressive Mining, and Aurification are some of my favorite "Wow!" cards for this commander

cornpie987387 on U/B Mill

2 months ago

In my opinion Sphinx's Tutelage is by far the most effective way to force your opponent into discarding there deck. I recommend running about 4 of them. Then i would add draw, so add about 2 Dictate of Kruphix. I also like Dreadwaters. Then add Archmage Ascension and if you want to get even more crazy, add Kami of the Crescent Moon. Oh and I forgot about Monastery Siege.

cornpie987387 on B/U Mill Deck

2 months ago

Sphinx's Tutelage is by far the most effective way to force your opponent into discarding there deck. I recommend running 4 they are so good. Then we need to add draw, so add about 2 Dictate of Kruphix. I would also consider Dreadwaters. Then add Archmage Ascension and if you want to get ridicules, add Kami of the Crescent Moon. If that's not enough for ya don't forget about Monastery Siege.

cornpie987387 on How you gonna play with no deck? (please help)

2 months ago

Sphinx's Tutelage is by far the most effective way to force your oponent into discarding there deck. I recommend increasing the number of Sphinx's Tutelage to four. (Pro's only run Sphinx's Tutelage for this kind of strategy believe it or not). Then we need to add draw, so add about 2 Dictate of Kruphix. The second most effective way is Dreadwaters. Then add Archmage Ascension and if you want to get ridicules, add Kami of the Crescent Moon. If that's not enough for ya, my favorite draw card for late game is Pore Over the Pages. Mind Spring might also be good for this. Oh and I forgot about Monastery Siege and Righteous Authority. MAKE THEM DISCARD EVERYTHING!

fifthdawn on Choose Your Own Hugventure

2 months ago

Archmage Ascension could be a fun one in this build. :)

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