|Commander / EDH||Legal|
Printings View all
|Return to Ravnica||Uncommon|
|Duel Decks: Izzet vs. Golgari||Uncommon|
Combos Browse all
Choose one Counter target noncreature spell unless its controller pays . Izzet Charm deals 2 damage to target creature. Draw two cards, then discard two cards.
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Izzet Charm Discussion
1 day ago
Note that the Panoptic Mirror I recommended earlier is actually banned in EDH, my bad.
Maybe you want to consider Counterspell, or any of the following counterspells that include burn, either optional or guaranteed: Molten Influence, Mindswipe, Suffocating Blast, Izzet Charm, and Essence Backlash.
4 days ago
There are some aspects of Jordan Boisvert's Monkey Grow deck(I'm assuming you're talking about his deck he writes about over at Modern Nexus that I'm very familiar with) but his deck is more built to take advantage of Disrupting Shoal and filling the graveyard quickly. I am not a big fan of Tarmogoyf and Hooting Mandrills fighting over the same resources. I prefer to use the Bedlam Reveler instead for a couple reasons, mainly being that he can coexist with Tarmogoyf much better. Basically his sideboard for interaction with other decks is my mainboard so I can use more proactive cards in my side instead. Both are just targeted to beat different types are decks.
Remand is fine, but not the direction that the deck wants to go. The counter spells in the deck are meant to deal with a card for good and not just to delay the inevitable like Remand does. I prefer the Izzet Charm or Stubborn Denial because of the versatility or just outright countering without ability to recast the spell. This version of RUG wants to answer cards by removal or hard counters instead of tempo-Ing out the other side.
Electrolyze was in the initial draft but 3 mana is too much to spend for 3 mana. The cantrip effect was fine, but early game if we are stuck short on lands we will wish it was just a Forked Bolt. Electrolyze was just too mana inefficient for the damage which is what the deck really cares about. There are enough ways to find a silver bullet with Traverse the Ulvenwald, Bedlam Reveler or the looting effects we don't need to slow ourselves down to 3 mana.
5 days ago
Yeah, Izzet Charm seems like a good addition to the deck. I'll prob try cutting a leak or logic knot for a singleton Izzet Charm as it does fit the theme of the deck.
6 days ago
Looks great! I can't really recommend anything, as this list looks really polished. I could only think of maybe giving Izzet Charm a shot, as it does a lot of things your cards are doing anyways.
3 weeks ago
I've been playing scapeshift basically since Valakut was unbanned, so here are my thoughts.
Couple of things. Why Simian Spirit Guide. Doesn't advance your game plan, doesn't do much overall. 2 more Sakura act as blockers/tricks with lifelink creatures etc and properly ramp you.
Also, Search for Tomorrow is such a must. It is a 2 mana ramp spell basically but it lets you get the colour you need to go off. I would defo play it over explore which cycles which is nice, but also becomes pretty dead.
I would never play less than 2 forest and 4 breeding pools has always been a liability, as is 9 mountains as opposed to 10. I would cut 2 pools for a mountain and a Cinder Glade, maybe 3 for Flooded Grove. 4 Valakut I've found is too many, even in Omen and Omen Titan shift. 3 is generally the limit of what you want, otherwise it can really screw you over.
In the sideboard, not a fan of your plan. I would rather play Inferno Titan than Primeval as a beater, because while Primeval does advanced your game plan, Inferno wipes the board and gets them dead faster without needing a scapeshift. STE isn't a card to sideboard. Obstinate Baloth is as it has value in the midrange jund/junk, burn/aggro and other match ups. Summoner's Pact just isn't good, compared to just drawing cards/thining your deck.
3 weeks ago
4 weeks ago
Izzet Charm might also come in handy.
1 month ago
My suggestions would be Cut the Magma Jet, Jori En, Ruin Diver, and Exquisite Firecraft, All just too slow and dont do much to get ahead. Also, Swiftwater Cliffs coming into play tapped is much worse than just having another basic. Cards to add, maybe a package of Bedlam Reveler, and Thought Scour. Reveler in the newest standard set, so fairly cheap, and the scour is usually less than a $1 each. Both very strong, and go great together. Although, the reveler does make your counter magic a tad worse. And lastly, Serum Visions. Just got a hot new reprint in Conspiracy, so its like $2 or $3 right now. The best cantrip in the format, makes an instant 4 of in most blue decks.
Hope my suggestions help!