|Have (52)||jwe94 , kc_hendee , shadowhound14 , 8vomit , Kasres , gruvyslushytruk , SpaderAce , xKrenko , XxCataclysmiCxX , avatarofdiscord , maiden77 , Death_The_Kid , ewills5089 , jonspearwillski , georgeegroeg2013 , Mutt5258 , Sonserf369 , TheGreatSeamus , Wicuber , ndog921 , Comicalflop , HalcyonMTG , Raistlin911822 , CharmedGeek , -Logician , keenanboianghu , redafroninja , AlbinoLion , colin13 , muppetgamer , dbregman8585 , arceus_disciple , deanislig , lordoftheshadows , TXMetal , Wsebaste , Doom_of_Valyria , Smellygoat11 , wtrob , paxvobiscum , jaredscottwilson , Braxlyon , manofperson , twospires , Epochalyptik , metljoe , RJ_Rozzman , CrotchRocket , Goody , knto , Xathrid845 , HavokX|
|Want (5)||Viaggro , WhatTheBleep , XTowelie , idavis , Jinnn|
I will try to keep my suggestions budget.
You should have a look at some Treasure Cruise/Delver listings. I think they'd fit your playstyle pretty well. They can also be incredibly cheap to construct for modern, with the most expensive cards usually being the lands and Serum Visions.
For a budget deck, you won't have the fetchlands capable of running the deck at 18~20 lands. And some of the modern masters cards are fairly expensive. You might want to run a bit higher on the curve with Magma Jet and Izzet Charm, which will bring the overall cost and number of cards needed down, but obviously it's not going to be as effective. A playset of Shivan Reef will help you a lot until you can get your hands on those fetchlands.
If that doesn't seem like your thing, there's always Pyromancer's Ascension or the good old Storm decks that might be more your speed.
I think a turn six board wipe is not as viable as you'd like it to be and your mass-removal, starting at 3CMC is too slow. Might I suggest swapping black for red to add Pyroclasm Anger of the Gods Circle of Flame Electrickery and Izzet Staticaster? Then, remove a lot of your creatures and add looting (like Izzet Charm), and put in some good spot removal with Pongify and Rapid Hybridization). Finally, all the spells you are throwing out will give you the ability to dredge Treasure Cruise and/or Dig Through Time for big plays and sustained advantage.
You have plenty of game-state screwers, I would add some ramping artifacts to help you get to those expensive ones. Like Dreamstone Hedron, Sisay's Ring, Ur-Golem's Eye, Sol Ring, Semblance Anvil, Rakdos Charm, Dimir Charm, Izzet Charm, Manalith, Extraplanar Lens, Gauntlet of Power, Caged Sun, Gemstone Array, etc.
Also where is your Choice of Damnations?
Pretty good. It would definitely be worth keeping your full playsets of Lightning Bolt and Serum Visions, since those are some of the best cards in the deck. Maybe drop Izzet Charm or an Electrolyze or two.
Twin takes the match 2-0
I won the dice roll and kept a hand of 2 Scalding Tarn, Breeding Pool, 2 Deceiver Exarch, Mana Leak, and a Dig Through Time. Turn one played a Tarn, passed. My friend playing Jund Titans kept a 7 card hand (forgot to get it from him) and opened with an Overgrown Tomb, paying two life and following up with a Thoughtseize, taking Dig Through Time.
I cracked the fetch (Twin:19) to find Steam Vents, and to my relief I topdeck another Dig. Play another Tarn and pass. On his turn he plays a Bloodstained Mire and cracks it to find a swamp (Jund:15) and casts Farseek which I respond to by cracking the tarn to find a mountain (Twin:18) and casting Mana Leak - I don't want him getting ahead of me in mana.
Turn 3 I topdeck Faithless Looting and tap my mountain to cast it, seeing and binning two islands, leaving a healthy 7 cards in the yard for Dig Through Time. I pay 2 life (Twin:16) to play Breeding Pool untapped and passed. The titan player casts Rampant Growth on their turn and puts a forest into play, then plays Raging Ravine tapped. At the end of his turn I cast Dig Through Time, leaving a lone Mana Leak in my graveyard, seeing 4 lands, Snapcaster Mage, Izzet Charm, and Mana Leak. I take the charm and a Misty Rainforest.
Turn 4 I draw Mana Leak, play the Misty Rainforest and pass. On his turn he plays a Blood Crypt tapped and casts a Lightning Bolt (Twin:13) and passes. At the end of his turn I cast Deceiver Exarch and untap one of the land i used to cast it, crack Misty for an Island (Twin:12) and cast Izzet Charm, drawing and discarding 2 lands.
Next turn I draw a Dig Through Time and cast it, exiling everything but a bolt, grabbing a Huntmaster of the Fells Flip and a Twisted Image. I cast the image on one of the exarchs, and my friend made a game costing error by letting it resolve. I drew Batterskull and attacked, he Abrupt Decays my 4/1 Exarch and goes to 6. On his turn he plays Garruk Wildspeaker making a token and casts a Thoughtseize, taking Batterskull (Jund:4).
Fred opens with a Tomb into a Seize, taking my Spellskite (in my head at this point: mother fucking mother fucker!). (Jund:16) On my turn I draw a Gitaxian Probe and cast it for 2 life (Twin:18), seeing Wurmcoil Engine, Rampant Growth, Wooded Foothills, Garruk Wildspeaker, and Terminate and drawing a Lightning Bolt. I play a mountain and pass.
On his turn Fred plays the fetch and I cast Lightning Bolt on him at the end of his turn (Jund:13). On my turn I draw a Deceiver, play a Breeding Pool tapped and pass. At the end of my turn he fetches a tapped Blood Crypt (Jund:12)
On his turn he casts a Thoughtseize which I respond to by casting one of the Exarchs, targeting his Crypt to be tapped. In response, he casts Terminate on the Exarch, then takes the other Exarch from my hand (Jund:10). On my turn I draw Batterskull and fetch an island (Twin:17) and cast Huntmaster of the Fells Flip (twin:17).
On his turn he stumbles on mana yet again and casts Liliana of the Veil and -2's to try to save time, and I sac the wolf token. On my turn I topdeck a Steam Vents, attack Lili with the Huntmaster and destroy her, then pay 2 life for the Vents and cast Batterskull (Twin:15).
So an unfortunate loss due to mana screw there! But I have to hand it to Jund, the disruption package is stellar!!! I had some difficulty pulling through it game one, and the mental anguish of losing your precious Spellskite :(. The wrath of the Jund Titans was surely felt!
Well I definitely wouldn't play it over mana leak. There's no card in the deck that costs a significant amount of money that Izzet Charm could replace.
Maybe as a 1-of in a flex slot but the decklists going around are pretty solid so I wouldn't bother with that .
|0.08 TIX||0.35 TIX|
|Avg. draft pick||3.14|
|Avg. cube pick||13.76|
|Commander / EDH||Legal|
|Return to Ravnica||Uncommon|
|Duel Decks: Izzet vs. Golgari||Uncommon|