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Izzet Charm Discussion
14 hours ago
4 days ago
Dual color spells such as Turn / Burn, Izzet Charm, and Izzet Chronarch are usually pretty good. Another great card for you would be Charisma, as it lets you Mind Control the whole board. Swiftfoot Boots and Lightning Greaves are a must for commander protection, as are counterspells (Counterflux is a good one). Basilisk Collar also makes your commander able to wipe and gain life.
5 days ago
You definitely want 2 Grapeshot and not 4. When you're storming off, you'll be able to find one eventually. With those slots you will then up your number of Sleight of Hand to 4. I'm testing Anticipate right now, and it seems fine, but that's personal preference.
My main concern is your sideboard. Storm doesn't want to run counterspells like Dispel or Izzet Charm. Electrolyze doesn't do enough in my opinion, and Faithless Looting either should be a maindeck card or not included at all. I'm also a big fan of sideboarding your Lightning Bolts, but again that's personal preference.
Here's my list for reference:
1 week ago
the_physicist Thanks for the advice! I originally had Young Pyromancer in the deck, since I love tokens. However, the guys in my playgroup recently found Ratchet Bomb which takes out all of my tokens at no mana cost. So, I'm trying to avoid them for a bit. That Izzet Charm looks very appealing though. I may swap it Divination out for it.
1 week ago
Young Pyromancer is much faster than Guttersnipe, and often can create just enough board presence to stall your opponent for a burn win, or go on the offensive to finish them off after you've stalled.
Nivix Cyclops is another Kiln Fiend type card. So there is an archetype that works off those two (and Monastery Swiftspear) that runs some things like Assault Strobe and Artful Dodge to swing for big damage.
Finally, if you're going to run lands that enter tapped, Swiftwater Cliffs over the guildgates is a must.
1 week ago
Hmmmm. It's a good start, but there are a few areas I think you can improve. First, add Serum Visions. I know it's expensive, but trust me on this one. It's much better than Sleight of Hand because it can force a delver flip.
Next I'd diversify the counters a little. Don't mainboard Dispel - it's good in the sideboard though, but keep it at 1. Instead run 1 Spell Snare and 2 Mana Leak. 4 Remand seems like too many for me - I'd drop to 3.
Next up is adding a sideboard. I don't know how to sideboard for grixis twin so this is where I leave you, but good luck! You'll most definitely need a sideboard though.
1 week ago
I'm trying to make this deck budget but still making it competitive. Obviously the noticeable difference is that theres no snapcasters. As far as the deck goes I think its not bad and will do good at FNM. The only thing I was debating on was switching Terminate with Izzet Charm. Oh and I'm not sure if Thought Scour belongs in here without snap, Although it would help with the delver aspect. I dont have to much experience playing this kind of deck, as I mostly play naya burn so any suggestions would be appreciated. Heres my deck Grixis Delver Twin Budget
|Avg. draft pick||3.16|
|Avg. cube pick||12.86|
|Commander / EDH||Legal|
Printings View all
|Return to Ravnica||Uncommon|
|Duel Decks: Izzet vs. Golgari||Uncommon|