Drift of Phantasms

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Tiny Leaders Legal
Vintage Legal

Rules Q&A

Drift of Phantasms

Creature — Spirit

Defender (This creature can't attack.)

Flying

Transmute (1)(Blue)(Blue) ((1)(Blue)(Blue), Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)

Madcookie on Niv-Mizzet needs more cards! (under construction)

1 month ago

Niv-Mizzet, Parun seems like a nice inclusion. For me Blistercoil Weird and Delver of Secrets  Flip feels underwhelming in edh you can swap them for some more draw or since you like cipher even Triton Shorestalker and Mist-Cloaked Herald.

Since you asked for card draw suggestions the main staples are X spells like Blue Sun's Zenith,Pull from Tomorrow, 4 CMC type Fact or Fiction / Steam Augury or Behold the Multiverse stuff and cantrips like Brainstorm, Ponder etc. There are also wheels like Windfall. Have you checked Scryfall? Their search engine is rather easy to use.

I still haven't build my Niv deck but I plan to put in the transmute package to find me the three combo pieces

Dizzy Spell for Curiosity

Drift of Phantasms for Tandem Lookout or Ophidian Eye

Hope this helps. Cheers!

SufferFromEDHD on Keranos' Treasure Assault

2 months ago

Huge fan of Lands.dec especially in EDH.

I like your straightforward concept but this glass cannon needs a playset or 2 of support cards to streamline your strategy. Stuff like Gamble, Mystical Tutor, Personal Tutor, Muddle the Mixture, Drift of Phantasms, Ring of Three Wishes

Land's Edge #2 incase Seismic Assault has been dealt with.

Otawara, Soaring City much needed removal that doesn't mess up your strategy.

Dust Bowl is incredible with basic lands.

Sunstone convert to snow covered lands and this card alone would grant you real time via green/white Fog tech.

If you were to use every suggestion I just made your land percentage would be 87% which still wipes out a table of 4.

clircrazy on Dragon's Approach

2 months ago

So, after playing this deck for over a year, I still love it. But I faced a couple of major problems:

  • not enough draw without risk of getting an archenemy badge for casting two approaches to trigger Jori En, Ruin Diver

  • when I play with somebody who knows my deck they try to kill me before I can get one of my combo pieces

The only thought I have to solve those - put a Propaganda for protection and both Drift of Phantasms and Mystical Tutor for consistency. Also, 36 Approaches are overkill for me, so I think of cutting up to 30-32 and adding something like Izzet Charm or Prismari Command, or some drawing cantrips. And maybe Archmage Ascension and Rhystic Study as both of them are easily tutored by Drift of Phantasms.

Would appreciate some comments both with ideas and critics.

Samothrace on Higure, the Still Here

6 months ago

Update: I have removed most of the infinite combos from the deck due to new house rules in my playgroup. While this deck was never scary fast it is very very reliable, with a creature tutor on the commander. To keep things centered on combat, I have removed Deadeye Navigator and Great Whale as well as Peregrine Drake.

I have swapped in Thada Adel, Acquisitor and Scourge of Fleets for Higure targets.

I have also put in a Drift of Phantasms as a means of tutoring for Arcane Adaptation

8netherwind8 on Do it for a Scooby Snack =D

6 months ago

Cloudsleeper - Vivien is a top-deck look, gets nonbos out of the way for Pako & on His cast grabs Clever Impersonator + Mina and Denn, Wildborn + Rashmi, Eternities Crafter + Silent Arbiter + Stunt Double :o + the Sideboard when up against hefty creature decks for Sword combos (not to mention the protection/removal prospect of the lower cmc creatures); all in all, better/quicker pros for the deck than building up Freyalise - Great Henge went in over Thran Dynamo, cause I had one not in use ;) & its almost always 4 or less cmc & gets draw off subsequent General casts. Look at Drift of Phantasms's cmc stack & tell me that don't just beat all! xD

maxmcnugget on Shorikai, take the wheel! 2.0 UltraSuper

7 months ago

Should definitely add Unwinding Clock possibly over Teleportation Circle, also Skullclamp is amazing card draw since Shorikai makes 1/1's. I am not a fan of Planar Collapse since its telegraphed there are so many other board-wipe options. Drift of Phantasms and Idyllic Tutor are both inexpensive ways to find Intruder Alarm if you want to up the power level. Adding in Isochron Scepter + Dramatic Reversal is another powerful combo for this deck that is safer than Intruder Alarm (harder to interact with, if you want to up the power level you can run both Alarm and Scepter). Why is Dolmen Gate in here there are about 1-2 on attack/on hit triggers, seems like a waste of a card slot. I like Katsumasa, the Animator since it can animate a sol ring or signet to start the Intruder Alarm combo. Awesome deck, I have been loving Shorikai.

IHATENAMES on Shorikai, take the wheel! 2.0 UltraSuper

7 months ago

Ideas

Protection Apostle's Blessing Blacksmith's Skill for perms.

Mass artifact bounce can benefit you perhaps Rebuild Hurkyl's Recall helps intruder alarm go off.

Drift of Phantasms transmute for many important 3 cmc cards.

Master Transmuter cheat in artifacts.

All That Glitters Perhaps? Or some other way to get bonuses from all the artifacts you run.

Forsaken Monument 1 your pilots are colorless. Also helps ramp if you add in more tech lands.

Balaam__ on Tap Dancing

8 months ago

Upyron yes I included Drift of Phantasms as a way to tutor Wake Thrasher in case it wasn’t drawn early.

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