Muddle the Mixture

Muddle the Mixture

Instant

Counter target instant or sorcery spell.

Transmute (1)(Blue)(Blue) ((1)(Blue)(Blue), Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)

Browse Alters

Trade

Have (1) Azdranax
Want (1) socialdisaster

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Muddle the Mixture Discussion

Flooremoji on Control freak

4 weeks ago

Alright, first off, welcome to modern!

Asumming you are going for the most powerful list you can make with a decent budget?

If you aren't going semi-budget (and maybe even if you are), I'd certainly add some better lands for fixing mana.

After a quick look at your list, here are a few obervations:

You have no cheap removal, and all your countermagic starts at three mana. This can be too slow on the draw to put up much of a fight. (Consider cheaper efficient removal and counterspells, such as Path to Exile , Force of Negation maybe even Solitude )

You are playing some spells that are rather inefficient at their job ( Azorius Charm , Muddle the Mixture , Render Silent , Sphinx's Revelation , Send to Sleep , Narset Transcendent , and Silence . I understand the appeal of the scepter lock, but it's honestly rather bad against most decks in modern. I'd probably play Scepter by itself without Silence just as value, but it's slow and not very flexible still.) With this is mind, here are some more suggestions:

Negate is worse Dovin's Veto in U/W control

You are missing the one of the best counterspells in modern right now, Archmage's Charm . This is easily a four of do to it's flexibility and power. Cryptic Command is not far behind either, and I would probably utilize it over Narset Transcendent .

Narset, Parter of Veils is decent if you expect slower metas.

Short on time here, so I'm going to link a solid U/W control list for you to look at.

https://www.mtggoldfish.com/deck/4081666#paper

This one has a bit of a focus on the miracle mechanic, so there are a few cards you probably wouldn't play in a non miracle list. (Still a very solid deck though, and if you want to have fun with it you can add a Riptide Laboratory :P )

CoSM0 on UB Thopter Sword

1 month ago

I think you're going too heavy into the infinite combo with this list. Cards like Grand Architect just don't do nearly enough without the rest of the combo, additionally I know your update said that you thought Time Sieve wasn't worth but if you want to go infinite its a way better option since you can find it with all the tutors that find the other combo pieces. Also you NEED to be playing Muddle the Mixture . Also also spellskite is just not a good creature in modern anymore it's not really worth a spot in the 75 let alone in the main board. Liliana feels weird in this list as well cause you want to be drawing lots of cards to find your combo, lotv takes you in the opposite direction, that one is kinda 50/50 tho, if you like it its fine.

TheMeadiator on John Carpenter’s “The Thing” EDH Deck

2 months ago

I found this deck when I was halfway through making my own! This is brilliant. I love the flavour of Muddle the Mixture and Sudden Storm and Pithing Needle . SO GOOD. I also love Nighthowler . This is very well done! Have you played with it? How does it perform?

If you're interested, I ended up going with a different commander and using eldrazi instead of horrors. "The Thing" 1982 Movie Deck

nathanielhebert on COWABUNGA!!! Turtle power is a great toughness!

2 months ago

seshiro_of_the_orochi Cheers! I had played around with Assault Formation formation while trying to build a defender-wall deck that took advantage of their toughness. I didn't have as much scrying in my setup, but found Muddle the Mixture was an interesting way to tutor up Assault Formation while also holding onto a potential counter. (I had other 2-casts to make it worthwhile in that deck)

nathanielhebert on

3 months ago

Might swap out the Crawlspace and try Brave the Sands — fulfil's a similar function by giving walls vigilance and allowing them to block extra targets. Plus, it can be tutored with Muddle the Mixture if needed. Not as "on-theme" however.

santuli on Sygg, the Soapbox Racer

3 months ago

My Kumena deck is one of my favorite decks. Very different strategy (and colors), since it likes to go wide to abuse tap/untap effects, but isn't too control-y. But there are some cards that might be useful.

Salvager of Secrets works as both a Merfolk and a Wizard. Deeproot Waters is so good at rebuilding a board if I'm unable to protect it. It also really helps Lullmage Mentor go off, which could also be good with all the counterspells you got. Speaking of, something like Muddle the Mixture can work as another counter spell or a tutor for your many 2 drops.

If you have it or it's within your budget, Kindred Discovery can be a beast at drawing cards. The newer Reflections of Littjara can also really expand your board in really gross ways (making a token copy of Merrow Commerce feels so good in Kumena). If you can reliably get your merfolk tapped, Fallowsage is also very good, but that might just be me thinking of how much work he does with Kumena.

MagicMarc on Will WotC Ever Print this …

4 months ago

How about transmute cards? They can tutor up any card depending on it's CMC.

Tolaria West transmutes for any 0 mana cost card. Dizzy Spell transmutes for any 1 mana cost card. Muddle the Mixture transmutes for any 2 mana cost card. Drift of Phantasms transmutes for any 3 mana cost card.

TriusMalarky on The Scout is a Spy!

5 months ago

I'd rebuild a significant portion of the deck, cos your numbers are weird.

I recommend

Overall, you'd be going t1 dork, t2 tutor, t3 Spy Kit into t4 huge thing.

If you're playing casually, they probably don't have much removal, and if they do, you can run bogles and such in the sideboard.

Load more