Muddle the Mixture
Counter target instant or sorcery spell.
Transmute (1)(Blue)(Blue) ((1)(Blue)(Blue), Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
|Have (2)||metalmagic ,|
|Want (5)||xxxxxxxxxZombiexxxxxxxxx , McKAOS , Roi , booradleypwns , zarran|
Combos Browse all
|Commander / EDH||Legal|
Muddle the Mixture occurrence in decks from the last year
Latest Decks as Commander
Muddle the Mixture Discussion
5 days ago
I would say either cut Isochron Scepter or Muddle the Mixture. I see what you're trying to do with the Scepter, but even with Tribute Mage it will probably be too inconsistent or obvious a target (assuming the white, red, and green decks in the Arc pod have artifact removal). Either swap will also help drop the price.
Arc format as a whole seems pretty good, but I would suggest maybe an improvement. Right now it's basically a small block of Commander decks. I think it might be fun if you made a draft block instead - setting aside five multicolored Commanders with some synergies and then selecting ~300 cards for players to draft from to make a deck for the Commander they pick/get stuck with. It might help with variety and balance since people won't have as many easy consistent strategies (elves, gobs, etc.)
1 week ago
2 weeks ago
I did quite a bit of playtesting, was very happy with Flux Channeler, I'm really thinking hard on adding into my deck. With Mizzix of the Izmagnus in play, a Gamble for a Reiterate (or Electrodominance) get you 2 Experience and then I cast Electrodominance for (+ 2 Experience) gets you to 4 Experience then Reiterate for (+4 Experience). Initiating off a Desperate Ritual or something same result. So a win-con (assuming you have already Drawn/Muddle the Mixture/Spellseeker/Mystical Tutor the Electrodominance).
The lands were a little bit lean, but I think it's because your still 15 cards over, so skewing the testing a little bit.
You could cut Dualcaster Mage / Twinflame / Imperial Recruiter / Vedalken AEthermage since you have Bonus Round combos as a secondary win-con. (Primary being Reiterate + Electrodominance or Turnabout/Finisher).
Also have Dramatic Reversal + Isochron Scepter too. Could add a Runic Repetition combo line too since you already have Mystic Retrieval so only 1 card). I like enjoy the Dualcaster Mage line though because it's only with 1 Experience and a Mizzix of the Izmagnus to copy.
After I got my Intuition from boxing day sale I put Enter the Infinite in my deck, I personally didn't like it, so I took it back out lol, but I get why it's in there! Instead I'm using these tutor win-lines with Intuition: Firemind's Foresight + Past in Flames + Mizzix's Mastery or Turnabout + Past in Flames + Mystical TutorReiterate. I almost feel like Enter the Infinite need a Show and Tell/Omniscience lol, but can't tutor that Omniscience (similar to the Aetherflux Reservoir)
Fork pretty expensive compared to the other copies, could cut that if you don't have one for budget, and too many copy spells, BUT... a Ral, Storm Conduit + any two copy spells is a win, I respect that line too!
Trim 1 of the protection boots (not Lightning Greaves) maybe, you wouldn't want to accidently ever draw 2 and like devastating if you draw all 3. Hexproof > Shroud but Attach > Equip, situational call, would use both in the appropriate situation, like in response to removal Attach is key, especially if you can stack multiple attaches like Equip, opponent responds with removal, in response Attach as a game example.
Your pretty close, couple more cuts and your there. Im still testing T6-8, I had a T4 win with your deck playtesting. I had thought of a T1 and was going to add to my primer when I got to a PC, then I forgot it lol, have to think what it was, I know we have T1 potential.
3 weeks ago
Mesmeric Orb is newly cheap thanks to the reprint, is an artifact for Armix, and helps basically give you card selection/draw because you can retrieve any of the cards you milled at the start of turn with Ramirez. Ashiok, Dream Render has an incredible static hate ability, plus the mill gives you cards to choose from and exiling opponents' GY can be a way to stop them from winning.
Eventually I think you'll need to figure out a better win-con. I run a similar deck with a heavy Zombie subtheme that leaves me with an army of undead most games, and even then I struggle to close out a lot of the time. There's plenty of infinite combos to choose from in U/B, or you can go for a zombie theme, or go for more commander damage voltron with stuff like Swiftfoot Boots, Lightning Greaves, Whispersilk Cloak, and Commander's Plate. Up to you but at the moment it must take quite awhile to close out games.
3 weeks ago
Decks coming together, did a play test, had an opening Gamble and Dualcaster Mage but not Twinflame to tutor! I think without a Twinflame and Riptide Laboratory which means Dockside Extortionist I wouldn’t run Dualcaster Mage, Fork would likely give you more utility.
I see you’ve decided to go with Intuition, I finally got one!! Last day of Boxing Day sale and came in stock $137 (Canadian $’s = $100 USD), and Enter the Infinite / Mizzix's Mastery / Past in Flames. What I don’t see if the Faithless Looting (if they give you Enter the Infinite) to Past in Flames and then Intuition for Faithless Looting to discard Enter the Infinite then Mizzix's Mastery. I guess you could Pull from Tomorrow for 0 if you had to with some mana ramp spells!
I got advice on discord about Thassa's Oracle the argument was that once you’ve drawn you deck it’s already a win, don’t need the fish at that point, it’s not like we are fish/consul or fish/pact, there is a blue enchantment (name escapes me) for 0 can exile your whole library that would be an argument, but that card awful prevents 1 damage or something. Anyways, the argument is, why not just Underworld Breach that way Frantic Search + Reiterate is same as Stroke of Genius. And breach is just good.
I can’t remember all the Ral, Storm Conduit interactions I would double check Commander Spellbook, my guess you have the good ones based on the list.
Not a fan of Jaya's Immolating Inferno Mizz doesn’t have the supporting creatures, could be dead in hand for long stretches and early game.
Looking good, some expensive cards in there though!
Just notified me you posted a message too, I’ll read through that in the morning.
4 weeks ago
EDHrec is also a good resource, it has an "expensive" filter now, but if you leave it unfiltered, can help to find some surprisingly good cards with a low $ value that people are playing. There is also a "cheap" filter.
EDH is really a fun format, I have 1 modern, 2 pioneer decks, 2 cEDH decks, 2 EDH decks, 4 $50 budget EDH, and 0 standard decks! I do play standard on Arena though (4 standard, 3 brawl).
In EDH, little damage like Guttersnipe puts out isn't usually that useful unless your adding into a combo, which it can a recursive Turnabout + Reiterate will kill, but it really lends itself to better payoffs like a Fall of the Titans, Comet Storm, Whispers of the Muse, Stroke of Genius type effects that also build your Experience. I run 8 creatures and 1 enchantment, which is also pretty high, If I wasn't running Dualcaster Mage + Twinflame I would also exclude Imperial Recruiter and Vedalken AEthermage reducing my count to 5. Probably 4/5 creatures / 1 planeswalker / 2/3 enchantments is probably the right mix though honestly if you can build within that framework.
I playtested your deck a bit Flux Channeler worked well, Inexorable Tide was a little to high CMC for me. The issue I had was that until Mizzix of the Izmagnus has generated an Experience I had nothing to propagate, so getting an early Experience will be important which means stuff like Desperate Ritual, High Tide, Pyretic Ritual, Seething Song mostly. Going to need some protection either 1 or 2 CMC counterspells (the 2 CMC ones are still reasonably priced, 0/1 are not). Lightning Greaves is an obvious one, that can be tutored with a Muddle the Mixture but it's getting expensive now too (wtf).
I also found with the propogate that I got up to 8 counters, which isn't really necessary, because honestly 3/4 counters allows you to go infinite with many things (like Reiterate). Niv-Mizzet, Parun looks to be a pain to cast, he's nice, but almost unplayable here.
This thing tested like molasses Empowered Autogenerator, I would avoid that, lots of cheap CMC2/3 mana accelrators, plus all the ones I listed above.
Once you decide on a payoff goal, i think you'll see the deck rounding out. Lots of easy cuts in the above list to get down to 120 cards, probably about 10 you need to add into the mix, so putting into a cut for 130 list.
1 month ago
So, instead of Trinket Mage, why don't you slot in Muddle the Mixture for that 2cmc search.
1 month ago
More interaction, cantrips spells and draw engines.
Budget interaction package
no budget interaction
Cut all the cards that are dead if you dont have a board state. Pump cards are situationally great but have a very low floor.