Welcome to my list for the mighty Manotaur, Tahngarth, First Mate.

I first built this deck because of how unique Tahngarth is and it has quickly become one of my favorite decks to play.

Like all voltron commanders, you want to beef up Tahngarth and protect him as much as possible; what really makes him great though are his 2 passive abilities.

  • Tahngarth, First Mate can't be blocked by more than one creature. - with this ability, all you have to do is give Tahngarth menace and he's unblockable. No need for Rogue's Passage or any other unblockable tricks. And having access to red gives a lot of options for menace.
  • Whenever an opponent attacks with one or more creatures, if Tahngarth is tapped, you may have that opponent gain control of Tahngarth until end of combat. if you do, choose a player or planeswalker that opponent is attacking. Tahngarth is attacking that player or planeswalker. - this is what truly makes Tahngarth unique and amazing. He can attack every turn as long as he is tapped and an opponent attacks. This helps get around stax effects that normally are detrimental to voltron strategies. Cards that make creatures enter the battlefield tapped, such as Blind Obedience, give Tahngarth pseudo haste. And cards that prevent creatures from untapping, such as Meekstone, don't really hurt because we want him tapped anyways.
  • These abilities make Tahngarth a very "political" commander. You try to convince your opponents to attack each other with the promise of an unblockable commander swinging with them, or you goad everything anyways and let chaos run rampant.

    Thanks to everyone has has given this a +1, it has quietly become the #1 Tahngarth deck on tappedout, not that it's a huge accomplishment with how unpopular of a commander he is.

    Suggestions

    Updates Add

    Comments View Archive

    Revision 19 See all

    (1 year ago)

    +1 Gimli's Axe main
    -1 Popular Entertainer main
    Top Ranked
    Date added 4 years
    Last updated 1 year
    Legality

    This deck is Commander / EDH legal.

    Rarity (main - side)

    5 - 0 Mythic Rares

    36 - 0 Rares

    21 - 0 Uncommons

    16 - 0 Commons

    Cards 100
    Avg. CMC 2.92
    Tokens Beast 3/3 G, Ogre 3/3 R, Spider 1/2 G, Treasure, Wurm 6/6 G
    Folders Tapped Out - User Decks, Decks, Fun EDH Ideas, Här, Decks for inspiration, min, Deck Idea, good decks, Ideas for future EDH, Inspiration
    Votes
    Ignored suggestions
    Shared with
    Views