As Runed Halo enters the battlefield, name a card.
You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)
|Have (2)||, Forkbeard|
Printings View all
|Core Set 2021 (M21)||Rare|
|Ultimate Masters (UMA)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Runed Halo occurrence in decks from the last year
All decks: 0.04%
Runed Halo Discussion
1 week ago
1 week ago
1 month ago
Now, Recall's good on it's own -- but look at effects like Firebreathing(: this creature gets +1/+0 until end of turn). The fact that you can do it over and over again makes it absolutely amazing.
Anything that can be repeated multiple times per turn at only a cost of mana is really good. I mean, imagine Circle of Protection: Red against Burn. You play it t2 and then t3 forward you can prevent damage from 3 sources each turn, eventually growing to the point where Burn just can't ever kill you. The problem is it's only good against red cards. You'd have to run Enlightened Tutor in a mono-white prison deck in a format without FoN or FoW to be able to make Circles halfway good, and even then you can just run Runed Halo and not have to be worried about extra mana or specific colors.
2 months ago
High CMC, but would recommend Kaya, Bane of the Dead for sideboard to deal with hexproof heavy decks. The creatures sac'ing might be enough without it though, unsure.
Mayhem Devil would be great in your deck also if it wasn't for that cost. It would also be pretty good against this deck too.
3 months ago
Hey, welcome to TappedOut.
Runed Halo doesn't give your permanents protection from the chosen name, only you. Shattering Spree is not targeting you it's targeting an artifact and that artifact doesn't have protection from Halo.
9 months ago
To make the game last against aggro strategies you could use Ratchet Bomb as your holy hand grenade (it can get rid of tokens the same turn you cast it, or creatures with converted mana cost 1, 2, 3, relatively fast), or else, you can use Sunscour , although I would put it in the sidedeck because you may play against decks wihtout cratures -thats why i prefer Ratchet Bomb -.
You can also use Runed Halo on yourself. It can prevent black cards with "sacrifice" mechanics, or prevent the damage of a creature full of auras, and help with repetitive red cards focused on life damage.
I recommend Angel of the Dire Hour , and make sure you have 4x Resplendent Angel , after all, they can decide the game all alone. You can also have more Shalai, Voice of Plenty if you think it is necessary, although Voice of All with deathtouch ir more elegant.
Adding an extra color you could also think to exchange all your artifacts for board wipe strategies like Akroma's Vengeance , Merciless Eviction along with the Brave the Elements strategy (to save your creatures). And maybe Profane Procession Flip, Kaya's Guile and Vindicate .
You could also find better lands to match this deck. You are only using "plains". I know it demands some researching, but you gonna have to do it sooner or later.
After this you could focus on a sidedeck against discard, blue counter, or something else. Like Luminarch Ascension , which is already there, and more cards related with the graveyard.
9 months ago
First off, thanks so much for the reply!
I have considered Runed Halo for some time now, in both builds of W/U Control (I recently switched my build to a more current one, which is good because I hadn’t gotten around to foiling anything but some of the lands.) the main reason why I haven’t is because of vanity. I absolutely despise the art on Runed Halo . It’s almost hilariously ugly, and the fact that such a miserable artwork is on such a great card hurts me physically. I will absolutely run a Runed Halo in the side if they give it a reprint with non-Kithkin cleavage art.
9 months ago
There's not really much in the way of mana ramp for white outside Tron lands or Mox stuff, so I do suggest running a full set of Ballyrush Banneret . Typically, as tempting as 4+ CMC mono-white spells are, they're pretty much unplayable in Modern. Try to get your AVG CMC to 2 or less and only include maybe 4 spells at 4-5CMC, and those should preferably be creatures so you can take advantage of Ballyrush.
Great all-around mono-white spells: Brave the Elements , Path to Exile , Return to the Ranks / Immortal Servitude , Oblivion Ring / Journey to Nowhere , Oppressive Rays , Honor of the Pure , Thraben Inspector , Knight of the White Orchid .
I'm not seeing any reason to run Snow-Covered Plains. On Thin Ice would take advantage of them.