Please login to comment

Said on I'm the reason …...


Tazzadar I absolutely love Underworld Breach, but I am not really sure just how good it is in this deck? it's value is in that it's usually the engine for storming off after you've blown through all your gas. I think to make this as an inclusion I would have to rework the gameplan, because currently I'm still ripping Maze's End and swinging for commander damage.

But if you are in a graveyard focused deck that slings a lot of spells, I think Underworld Breach is an incredible card even if you don't use it to immediately win the game. It's great for maybe recovering after a board wipe, or as a late game "I'm still in this" card when it really comes down to it. It presents an incredible advantage, but only for 1 turn so you have to make it count!

Gond Gate I have thought about this card a lot, it still doesn't hit Maze's End but for all of our gates it's actually incredible. It's in my pile of maybe, and I've been looking at adjusting some slots maybe soon.

August 5, 2022 9:35 a.m.

Said on I'm the reason …...


DawnsRayofLight thank you so much the kind words and recommendations!

I actually used to run an Amulet of Vigor! However, I took it out because i found that without the other "combo pieces" in hand, there's almost zero pay off to playing this card in this list as it currently exists. I would 9/10 times just prefer another piece of interaction.

Callous Bloodmage is an excellent card, but you were able to deduce exactly why I play the Agent in its stead :)

I have been doing a lot of thinking about changing up some of the card choices in the deck since I have not done so in quite some time. Things like Despark, and Vindicate need to come back into consideration. Despark may not specifically make the cut because this deck goes off at 3 mana, and I play twice as many ramp spells as any other kind of spell since it's part of the core strategy, so I'm not afraid to sacrifice efficiency if it means more versatility. I mean, most counter battles I get into are when I try to win which means I generally will have 9-11 lands in play.

August 4, 2022 6:01 p.m.

how about a nice Kessig Wolf Run? It might be worth taking out Transguild Promenade because I absolutely hate that card lol. But seriously Kessig is inexpensive and fits the theme. I love this deck! This is very similar to a Lord Windgrace deck I play online. that deck utilizes cards like Dakmor Salvage and Kozilek, Butcher of Truth to loop the graveyard over and over again, so I can storm off with Underworld Breach. I love lands, ever since I first played against it at a legacy tournament.

August 4, 2022 8:23 a.m.






Commander / EDH - Lands


I'm the reason people hate Child of Alara

Commander / EDH Cowmmunist


Finished Decks 5
Prototype Decks 3
Drafts 0
Playing since Fifth Edition
Points 330
Avg. deck rating 86.00
T/O Rank 92
Helper Rank 94
Favorite formats Standard, Legacy, Unformat, Commander / EDH, Archenemy, Planechase, Vanguard, Modern, Pauper
Cards suggested / good suggestions 5 / 3
Last activity 1 week
Joined 7 years