|Commander / EDH||Legal|
Printings View all
|Commander 2015 (C15)||Rare|
|Journey into Nyx (JOU)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Enchantment Creature — Giant
Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.
Doomwake Giant Discussion
3 weeks ago
You might like these: Lunar Force , Seal of Cleansing , Seal of Doom , Seal of Removal , Sun Titan , Diplomatic Immunity , Shielded by Faith , Ethereal Armor , Doomwake Giant , Hall of Heliod's Generosity , Sigil of the Empty Throne , Mark of Eviction , Mesa Enchantress , Grim Guardian , Thoughtrender Lamia
3 weeks ago
You might like these cards: Cloud Cover , Flickering Ward , Mark of Eviction , Conviction , Lunar Force , Seal of Cleansing , Zur the Enchanter , Spark Double , Animate Dead , Doomwake Giant , Thoughtrender Lamia , Coastal Piracy , Distant Melody , Cultural Exchange
1 month ago
I have a five-colour Witchcraft deck, so I know the temptation of making a five-colour Curse deck. I love this deck to pieces, so perhaps I may offer some advice. Why don't you play more Enchantment Creatures? Aegis of the Gods gives one hexproof, which can be irritating for Burn decks and targeted removal. Agent of Erebos has to go into this deck, no question. Withe every single Enchantment you play, you may exile someone's graveyard. If your opponent has a pesky graveyard deck ... you ruin his or her entire game plan. Archetype of Finality is immensely useful. Doomwake Giant slows aggro decks down a little. Dreadbringer Lampads and Grim Guardian would also be useful in this deck.
I hope this essay helps!
9 months ago
NoOneOfConsequence I actually did playtest your deck once (I know, it isn't a great sample size by any means), yet many cards are an issue. I apologize, I really want to like a deck you post, just to not make this a dramafest, but I can't say a bad deck is good. Damnation and Wrath don't need to be put into the deck at all.
Here is a full list of cards that are particularly overpriced, and where each card I think is bad or could be better fits, if you truely believe that I can't evaluate it fairly:
Doomwake Giant - Interesting repeatable board wipe, a meta-dependent inclusion though, not good for the average cEDH meta, but does have a place in some lists. I'd drop, but could imagine many arguments for it's inclusion.
Ghostly Prison - anti-attacks, which just rarely comes into play outside of kiki-lines and the sort, a strange meta-dependent inclusion, but I coudl much less justify this one.
Karmic Justice - Cool card, but often enchantment removal comes in the form of bounce or exile, and so this effect feels very off.
Vindicate - 3 mana remove 1 thing is a lot of wasted mana, easy drop.
No Mercy - Really a lot of attack-hate, strange for a stax list with a commander that generates blockers. Easy drop at a 4 mana do nothing enchantment.
Knowledge Pool - I get the Eidolon of Rhetoric / Rule of Law combo with it, but many decks have better value engines than Daxos, or can respond by killing one of the pieces, or can kill Daxos. These make this combo rarely an easy way to finish the game, requiring a ton of setup/backup that survives the lock. I think better options exist.
Sigil of the Empty Throne - A slow, 5 mana do nothing enchantment, it takes forever to get this going, easy drop.
Sphere of Safety - This much creature-attack hate? How much do you need? 1 card is often too much with Daxos in the CZ, but you run... including sweepers... like 11? Wow. Your meta must be all Edric and Blood Pod, maybe 1 Kess Twin, nah, just all Edric decks.
Black Market - maybe in a meta with 50 Edric decks. Outside of that, easy drop.
Land Tax - should run the Geddon/Ravages package or leave this out.
Mesa Enchantress - Slow card draw on a weak creature is just removal bait, this deck has better cards for the slot. Harder drop.
Phyrexian Arena - A lot of math goes into why this card is generally pretty bad. Inefficient and weak in most circumstances, and needs almost 5 unimpeded turns to get enough value to be okay. Better cards for the slot.
Cabal Coffers - big mana, not worth it outside of ANS.
Vesuva - copying a land to enter tapped leaves you in a lack of mana. Weak card.
Command Beacon - easy drop, weak card.
Deserted Temple - Easy drop, weak card.
Strip Mine - Good card, not here.
Temple of Silence - scry is weak when you lose due to not having mana, easy drop
Kor Haven - Easy Drop, never gonna use that ability
Plains x4 - Not great at Fixing
New inclusions (Total drops are at 42)
Base inclusions: Fellwar Stone , Prismatic Lens , Thought Vessel , Everflowing Chalice , Caves of Koilos , Command Tower , City of Brass , Mana Confluence , Exotic Orchard , Cavern of Souls , Gemstone Caverns , Gemstone Mine , and Tarnished Citadel
Total real cards left to put in: 29
Thorn of Amethyst , Thalia, Guardian of Thraben , Trinisphere , Tangle Wire , Sphere of Safety , Damping Sphere , Fragmentize , Aura of Silence , Dismember , Lotus Petal , Dark Ritual , Kataki, War's Wage , Crucible of Worlds , Bottomless Pit , Oppression , Liliana of the Veil , Static Orb , Linvala, Keeper of Silence , Ethersworn Canonist , Aven Mindcensor , Torpor Orb , Planar Void , Grafdigger's Cage , Ensnaring Bridge (just for your meta), Dark Confidant , Containment Priest , Chalice of the Void , Sanctum Prelate , Alms Collector
That would be the deck.
9 months ago
9 months ago
DangoDaikazoku that's a fair assessment and i can absolutely forgive you, haha.
I see Doomwake Giant being cut. I haven't had a chance to play him yet so i really have no idea whether or not he will be good enough. I think he'd be great if i took a more enchantment heavy route with Skybind and other enchantments, but right now that is not what this deck does. Arena Rector is a card I have definitely considered, and the effect is too powerful to ignore. my original thought for not including it was because I didn't have a reliable way to kill it myself, and having it exiled would feel bad overall, but it makes a good blocker to dissuade people from attacking me.
Night Incarnate is another card I have considered, which may make the cut if I go the enchantment heavy route.
But hey I appreciate the little bit of feedback. I'll definitely consider it the next time I'm able to be in front of my cards.
9 months ago
Hey sorry! I meant to get back to you and give you some feedback last night, but I got a little tipsy so I hope you will please forgive me haha.
For starters, I'm afraid Doomwake Giant might not really do much in here. I think I would like it better with an enchantress type deck, and sure it may be good against tokens and you can get into some cool combos with flickering it, but with as few enchantments as you run I can't help but feel as if you aren't really capitalizing on what it can do. I'm just thinking that for five mana, the most you can really do on the turn it enters is blink it with Aminatou and maybe Brago, Kaya, or Venser if any of them are out to give your opponents' creatures -3/-3 and that can be great sometimes, but it may not quite be a one-sided boardwipe like you would want it to be. I think Lavinia's detain ability is more effective at keeping board states at bay to be honest.
If you were to replace that, I would like to suggest Arena Rector as an effective tutor for a planeswalker to the battlefield. It's just some good value all around.
10 months ago
Doomwake Giant might be good, because of all the enchantments
Doomwake Giant occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%