Underworld Breach

Underworld Breach


Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)

At the beginning of the end step, sacrifice Underworld Breach.

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Printings View all

Set Rarity
Theros Beyond Death (THB) Rare

Combos Browse all


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Historic Legal
Leviathan Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Underworld Breach Discussion

dingusdingo on Consultation Kess: a Primer

5 hours ago

Hi Redshift_cEDH, I've been really investigating and testing Underworld Breach and the card is very good.

First, it has supplanted Yawgmoth's Will in every single top 8 vintage deck. Yawgwill was considered one of the cornerstones of Vintage, and I consider this replacement to be a big deal.

Its 1 mana cheaper to cast than yawgwill. It allows you to cast the same spell multiple times if you wish. It can serve as a cheaper and faster way of using the GY to use a single forbidden tutor twice instead of relying on Kess to complete that line. It digs as deep as you have mana when paired with Wheel of Fortune or Windfall (if someone has 7). I've even seen people exploring Wheel + LED + Underworld as a secondary winning line ending with Oracle (especially in Breya decks where Smothering Tithe is an option). I think this card is extremely good, and could potentially spawn another offshoot Kess build focused on exploiting these high independent value cards that can oopsie into a combo together. This deck could definitely run both Breach and Yawgwill, but don't sleep on the card. It turns mana into winning.

xtechnetia on What Was the Point of ...

10 hours ago

No nonrotating format can remain "the place to play your Standard cards after rotation" forever. Even ignoring the absurd design mistakes of 2019 onwards, nonrotating formats invariably accumulate honest design mistakes and open room for broken interactions with cards from long ago. Underworld Breach may be a fine card in Standard right now, but is completely broken in tandem with Lion's Eye Diamond - a card from roughly 20 years prior.

You are correct in your assessment of the older formats. Vintage and Legacy have an eternal place in Magic formats, as they are the formats where you can play with anything in Magic's history, with a select few cards banned (Legacy) or restricted to a 1-of (Vintage). Modern, prior to the introduction of Pioneer, was supposed to be the nonrotating format free of RL shackles, and in theory thus remaining accessible to the majority of players.

We all know this isn't true, of course. (Insert tired rant about fetch prices.) But even if fetches were all $1 cards, we'd still be looking at the harsh reality that Modern is a fast, brutally efficient format full of accumulated design cruft since 8th. Even if competitive decks were $50 instead of $500, would that really make you feel better about playing your rotated Standard deck against Modern dredge, burn, Tron, whatever it is?

The reality is that for Modern to remain widely accessible (both in the financial sense and the gameplay sense), it needs to slowly rotate. But we actually had that slower-rotating format. It was called Extended. And it disappeared as Modern emerged, because rightly or wrongly, players seem to hate rotation and love new formats.

So here we are with Pioneer today, and here we undoubtedly will be again with post-Pioneer years down the road.

hkhssweiss on I must confess, I do love Kess

5 days ago

Yo drcatherwood, I play Kess quite a lot and I like the super combo feel ya did to your version! Have ever considered running the Underworld Breach combo with Lion's Eye Diamond? It goes in conjunction with Thassa's Oracle/Laboratory Maniac/Jace, Wielder of Mysteries line. Another cool line that you can run that goes hand in hand with a lot of your cards is adding in Copy Artifact to go Twin Scepter combo, add in Reality Shift or Lightning Bolt than you can either bolt people to death or Reality Shift their whole deck provided they have a creature on the field. Another thing since ya added Swan Song, you can go make infinite birdies as well.

Ya get a +1 from me!

kayakanine on [[Primer]] - Daretti - Degenerate Artifacts

1 week ago

Hey, with the release of Theros Beyond Death, what are your thoughts on Underworld Breach and Purphoros, Bronze-Blooded

psionictemplar on Kaboom

1 week ago
  1. I think a couple of board wipe spells would be beneficial. Something like Storm's Wrath or Hour of Devastation would help you stay alive vs aggro and give you a good shot a killing some plainswalkers as well. Another card that burn decks have run in the past for this reason is Ensnaring Bridge. You would probably need to keep your hand emptied which leads into my next thought.

  2. If you do want to try the Ensnaring Bridge plan, then you will probably need to empty your hand a little bit faster. Your creatures will help you with this, but don't really work well with the board wipes. Trading the creatures for cards like Talisman of Indulgence or Chromatic Lantern gives you mana that can be used instantly. They also have the side benefit of being able to give you red mana on the chance you only have tron lands in play.

  3. Another consideration I had for this deck would be getting hosed by things like Leyline of Sanctity. I know you have All Is Dust for things like this, but you could also try something like Ugin, the Ineffable to not only remove troublesome cards like leyline, but also give you another creature option to work with. It also has the potential benefit of card draw. The static ability could help you play some of your hand out.

  4. General food for thought.
    4.1 Changing the mountains to snow mountains to add Arcum's Astrolabe. Reasoning is card draw and mana filtering for possible color splashes.

4.2 Chalice of the Void Why? Well given that your playing a large number of spells that can be whatever cost you want, you can place this at almost any value you want for some potential spell control. It would probably be better as a sideboard card, but it couldn't hurt to have for the combo matchups. Imagine landing this on 2 to combat the Grinding Station/Underworld Breach decks.

4.3 Shrapnel Blast This just seems like solid damage for the cost. Sacrifice fodder for this could be astrolabe's, talismans, chalice, you name it. (example) destroying your own Ensnaring Bridge to allow you to attack.

dingusdingo on Help finding interesting cards to ...

1 week ago

I enjoy brewing weird decks in Modern, so I'll share some of the things that have caught my attention

Ghirapur AEther Grid I think has loads of potential. I tried brewing it RG with Brass's Bounty and also in RW with Smothering Tithe.

Also a big fan of Unbound Flourishing for brews. I've been experimenting with Magus of the Candelabra and Hydroid Krasis in a UG shell, as well as Magus + Banefire + Underworld Breach + all the red loot effects like Thrill of Possibility in a RG variant.

I've also been exploring Puresight Merrow + Paradise Mantle in a Thassa's Oracle deck, which has been tons of fun.

Redshift_cEDH on Consultation Kess: a Primer

1 week ago

Underworld Breach is hot. I'm pretty sure Wedge has it in his current Mind's Desire take on Kess. I intend to try it.

Flooremoji on Help finding interesting cards to ...

1 week ago

There was an Underworld Breach deck in legacy, then it got the ban :)

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