Thorn of Amethyst
Noncreature spells cost (1) more to play.
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|Commander / EDH||Legal|
Latest Decks as Commander
Thorn of Amethyst Discussion
2 months ago
sergiodelrio: This is giving me a headache for figuring out ways to make this cost more. Damping Sphere , Geist-Fueled Scarecrow , Glowrider , Lodestone Golem , Sphere of Resistance , Thalia, Guardian of Thraben , Thorn of Amethyst , Vryn Wingmare are what I found. Seems interesting.
3 months ago
I actually really like Osgir, but he's in a weird spot. See, you need really good artifacts to make him powerful -- and I mean, cEDH rocks, LED, Moxen, etc. -- but he costs 4, which is slow, and he doesn't do anything until your next turn . . . which is a straight deal breaker in cEDH.
Where with artifacts you tend to want to go fast, Osgir comes along and says "yo, now you have two Thorn of Amethyst ", and he lets you draw so many cards and ramp so much. He's staxxy and rampy and grindy all at once, and only the Stax part was available in RW previously.
5 months ago
I guess my question is why? Like I said, slice it how you want. I just wanted to be comprehensive. What’s the strongest deck in Vintage? What’s the strongest deck with a completely unrestricted card pool? What’s the strongest deck with these nine colloquially known cards restricted? I guess I hadn’t considered that as I hadn’t been asked that. I think the answer is Stax easily takes the format as most of the combo decks lose a lot of consistency of mana, Ancestral Recall and Timetwister . People get wrapped up in P9 and forget Stax has added a fair few member to the Restricted List. Chalice of the Void , Thorn of Amethyst , Lodestone Golem , Trinisphere , and less connected Mystic Forge . Maybe some Oko Midrange build can still be a solid contender against that but I don’t know.
7 months ago
Heya - obviously you are still keeping this up, very cool. I like the direction you are going and my experience with the deck is that you were right all along to be evolving toward more stax elements.
Also Static Orb, Sphere of Resistance, Winter Orb maybe even Thorn of Amethyst would help. Yes, they cause you some issues, but your deck is mana on top of mana on top of mana - you can deal with it. Other decks not so much. Add in Unwinding Clock, Clock of Omens, Blinkmoth Urn, Metalworker and it all becomes very one-sided.
My version - (check here on Tapped out: The OG Kozilek says No) has been a beast, and I’ve turned the page into a Primer. Would love to hear your experiences and trade notes.
8 months ago
I love creative builds like this one. It looks annoying as shyt to deal with, haha...
If I were to make a suggestion, it would be to add in things that make it more difficult for your opponent(s) to do anything with the time they're allotted before this deck begins to smash face. I wouldn't expect that you could fit all of the following in there, but here's some examples of what I'm talking about:
And then, also, Braid of Fire, since Jhoira can be activated during your upkeep.
I furthermore think that you would benefit from wheel effects, because I envision that you run out of cards in hand pretty quickly. I won't list them all, because I assume you're familiar with the best of them.
11 months ago
Wow what a cool looking Primer. Solid deck, you did an absolutely great job! I'm a big Elf tribal fan, because Elves where my first deck ever.
Cool cards that I personally enjoyed playing:
- Vivien, Monsters' Advocate = best green planeswalker atm! Cut Yeva and a Forest for Vivien and one/two of the following lands:
- Emergence Zone / Winding Canyons = instead of some Forests
- Sylvan Messenger / Collected Company / Lead the Stampede = much needed carddraw
- Survival of the Fittest / Birthing Pod / Yisan, the Wanderer Bard = best green Tutor-engines
- Ohran Frostfang / Runic Armasaur = really solid carddraw (/Rishkar's Expertise / Return of the Wildspeaker)
- Bane of Progress / Lignify / Song of the Dryads = very good green removal
- Isolated Watchtower / Terrain Generator / Path of Ancestry = cool lands you should consider instead of forests
- Aether Vial + enough draw can snowball really fast
- Cloudstone Curio = an insane combo piece/enabler, especially with: Aluren or Concordant Crossroads
This deck looks already pretty strong, if you want to play on a cEDH table, you just should do some small adjustments:
- Allosaurus Shepherd / Destiny Spinner = instead of the Herald
- Null Rod + Collector Ouphe!!
- Mana Crypt!!
- Chrome Mox / Mox Diamond
- Gemstone Caverns / Ancient Tomb
- Damping Sphere / Thorn of Amethyst = to stop storm decks and slow down other decks
- Sylvan Scrying = to tutor for Cradle or Cavern
- Carpet of Flowers/Wild Growth/Utopia Sprawl
I played elves in almost every format and cool combo from modern was: Cloudstone Curio + Heritage Druid + Nettle Sentinel = infinite mana or with something like Elvish Visionary or Beast Whisperer you can also draw your entire deck if you want
11 months ago
I love Yisan, absolutely my favorite commander. Just a few suggestions. Yisan is usually fast enough that something like Sword of the Paruns wouldn't really be necessary, you should be versing enough to have blockers or just flat out take damage until your board state is ready to decimate with that big ol' Craterhoof. Skyshroud Poacher has too high cmc for my taste personally to eventually tutor for an elf. Also have you had good success with Magus of Candelabra?
Removal like Lignify, Natural State, or Return to Nature are cheap and fantastic to use. If you're ok putting a bit more money into the deck, some stax pieces like Trinisphere, Thorn of Amethyst, or Sphere of Resistance are really good at slowing your opponents down without really slowing you down since you're usually generating tons of mana anyways.
11 months ago
I like the group slug in combination with a pillowfort idea. Gisela's wording offers a pretty unique opportunity. Triggered effects that would deal 1 damage to you while she is on the board deal no damage to you instead, but double damage to opponents. Manabarbs, AEther Sting, Battle Strain, Burning Earth, Heat of Battle, Rampaging Ferocidon, City of Brass, Talisman of Conviction, Battlefield Forge are all cards that would have their negative effect negated if Gisela is on the field, while opponents would suffer more.
Ankh of Mishra, Psychogenic Probe, Eidolon of the Great Revel, Pyrostatic Pillar, Repercussion, Spellshock, Zo-Zu the Punisher would all be cards that have their negative effects mitigated with Gisela out and opponents would suffer a lot more.
You could complement this game plan with pieces like War's Toll, Caltrops, Thalia, Guardian of Thraben, Aura of Silence, Glowrider, Sphere of Resistance, Thorn of Amethyst, Vryn Wingmare, Ghostly Prison, Windborn Muse to tax and slow them down while all the slug effects eat away at life totals.
I feel like there's quite a bit of space to be explored in this niche for Gisela.