Rule of Law
Each player can't cast more than one spell each turn.
Printings View all
|Core Set 2020 (M20)||Uncommon|
|Tenth Edition (10E)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Rule of Law Discussion
2 weeks ago
3 weeks ago
Hey everyone, I’ll chime in as well. I first became interested in commander when I picked up the Kaalia of the Vast precon a few years ago. Ever since then I’ve been working on making my Kaalia deck as effective as possible. Recently I dove into cEDH and I changed my deck from a traditional aggro build to a hybrid aggro-stax build and I’m very happy with it. Kaalia can be slower than other super fast competitive decks, but with the stax elements I can slow down other players enough to beat them down. An interesting combo is Rule of Law or Eidolon of Rhetoric with Possibility Storm. If your opponents don’t stop you from pulling off the combo, they can no longer play any spells, and you can proceed to beat their faces in.
Here’s the deck if anyone is interested: KAALIA'S CATACLYSM (Mardu Aggro Stax)
Besides Kaalia, recently I discovered Tinybones, Trinket Thief (who I call the Tiny Punisher because he can kill every other player single-handedly and reminds me of a tiny Frank Castle lol) and I had to design a deck around it. I focus on discard and stax effects with the goal of dealing damage with Tinybones or assembling a lethal combo. If Leyline of the Void is in play, and you spend at least 1 on Helm of Obedience’s triggered ability, you exile a player’s entire library instantly! My playgroup has seen me pull this off and it strikes fear into their hearts lol. Another insta-kill combo is Bolas's Citadel plus Aetherflux Reservoir and Sensei's Divining Top. You use the Top to draw a card and place it on the top of your deck, then cast the Top from the top of your deck with the Citadel for 1 life, then use the Top again to draw a card and place it on the top of your deck, etc. Eventually you draw your entire deck and the Resevoir will allow you to gain more life than you lose with the Citadel. Then you can easily kill each opponent with the Resevoir.
Feel free to check out the deck: TINYBONES: TINY PUNISHER (Mono-Black Stax)
1 month ago
Maybe. You could also consider a one-sided Rule of Law effect. So they get the bonus of card draw but are limited on how it actually benefits them.
1 month ago
PotatoJed: Spellseeker is a card I really like but I think it's best in decks that are running blink effects to trigger it multiple times or Demonic Consultation combo lines. If I was still running Dramatic Scepter lines I'd probably playtest it but as things are I don't think its a good fit.
1 month ago
Have you considered Spellseeker? Also I think Rule of Law works better than Deafening Silence as it stops Food Chain combos and Thassa's Oracle combos, especially when we don't benefit that much from casting a creature and a non creature spell in the same turn.
2 months ago
I know you're leaning towards GU/RG but maybe consider a commander who also includes white. Along with hatepieces already listed, things like Spirit of the Labyrinth Rule of Law, Deafening Silence and Eidolon of Rhetoric will prevent players from comboing off if they need to cast an additional spell per turn. Maybe think about Grand Arbiter Augustin IV or Derevi, Empyrial Tactician
2 months ago
In order of importance: Sphere of Resistance Drannith Magistrate\Lavinia, Azorius Renegade, Frozen Aether, Arcane Laboratory, Rule of Law, Hannah, Ship's Navigator. Dream Trawler would be a fun addition as he serves triple duty as an evasive beatstick blocker that produces great card draw. I’m concerned that consecrated Sphinx will fill our hand too quickly given the grinding-halt board state we intend to produce. We need to dramatically reduce the number of creatures. We should take out Thalia as she’s better for creature-based strategies (such as Derevi) and is counterproductive to enchantment and artifact based strategies. We could remove world queller, Teferi (I know, it hurts!), Vedalken mastermind, and Elesh Norn (yes, that’s rough). We need far more countermagic to protect our oppressive board state. I recommend Dovin's Veto, Miscast, Force Spike, Spell Pierce, Mana Tithe (is amazing because it’s off color) and last but not least Disrupt. You could replace some of your counters with these and you will be satisfied because of their synergy with a stax build. Just be sure to know exactly how much open mana your opponent have at all times. We need to devise a secondary win con (stax struggles with this so be creative). Good luck.
2 months ago
Hey, nice to see someone else is trying to make Avacyn competitive! Here are some thoughts from my own Avacyn deck, I’m still in the process of building it as well. :)
Personally I like Helm of Awakening, Thought Vessel and Arcane Signet. These are cheap rocks that don’t come in tapped allowing you to ramp a little more efficiently (especially since white needs all the help it can get with ramp)
Sensei's Divining Top (Card quality)
Avacyn is a huge threat and most people will definitely try to stop you from using her by: countering her summoning, exiling her, -x/-x, sacrifice, copying or stealing her.
Teferi's Protection is complete board protection. Probably the best defense white has.
Arcane Lighthouse is useful in circumstances that someone copies or steals your Avacyn.
Oblation (shuffles back into deck)
Condemn (puts attacking creature at the bottom of its owner’s library)
Counter Spells: (Not that there are many in white).
Ghostly Prison (useful with low monster count decks)
Void Winnower (works well with Avacyn)
Elspeth Tirel (Token blockers, board wipes)
Elspeth, Sun's Champion (token blockers, board wipes)
Elspeth, Knight-Errant (“Avacyn” emblem, which could help take some focus off her)
Good Luck! I hope the deck building goes well! :)