Containment Priest

Containment Priest

Creature — Human Cleric

Flash

If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

Latest Decks as Commander

Containment Priest Discussion

Omniscience_is_life on Historic D&T

1 week ago

Hey there, nice to see another Historic D&Ter around the block!

A few suggestions:

Strict Proctor seems like a distinct non-bo with many of your main value pieces, I would strongly recommend SBing it for matchups when you really need it.

On the topic of Side Boards--you should consider one! Rest in Peace, a couple more Containment Priest for the CoCo matches you talked about, and the Proctors that really don't feel like they should be Main Board could be a very solid SB.

I see the combo between Crucible and the pseudo-Wastelands you have, but that's a pretty divergent strategy, something only a more established format like Vintage and Legacy could pull off. As it stands, Historic isn't a strong enough format to support an separate package like this LD one.

I can't imagine that Emeria's Call  Flip gets played that often as a spell, so putting it on the list of finishers appears disingenuous. I would recommend a Maul of the Skyclaves as a much faster clock (starting T3 instead of T7), although you may need to cut a Reidane or something since Emeria is still a land.

Love what you're doing here overall, though! Keep it up :3

lagotripha on Counter/Flash Pezzent! (10/12 euro/$)

1 month ago

Solid list. There are some great cards worth looking at which give this kind of list a lot of versatility- and a lot of the rares from Nightpack Ambusher era are cheap. Spectral Sailor, Mizzium Meddler, Lutri, the Spellchaser, Nimble Obstructionist, Faerie Vandal, Quickling, Wildborn Preserver, Vile Redeemer.

With Cathar Commando/Hushwing Gryff/Containment Priest, you could probably string together a strong w/u or w/g list. I remember messing around with Mantle of Leadership for this in the past. Sigrid, God-Favored+Niambi, Esteemed Speaker point to a legendary tribal option if budget legendaries show up for the archetype.

CaptainToll on Personal Play moments you are …

2 months ago

Blinking my board with Brago, King Eternal while an already active Containment Priest lay on the board :)

NormalPlane on Venture Forth

3 months ago

multimedia I had Containment Priest in for the rare occasions where i cant freely use Serfis ability and my opponent is trying to swarm the field. I do understand where you are coming from though. I side Priest just in case.

multimedia on Venture Forth

3 months ago

Hey, you're welcome.

Containment Priest seems out of place since it's actually a card you don't an opponent to play because it's excellent hate against you. Priest shuts down Serfis Create Undead ability of reanimation which you can trigger even on an opponents turn if you complete a dungeon from venturing that turn. If you control Priest when you trigger Create Undead it will exile the creature you reanimated which you don't want. You also don't cast Reassembling Skeleton when it's in your graveyard. You're paying a cost to return Skeleton to the battlefield, but this cost isn't casting Skeleton. In this case Priest will exile Skeleton.

Undead Gladiator is another budget creature who can trigger Serfis to venture different ways on your turn or opponents if you cycle. When it's in you hand you can cycle it to discard it and draw a card. When it's in your graveyard at your upkeep you can discard a card to return to your hand and repeat.

lagotripha on Callous Clerics (Budget)

4 months ago

I like the list. It has real potential.

I'm not a fan of doomed and null priest unless they are cheating out big creatures - the only big cleric I can think of is Mikaeus, the Unhallowed. Resurrecting multiple other clerics can be done in easier, less disruptable ways.

Many of the most powerful sideboard cards (mainboardable in many metas) are clerics, and that means that with 75 cards including sideboard, something that can really kick butt in a metagame is out there.

The option to ressurect Children of Korlis, Containment Priest, Ethersworn Canonist, Fiend Hunter, Grand Abolisher, Leonin Arbiter, Auriok Champion, Leonin Relic-Warder, Remorseful Cleric, Sanctifier en-Vec, Sin Collector - there are too many great clerics for this not to become something. Even stuff like Orzhov Pontiff and True Believer has seen sideboard play in the kind of creature-led deck it would be.

You have access to all the tools from soul sisters, with Soul Warden also getting Marauding Blight-Priest as another piece. Vizier of Remedies threatens a combo line. Efficient 1 drops means that tools like Orzhov Charm, Ranger-Captain of Eos and Proclamation of Rebirth look a lot better. Order of Whiteclay and oddities like Hanweir Militia Captain  Flip it offer more options than you'd expect, and it only takes one good interaction with them to turn them into powerhouse engines.

All of that before looking at w/b getting the best removal in the game means that some variant of this list will make a dent in a major tournament, once someone figures it out.

zapyourtumor on

5 months ago

I think you should consider changing up the deck a bit and building around Astral Drift , just because Astral Slide is such a classic cycling deck. With Solitary Confinement being printed in MH2, you can do the cancerous Eternal Witness + Astral Drift + Solitary Confinement lock, plus Containment Priest was also reprinted which means you can exile your opponents creatures permanently with Containment Priest + Astral Drift .

Also, Sheltered Thicket and Scattered Groves would be great lands for this deck.

Guerric on Hatebears and the social contract

6 months ago

Generally the only things that universally violate the social contract are large quantities of mass land destruction and playing a cEDH deck in a non-cEDH pod. People will hate you for that. Most people aren't fan of "stax" effects either, such as Stasis and Winter Orb , since locking your lands down has a similar affect to MLD, albeit in the short term. People also generally hate mass discard strategies like Tinybones, Trinket Thief decks, because they want to at least have cards in their hands to play. People generally don't mind if you wipe their board, destroy their stuff, or play a strategic card that interferes with their gameplan (ex. playing Solemnity against a counters deck or Containment Priest against a Meren deck. That's just good play. People aren't also generally opposed to taxes or pillowfort strategies either- that's just a playstyle. Basically, if you reset an already long game by blowing up lands or keep people from doing anything at all on their turns as the main strategy of your deck, many players won't like it and will kill you early. People want to be able to play the game on their turns, and if they can't do much at all they'll be upset. If you just slow them down a little bit by taxing their attacks or shutting down particularly degenerate strategies, that's just fair play. As for things that depend on your table, that would be the gray category where infinite combos and Cyclonic Rift go.

In general, I think hatebears is fine in general if it doesn't devolve into stax, and the main things to avoid are mass land destruction and mass discard as major strategies for your deck.

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