Seize the Day
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
Flashback (You may cast this card from your graveyard for its flashback cost, then exile it.)
|Have (3)||gpuddleduck , , CompleteWaste|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Seize the Day Discussion
10 hours ago
13 hours ago
I'm sure you probably looked up every coin flip card already but here are a few I don't see in your list in case you missed them:
Karplusan Minotaur - Cumulative upkeep means on each of your upkeeps its one extra flip (so 1 flip on the 1st upkeep, 2 flips on the 2nd, etc) so this can get you a ton of coin flips pretty easily.
Mirror March - This can get out of hand really quickly, and there's basically no downside to losing flips
Yusri, Fortune's Flame - Designed to be a commander, but it's a solid card to include in the 99 as well
Goblin Traprunner - Tons of easy flips with no downsides
Squee's Revenge - Can be a huge card draw
Frenetic Efreet and Frenetic Sliver - A single card that lets you flip as many coins as you want (you can activate the ability as many times as you want before you let any of the activations resolve, and then even if he dies you still flip all the coins)
Puppet's Verdict - A sweeper that let's you control what to kill if you can manipulate the flip
As for other cards that I think could fit the strategy of the deck, I would focus on ways to multiply your other effects (extra upkeep steps, copying your permanents, doubling your abilities, etc). Here's some ideas:
Seize the Day Extra combat means you can attack twice, but more importantly the combat trigger abilities on your commanders trigger twice
Other random things:
1 week ago
I was having a discussion earlier about Florian, and possibly using him as a Dragon's Approach commander. The idea is the same thing you have here, but with less emphasis on permanents to deal the damage.
It's a weird idea I felt like sharing, and quite possibly janky badness. Anyways, good luck with the deck. Florian looks like fun.
1 month ago
Got a big list of possible inclusions and cards to cut for ya. I'll try to keep things budget(ish) friendly, but there's a few I'm not suggesting that're worth trading up for.
Cuts: Approach of the Second Sun, Reconstruct History, Solve the Equation, Conjurer's Closet, and a few counterspells.
2 months ago
You might like these: Grasping Dunes , Tahngarth's Rage , Shuko , Skullclamp , Gratuitous Violence , Seize the Day , Worn Powerstone , Alena, Kessig Trapper , Not of This World , Mudslide , Smoke , Knollspine Dragon , Serrated Biskelion , Contagion Clasp , Rush of Blood , Belbe's Armor
2 months ago
2 months ago
Hey there! Finally getting around to this. Sorry it took me an extra day.
So I’m mostly a red player at heart but I should have some ideas for you and it’s entirely possible you’ve thought of them before.
I always like to suggest Settle the Wreckage in creature-focused white decks for two reasons: 1) at a minimum it’s a board wipe that exiles opponent’s attackers and 2) at its max it can be a gnarly tool for ramp on yourself (not as ideal on non-token creatures but it’s still a novel idea). The other recent white wipe I rather like is Winds of Abandon . Yes, it ramps you opponents up but more than likely would be used late game. Also, if used you can think about adding in white ramp spells like Kor Cartographer and Cartographer's Hawk that need opponents to have more lands than you to hit those ramps. Seems conditional but that’s how ramp works in white. Again, even excluding those latter cards both wipes are very good to include IMO.
Another creature-focused card that could work here is Sneak Attack . Cost effective and still triggers Bruce’s ETB. Reconnaissance provides your creatures protection and untaps them if you’re in a tight spot.
Cards like Chance for Glory and Final Fortune are personal favorites of mine (because I’m a reckless RED player, haha) that give you a quick second upkeep for Ravos, Soultender to trigger again (also one last chance to attack with Bruce).
I think Berserkers' Onslaught could come out for Avatar of Slaughter only because it gives you another creature. Bedlam or Goblin War Drums seem like great adds to a high-octane offensive deck like this too!
I hope these suggestions don’t discourage you. This deck looks awesome, and I’m not saying it would play better with these cards but that it would be the direction I’d personally take it. Overall, the deck looks incredibly balanced with your quantities of sorceries/instants/artifacts/planeswalkers/etc. My only other suggestion at the moment would be to maybe go down 1-2 lands, as it opens another two slots for you. I typically run 34 in most of my decks and everything runs great.
2 months ago
why do you need Relentless Assault , Seize the Day , and Twinflame ? They don't seem to do much for the deck, and they're kinda expensive. If you cut them, you could add gamble, which is basically 5 mana ogre