Cursed Totem

Cursed Totem

Artifact

Activated abilities of creatures can't be played.

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Legality

Format Legality
Casual Legal
Commander / EDH Legal
Duel Commander Legal
Leviathan Legal
Limited Legal
Highlander Legal
Tiny Leaders Legal
Canadian Highlander Legal
Oathbreaker Legal
Unformat Legal
1v1 Commander Legal
2019-10-04 Legal
Legacy Legal
Vintage Legal
Custom Legal

Cursed Totem occurrence in decks from the last year

Latest Decks as Commander

Cursed Totem Discussion

smilodex on Best Commanders in EDH [Tier List]

4 hours ago

This list is compiled from a competitive point of view and in the upper tiers we compare the cEDH variants of the respective decks and here Yuriko often serves as a strong value engine (like Edric or Tymna for example). In contrast to Thrasios, Kenrith or Najeela, Yuriko isn't a direct wincon with which you can win in the first two rounds. Yuriko is simply very strong by nature, because you don't really have to pay command tax at all, which makes it difficult to interact with her. She also deals damage to every opponent AND you still draw many cards. BUT on the other side you can shut Yuriko out of the game if somebody get a Cursed Totem , Linvala, Keeper of Silence , Pithing Needle / Phyrexian Revoker or a Containment Priest on the board. If that happens, all of a sudden the deck is stuck with a lot of expensive spells and pretty useless ninjas.

Skillville on QQ

2 weeks ago

king-saproling whoa, love the response. ok, where to start...

I'll wrap up any creatures with activiated abilities by saying my previous versions of QQ included the tap, put land into play creatures but took them out to avoid worrying about Cursed Totem . Decided to go a different route because of that.

Most of the other cards I just cant fit in the deck but Intution is interesting, I may pick one up to play test.

The most valuable suggestion you provided was Ghostly Flicker , for the ewit sanc combo.. didn't think about that when brewing and I initially had it in my maybe list but removed it after I updated it. I'll have to find a spot... any suggestions to make it fit?

Heavy-Metal on Yuriko Ninja, Go Ninja, GO!

1 month ago

hey, don't you think that Cursed Totem would hurt your ninjitsu just as much as other peoples decks.

plakjekaas on Opposition Agent needs a preemptive …

3 months ago

Yeah, no. I'm not buying it. I think a lot more players than you assume, play the game to play the game, and just don't like to lock up tables in the magnitude you're suggesting. Because the way you picture it, there will be no decks left not playing blue or black in the world.

I will not be jamming Hullbreacher in my temur landfall deck, Opposition Agent will not make the cut for Rankle, Master of Pranks, nor for Vaevictis Asmadi, the Dire (excellent answer right there in the command zone btw). Commander players all over the world like to play suboptimal decks with janky combos, tokens, big creatures, tribes, any way to personalize the experience and make it fun to play. The problems you are projecting are only for tables that rely on their tutors to do anything they want to, with only interaction, tutors, and instant, hard-to-interact-with win-the-game combo pieces in their deck.

Which is currently the most powerful way to play magic in EDH, because you're playing singleton. But not really, because every tutor counts as every other card in your deck that it can find. OP agent, like Aven Mindcensor, Stranglehold,Mindlock Orb and Leonin Arbiter, will absolutely WRECK cEDH tables, nobody will disagree with that. If you can't answer a 3/2 with your hand and/or boardstate, without searching your library, or if your deck can't win without its Thassa's Oracle, yes, then this card is a major problem for you.

But in the top 100 cards on EDHrec, there's 16 that get hosed by OP agent. 9 of them only search your library for land(s). If that was enough to be banned from a format, Null Rod and Collector Ouphe would have been banned ages ago, because almost every deck plays mana rocks (23 out of 100 are hosed by those). Getting your stuff stolen feels bad, however, so this will immediately make the top Salt Cards list on EDHrec.

It sounds like only the most powerful decks and tables are not ready for the impact of this card, the paradigm shift that searching your library to find exactly what you need at any time, can be answered now, and might no longer be the best thing to do in any situation, it might even lose you the game now. The rest of the world, who can just cast a 6-power creature from their hand, or the command zone, and start beating the player who forbids them to play their deck until he is no more, along with the other 2 players who don't have an OP agent in play and like to see it gone, will shrug and consider this the next unfun stax piece, like Stasis, Winter Orb, Armageddon, Cursed Totem, Drannith Magistrate, Notion Thief, Narset, Parter of Veils, Counterbalance + Sensei's Divining Top, Glacial Chasm and others that have mostly been self-restricted at 90% of all EDH playgroups in the world, but not banned.

So to preemptively ban this card because a small subset of commander metas around the world will have a hard time dealing with it, is hard for me to get behind, especially if that's the same subset that will have a Force of Will, an Assassin's Trophy, a Cyclonic Rift and/or a Mystical Tutor to find those or a different answer with OP agent on the stack.

RNR_Gaming on Dumb Power-Level Q

5 months ago

It's just amusing that all of those decks have a chance of being rolled by tasigur golden control or hack ball. They're just generically more powerful when looking at them in a vaccum versus how they perform when decks are specifically designed to hedge against them. Good ol' Cursed Totem and Null Rod warp games and typically give the under dog fringe decks a chance. I've piggybacked so many wins off of other people's stax I've seriously considered rescruturing my tempo turns edric with more locking pieces.

RiotRunner789 on Thrassios & Vial Smasher Pillow Fort Buddies

5 months ago

Fatespinner might be worth a try. In most situations your opponents just choose to skip combat. The downside is they possibly stop attacking each other but it is a major tempo swing to lose either your draw, main phases or combat step.

Torpor Orb: They still get there creature just without its extra effect. I think this falls more in line with your 'don't shut them out of the game' reasoning where you wouldn't want to play Cursed Totem.

Ankh of Mishra: Similar to polluted bonds. If most games you tend to have extra life or you tend to hit your life-gain pieces often then I would consider running this.

Meekstone: Let's the big stompy guys swing once but normally your opponent just won't tap them. Plus, your deck looks like it doesn't really care about dealing combat damage.

Bloodchief Ascension: A good card to simply bleed your opponents and gain life. You could run the combo Mindcrank but I don't think you want to mill your opponents. So, I'd leave the combo out unless you just want a combo win.

Koskun Falls: Great card. It's a black version of Propaganda. You have plenty of small creatures that you don't care if you tap down. Stack the pillows, comfy, comfy pillows.

Tainted Remedy: Sometimes this is a dead card but when it isn't it is glorious. Turns creatures with lifelink into, "When this creature deals damage it deals that much damage to you."

Inkmoth on Yeva Draw-Grow

5 months ago

Kamerot: This is the one element of mutate I am not understanding, and if you can clarify what you mean by that, you might just add to my reasons lol.

So, Caustic Caterpillar was an answer to Torpor Orb, but lately Drannith Magistrate/Linvala, Keeper of Silence have been more problematic. Ram Through eliminates them while being cheaper than Caustics ability and becoming an alt win con. In comes Gemrazer, looking to replace Reclamation Sage. It can save key pieces while being able to kill Torpor Orb AND Cursed Totem, also back up trample for Ram Through, and the possibility of blocking Aven Mindcensor/Linvala, Keeper of Silence. Ashaya makes Mana dork lines so minimal that we only ever need the dork to produce 1-3 Mana to win, so we can stand to lose an elf for the priest (our only elf reliant line btw).

But, please tell me more on repeatability of Gemrazer.

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