Tolarian Winds

Tolarian Winds


Discard all the cards in your hand, then draw that many cards.

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Tolarian Winds Discussion

BruhYouFarted on Almost Broke The Format, Until …

2 months ago

TYA for the comments. You all have inspired me. I am brewing a Dimir OTK discard deck using Horror of the Broken Lands with Tolarian Winds and finishing the job with Rite of Consumption . Thank you for the support. Hopefully I will finish it soon.

psionictemplar on Almost Broke The Format, Until …

2 months ago

I had on original thought considered wheel effects like Tolarian Winds but that didn't work. The issue being you have to cycle cards to get the burn effect. A tricky problem for sure. I took a quick look at all legal cycling cards for pauper and didn't notice anything that can help. You may have to change the focus from cycling to something else. Good luck.

grennpowerhouse on The Ten Plagues: Locust God cEDH [PRIMER]

4 months ago

This deck is really well built good job

You have several small fry that is good early in the game (ie. Simian spirt guide, Spellseeker , Trinket Mage ) but later in the game might not be so good. Have you considered adding Mystic Reflection so later in the game you can have several Consecrated Sphinx and Jace's Archivist . That would be great because your tokens would also enter as copies of those creatures

With all of the small tokens you're creating maybe add Impact Tremors and/or Purphoros, God of the Forge

Also if you for a wheel sub-theme you may want to add cards such as Wheel of Misfortune , Magus of the Wheel , Tolarian Winds , and Forgotten Creation .

For card draw Rhystic Study , Bident of Thassa , and Curiosity Crafter

with all of this card draw maybe Thought Vessel , Reliquary Tower , Spellbook , and Venser's Journal

Annnnnndddd some more great cards are Chasm Skulker , Body of Knowledge , Enter the infinte, The Magic Mirror and Finale of Revelation

BTW thanks for the upvote

FiveMagicsMaster on New hubs to be added

5 months ago

I'm usually trying to win w/ a large draw/wheel effect like Tolarian Winds and Flux and not so much the mill, just thought he is unique enough to be mentioned as a hub win-condition. Glad it's on the list!

Daedalus19876 on To Drown the World in Death: Araumi EDH [PRIMER]

8 months ago

1empyrean: First, thank you for your comment! I'm glad you like the deck, the highest possible praise is that I've inspired or interested someone with something I made :)

Second, I think you're right about Tolarian Winds. I never actually like casting it, I always want to keep at least one or two of the cards in my hand. So if I remove Tolarian Winds and Unearth for two more interaction pieces, I think that's a good start. Thank you both! :D

1empyrean on To Drown the World in Death: Araumi EDH [PRIMER]

8 months ago

Since you asked what noncreature cards to cut for more interaction, I looked for the cards that don't interact much or at all, and the problem is that they are all cards that reanimate or fill your graveyard. Quite the conundrum.

Without an idea of what interaction you need, I've got no clue other than just swapping non-interactive stuff for the things you want to add. I kind of just wanted to say I really like the deck and have enjoyed seeing it get better and better as time goes by. I like jank a bit to much to pull off a deck like this.

My gut tells me Tolarian Winds could be swapped out, since it is your only wheel that doesn't work with Hullbreacher.

Zackary on Breeches & Malcolm enter a bar...

9 months ago

I was wondering if you thought about using any of these; Impulse, Quiet Speculation, Deliberate, Careful Study,Tolarian Winds .

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