Wheel of Fortune

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Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Tiny Leaders Legal
Vintage Legal

Wheel of Fortune


Each player discards his or her hand and draws seven cards.

ManiacalPotato on Night of the Living Robots v2 | Feldon EDH

2 months ago


Thanks for the recs!

Hanweir Battlements  Meld is a very solid option, will definitely seek one out. c: Also, Darksteel Citadel is mostly in the deck for Prototype Portal shenanigans, but it also has the niche benefit of sticking around in case I end up nuking my own stuff, I miiiight take out another mountain and keep both cards.

Homeward Path would be a very strong inclusion, I love the utility for sure, and getting a humble defector tap every turn sounds spicy! It's a bit out of my price range, but for sure going in the acquireboard.

Wheel of Misfortune seems fun and potentially very strong, but I don't like the uncertainty around the effect, and giving my opponents the ability to opt-out of wheeling their hand removes the combo-breaker utility. Wheel of Fortune would be very good but also is very, very expensive

Inferno Titan has been in a couple of iterations of this deck, I have a tendency to underestimate the power of dealing damage with no strings attached, I'll think about what I can sub out for it!

Flametongue Kavu same as above, although I'm leaning towards inferno titan for the reuseable damage and more flexible targeting.

Curse of Opulence was like $15 before its reprint, now that it's cheaper I'll see if I can find a copy!

Profet93 on Night of the Living Robots v2 | Feldon EDH

2 months ago


Hanweir Battlements  Meld - Not necessary but nice to have. I would cut darksteel citadel for it as I think haste for commander > artifact to scrap for goblin welder

Homeward Path - Meta depedent, given your deck is commander based and you toss powerful creatures in the yard, this helps mitigate GY focused and creature stealing decks. Synergy with humble defector.

Wheel of Misfortune/Wheel of Fortune - Both help you with draw which you need, filling your GY and potentially ruining opponents carefully tutored combos.

Inferno Titan - Powercard

Flametongue Kavu - Simple damage

Curse of Opulence - Ramp, politics, potential T2 feldon

Let me know what you think of each suggestion

Octrate on It's Tough to be Xenagod

3 months ago

Hey again Profet93! To answer your questions:

  1. I've not yet wiffed on Reflecting Pool, though I can see how that could be an issue at some point. Thankfully, the high prevalence of fetchlands at my disposal allows me to very consistently get the colors I need rather easily.

  2. Urza's Saga is purely here to get Sol Ring to get a fast Xenagos into play on turn 3. Shadowspear is a nice worst case, but I've only had to grab it a handful of times.

  3. Wheel of Fortune (and by extension, Wheel of Misfortune), are extremely good. I usually save it for when I'm low on gas or have a TON of mana to abuse. I'll try and avoid casting it if someone has a portion of mana untapped as well, but... I don't mind playing risky at times. The circumstances vary, but if you can proxy it or have access to it, I recommend giving it a spin.

As for your suggestions, I am still running Rancor at the moment. It has hilariously gotten me a win or two with a Birds of Paradise and an extra combat spell. As for the others, I'll keep a few in mind. I've been thinking about Heroic Intervention, as well as Tibalt's Trickery, but for now, I am satisfied with my current spells.

Always appreciate your feedback. Thanks again.

TheRoflCoptr on Rin and Seri, Unstoppable

3 months ago

Wheel of Fortune needs to be in EVERY EDH deck with red. The hand refresh is very helpful when otherwise you'd be short on options. Although, the best timing can be tricky. I do tend to go back and forth with WoF in the Breya deck. I'll probs playtest it a bit and see how it goes.

DawnsRayofLight on Rin and Seri, Unstoppable

3 months ago


Wheel of Fortune too expensive and doesn't need to be in every deck with red


Lion Sash

needs a bit more ramp, would consider Farseek and Three Visits, maybe Cultivate and Kodama's Reach

I honestly might thing of going in a more tokens heavy direction rather than trying a cat, dog tribal. I have seen some crazy synergies with either Jetmir or Jinnie Fae as general and things like Academy Manufacturer, the enchantment that can turn them into angel tokens, Rabble Rousing, Grand Crescendo, and the like. It opens you up to running better tokens producing cards to overrun your opponents, also letting Triumph of the Hordes being a win con.

PrestonShilling on [cEDH] Krenko Combo [[Primer]]

3 months ago

How do you feel about adding in Sensation Gorger for an extra copy of "Wheel of Fortune"?

AwesomeJMS5 on Card creation challenge

3 months ago

Big Game Reviver

Creature - Human Wizard

Whenever a non-token creature dies, you may pay . If you do, make a token copy of that creature, except it's a black zombie in addition to its other colors and types and it's toughness is equal to that creature's toughness minus 2.

The sport of Hunting often leaves a desire for more. In most cases, there can be no more until a new target is chosen. That's where he comes in.


We have Wheel of Fortune, Windfall, and Dark Deal. Wheel effects in , , and , but what about green and/or white? Make a wheel effect that fits into the color pie for either green or white.

AstroAA on Help With Kaalia

3 months ago

Hello everyone! I come before the collective hivemind in search of help. I am building Kaalia of the Vast with a prison shell. I'm building Kaalia of the Vast over Winota, Joiner of Forces due to my desire to play big dumb angels.

In particular, I'm looking for assistance in regards to card draw and additional stax/prison cards. I'm trying to have a subtheme of cheating things into play through Kaalia herself, or through methods like Sneak Attack and Quicksilver Amulet to get around effects like Eidolon of Rhetoric. In addition, I'm also trying to get around effects like Spirit of the Labyrinth through cards like Scroll Rack and Necropotence. I know my list is missing things like Wheel of Fortune, but I don't particularly want to spend $350 on a copy or proxy one. Plus, I'd rather try and deny my opponents cards, rather than helping them cycle through their decks - albeit I know this can be stopped with Alms Collector.

My list can be found here:

[EDH] Kaalia Prison

Commander / EDH* AstroAA


Appreciate it!

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