|Commander / EDH||Legal|
Printings View all
|Vintage Masters (VMA)||Rare|
|Masters Edition IV (ME4)||Rare|
|Revised Edition (3ED)||Rare|
|Revised Foreign Black Border (3EDFBB)||Rare|
|Unlimited Edition (2ED)||Rare|
|Collector's Edition (CED)||Rare|
|International Collector's Edition (CEI)||Rare|
|Limited Edition Beta (LEB)||Rare|
|Limited Edition Alpha (LEA)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Wheel of Fortune
Each player discards his or her hand and draws seven cards.
|Have (3)||KillDatBUG , lorddarkstar , d3sden0va|
|Want (13)||Forkbeard , sonnet666 , Zyrook , da-cube , Roundlake1 , OakleafRanger , MagicNipp , LordBushbaby , DMofNinja , bainjermaine , Needashamen , niETie , tabor62|
Wheel of Fortune Discussion
2 days ago
I am liking where you are going with the deck, good overall removal and good mana acceleration but I think you are lacking in card draw capabilities. With that in mind I have a few minor recommendations to remedy that problem such as Greater Good , Guardian Project , Vanquisher's Banner and Wheel of Fortune or similar effects as a starting point.
The philosophy of my recommendations is to have a setup that rewards you for doing what you want to do, slamming down creatures or refilling your hand after swiftly emptying it.
I would be interested in knowing what you face in your meta and any interesting stories regarding your deck, keep up the good work.
2 days ago
Good evening, Ragnar0k. Always glad to have good conversations with magic players. So I'd like to first hear you continue your thoughts about the cEDH and its mana curve. I just looked at the top 5 cEDH decks here on Tappedout. Respectively, their mana curves are: 2.48, 3.03, 3.84, 2.18, and 2.51. Continually down the list, there are about 1 in 5 that do come below 2.3, but they most come closer to 3.0. I would like to see a cEDH deck that has a 1.7 mana curve, cause that would be hella fun to look at.
Infinite mana is cool, but it's not fun if you don't have a lot of cards to play, which as you've mentioned, is a weakness in . I think this deck excels in fast mana, rather than infinite mana. You have to hit quick and hard here. I don't personally believe that this deck needs to run infinite mana, just for a card or two, because frankly, Purphoros, God of the Forge + Panharmonicon + and ETB card like Siege-Gang Commander = 32 damage per each opponent.
I do agree that I need more stax pieces, as I've tried Cursed Totem in my Azusa deck. I think more stax would be fun. Also, are there any red tutors that I've missed out? I've seen artifact tutors, but they are expensive (looking at Planar Portal ). I'd rather draw into them with Wheel of Fortune . What do you think needs to be pulled out the deck for possible changes?
3 days ago
3 days ago
Without full set of fetches I think that you shouldn't get rid of Battlebond duals, maybe besides one, the rest gives at least 1 of the 3 most important colors.
Greater Good is a card that I was hestitant to use in this deck - maybe I'm too afraid to lose any value cards, same thing with Wheel of Fortune effects. That's why I'd go for card draw to stick with Jund and there are 2 viable options: Night's Whisper and Painful Truths to not go for 2 black symbols in casting cost.
I see however great number of spells at 3 CMC so maybe we should focus on lower CMC draw?
Also I like Skyshroud Claim since we can then cast 2CMC spells if there's need to do it. I twice had a chance to cast it T2 off Forest dual and Mana Vault , which then let me cast Fellwar Stone so T3 I had 4 mana aviable and it felt great. Same thing happened with Forest dual and Sol Ring letting me cast Cultivate / Kodama's Reach so I wouldn't cut these ramp spells.
About tutors you've mentioned... There's no need to look for specific creatures since we need a way to cast few of them in a turn not much specific one so you're right, pure card advantage spells are better call. However, I wonder if any of the Dragons can be replaced with creature tutor the same way that we did with Enlightened Tutor for Elemental Bond to further lower the Avg. CMC and lower the chances of big cost cards sitting in hands being useless.
4 days ago
cut: Gatekeeper of Malakir, Ruthless Deathfang, Nefarox, Overlord of Grixis, Liliana's Reaver, Accursed Horde, Shepherd of Rot, gauntlet of power, tribute to hunger, geth's verdict, Torment of Scarabs, Exquisite Blood, The Eldest Reborn, syphon flesh, phyresis, and a land
check out: Gravecrawler , Nether Traitor , Sword of the Animist , Expedition Map (for urborg/cabal), Crypt of Agadeem , Smallpox , Death Cloud , Thassa, God of the Sea , Bedevil , Windfall , Wheel of Fortune , Vona's Hunger , Army of the Damned , Lord of the Accursed , Dictate of Erebos , Undead Warchief , Solemn Simulacrum , Lord of the Undead , The Scarab God , Ghoulcaller Gisa , Chaos Warp , Curse of the Cabal , Command Beacon
6 days ago
1 week ago
Oh, totally read the card wrong!
Also I found Fevered Visions which Will give you your early game pressure at the opponents side
And last but not least, Keep Watch would be an amazing addition to the deck!
Hope you see some interesting stuff!
1 week ago
- Mono-White, I love sweepers and stax and efficient removal for all permanent types... and tokens, and lifegain?
- Selesnya, Now add ramp, more lifegain, more tokens, better finishers, pump, more removal (non-creature specifically), more hate/stax ( Gaddock Teeg ), and card draw?
- Esper, ake white, but add more lifegain/removal/stax ( Chains of Mephistopheles ) /tutors from black, then add countermagic, more stax ( Back to Basics , Land Equilibrium ), and card draw from blue?
Wheel of Fortune occurrence in decks from the last year
Commander / EDH:
All decks: 0.05%
U/B/R (Grixis): 0.74%