Irrigated Farmland

Irrigated Farmland

Land — Plains Island

(: Add or to your mana pool.)

Irrigated Farmland enters the battlefield tapped.

Cycling (, Discard this card: Draw a card.)

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Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Irrigated Farmland occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

WU (Azorius): 1.83%

WUB (Esper): 0.42%

GWU (Bant): 0.65%

Irrigated Farmland Discussion

xram666 on Isperia's Super Budget Flying Circus

3 weeks ago

Hi. I always like budget list because I tend to have a lot of decks.

Some suggestions for cost reduction:

I know that some of the cards are really a good deal worse. In how far this is still bearable for the deck you have to decide ;-)

multimedia on Yennett, Tribal Sovereign

3 weeks ago

Hey, cards to consider cutting to make 100:

  • Temple of the False God
  • Inspired Charge
  • Spellbook
  • Brave the Sands
  • Obelisk of Esper
  • Sleep
  • Vanquisher's Banner
  • True Conviction
  • Thassa's Intervention
  • Power Sink
  • Sphinx's Revelation
  • Finale of Revelation
  • Torment of Hailfire
  • Sphinx Sovereign

Most high even CMC cards that are not a Sphinx could be cut because you can't cheat them with Yennett. Spells with X in their casting cost can't be cast with Yennett's ability because most are even and X=0. For this reason I would cut the X spells.


Budget lands to consider adding:

Lands to consider cutting:

  • Azorius Guildgate
  • Dimir Guildgate
  • Orzhov Guildgate
  • 3x Island

Soothsaying is repeatable way to arrange a lot of cards on top of your library. It's been reprinted in the Mystery Booster set, it's currently $3, but it's price will continue to drop as more product is opened. It's the best card to consider adding.

Aminatou, the Fateshifter is odd CMC and her +1 interacts well with Yennett as a repeatable way to help to setup the top of your library. Her -1 can blink a permanent you control which has interaction with Unesh, Magister, other Sphinxs, Mystic Sanctuary, Scry lands, etc.

Sandstone Oracle is an odd CMC Sphinx who can potentially draw a lot of cards in muliplayer Commander and it's good with blink. Rush of Knowledge is a draw spell that's odd CMC. Final Parting is a tutor that's odd CMC.

Other cards to consider cutting for these:

  • Diabolic Tutor
  • Wrath of God
  • Summary Dismissal
  • Sphinx of Magosi
  • Arbiter of the Ideal

Good luck with your deck.

xaarvaxus on Unicorns! (My EDH Masterpiece)

2 months ago

Cathars' Crusade seems like it would be a decent fit here as does Icon of Ancestry . Privileged Position or Steely Resolve could give you much needed protection

Wayfarer's Bauble is decent ramp for land. It looks like you could benefit from a Krosan Verge as well as it would let you fetch up Temple Garden and the like so you could throw in a Hallowed Fountain or Irrigated Farmland to fetch to cast your one blue spell.

ManaEhMano on “Were it so easy...”

4 months ago

-1 Fetid Pools and -1 Irrigated Farmland for +2 Field of Ruin to deal with Nykthos, Shrine to Nyx and devotion strategies. Looks good otherwise

multimedia on U wont like that

4 months ago

Hey, nice budget Esper deck. Looks like you're not finished?

In Esper colors you can take more advantage of opponent disruption and you kind of need more of it if you want to consistently cast Chromium, who's seven mana. Control the game more by slowing down your opponents which can give you more time to prepare the game for when you drop Chromium. I think you should stick with Tocatli Honor Guard . In fact I'm suggesting to expand on it. Of course this means cutting most creatures who have an ETB ability.

Chromium doesn't have an ETB ability and there's not very many creatures here who do. In Commander many decks, much more than not, rely on ETB abilities from creatures to get value or even to win. Shutting this off can give you a big advantage. Creatures who exile other creatures or permanents when they ETB are risky because of board wipes. When these creatures die from a board wipe then the exiled card goes back to the opponent. Board wipes are more important for Control then these creatures.

In Commander 26 lands is very low for a Control deck. This is the amount of land you would play in a 60 card Control deck in Standard. In Commander there's a lot more than 60 cards therefore you need more lands because you want to make your land drops each turn. Mana rocks and other spells that can get you lands in your hand or on to the battlefield can help, but even with these cards you need more land. You really want both. There's only 91 cards here; my advice is start with adding 10 more lands and the three budget Signets: Azorius Signet , Dimir Signet , Orzhov Signet .

Budget lands to consider adding:

Cards to consider cutting to add lands/Signets:

  • Fleet Swallower
  • Drowned Secrets
  • Psychic Spiral
  • Psychic Corrosion
  • Thought Collapse

Consider cutting the opponent mill theme? Opponent mill is not very good in multiplayer Commander unless your dedicated to it. Graveyards are a huge resource for so many types of decks in Commander; mill will most likely help your opponents rather than hurt them. I wouldn't play mill unless it's the main strategy of your deck. Playing many wheel effects and having infinite mill combos as win conditions.


Other budget cards to consider adding (some of these are in the maybeboard):

Cards to consider cutting:

  • Final Payment
  • Drown in Sorrow
  • Absorb
  • Deputy of Detention
  • Hostage Taker
  • Conclave Tribunal
  • Shell of the Last Kappa
  • Tome of the Guildpact
  • Dire Fleet Ravager
  • Sphinx's Insight
  • Ob Nixilis, the Hate-Twisted
  • Nightveil Predators
  • Basilica Bell-Haunt
  • Dimir Guildmage
  • The Haunt of Hightower
  • Rise from the Tides

multimedia on Roon of the Hidden ETB

5 months ago

Hey, good start for a budget deck. Nice Rhystic Study and Flooded Strand :)

Roon is the engine of the deck, but he's a five drop which makes the engine pretty slow without more ramp. Consider adding more low mana cost 1-3 CMC ramp?

Roon can benefit from cards that can untap a creature giving you more activations of his blink ability.

There's several budget lands to consider adding to upgrade the manabase.

Command Tower is a budget staple of multicolored decks. Dual lands that have interaction with basic lands are good when playing a lot of basic lands.

Budget tutors can help to search for an put a certain creature into your hand or onto the battlefield. These tutors let you play less high mana cost creatures instead use a tutor to search for one when you have to the mana to cast it.

If you like any of these suggestions then I offer more advice about what to cut. Good luck with your deck.

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