Target player puts the top three cards of his or her library into his or her graveyard.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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|Commander / EDH||Legal|
Brain Freeze occurrence in decks from the last year
Latest Decks as Commander
Brain Freeze Discussion
1 day ago
Thank you Apollo_Paladin The new Maddening Cacophony is laying on my desk, cause i often think about it. iam playing mill since Raven Guild Master came out :D so i played with Traumatize in most times in legacy the half library is not more then 10cards at the moment i can cast it. and it will need one full turn. only way to deal with this effect is the Fraying Sanity combo. so Maddening Cacophony can do good work. but in most games i dont have 5mana. :) so if i draw bad and have a lot of mana, it will safe my ass. i will try it instead of Brain Freeze . and thank you for the Brazen Borrower tip.. dont knew this card. and its perfect!
3 days ago
На неделе попробовал поиграть Кесс с винконом через Underworld Breach + Brain Freeze + манагениратор* * - т.к. у нас нормально использовать прокси, я положил LED, но так же можно крутиться и через Lotus Petal или Dockside Extortionist Поначалу было не очень понятно как выходить и правильно реализовывать эту закрутку и несколько первых партий я проигрывал, но потренировавшись в плэйтесте moxfield буквально 3-4 партии всё стало понятно и эта комба теперь мне нравится гораздо больше чем КонсульТасса т.к. её сложнее остановить; + её не контрит Angel's Grace ; а главное - там нет теста "вы выигрываете партию" )))
Peer into the Abyss тоже понравился, но возможно что просто стол такой попался - оппоненты пустили мой PitA т.к. у меня было 8 маны и они решили, что потратив на PitA семь из них я не смогу потом (в этом ходу) разыграть комбу... наивные)
Во многих партиях очень хорошо показала себя Jeska's Will , да пару раз приходилось оставлять в изгнании пару хороших карт (например, Tainted Pact ), но даже в тех случаях "халявные" 6-9 маны позволяют хорошо рампануться.
А вот красный ритуал (RoF) я пока убрал и Wheel of Misfortune тоже (вообще, колёса в моей новой сборке Кесс для меня стали почти всегда бланками...)
2 weeks ago
Weak_Player hey! Thanks man! My deck originally had Brain Freeze in it! In my meta when we play cEDH you can almost guarentee that there is an eldrazi in every deck that shuffles the deck, so BF doesn't work in my meta. But you can for sure run it in your list! if I had to cut something from the deck for it, I would say Trickbind is something that comes to mined unless your meta is really big on activated/triggered abilities.
you can absolutely send me the results. I've stopped playing this deck, but I am still updating the deck for the enjoyment of others that are willing to run the deck and are interested in Elsha lists.
1 month ago
smittydux Thanks for the suggestions. I'll definitely look into including Retract. It looks like it has a lot of storm potential with Brain Freeze and card draw effects like Vedalken Archmage. Temporal Fissure looks like a neat card, but doesn't seem to actually finish the game; just cause an extreme annoyance and drag the game out. Chronic Flooding looks really cool. I'll definitely have to consider it as another tool for digging deeper in the deck. The thing with Sea Gate Restoration Flip is that, worst case, it's a land. Best case is it becomes a draw 2-7 in the mid-game when you have no other plays to forward your board state. I don't see much downside to the card, that's why I include it in the list.
2 months ago
Hey Tyondai! Thankfully Commander Legends gave me a card that illustrates how reading your comment felt like to me: Mnemonic Deluge. This is how it must feel when you're doing your masters on a subject and suddenly get an email from the guy that wrote the first phd about it.
So here's how your comment impacted my build
Cards that got in:
Pieces of the Puzzle - I hadn't realized the graveyard fueling potential from this card for Underworld Breach and once I looked over at my own build and saw Careful Consideration it felt like a reasonable swap. It can be reiterated infinitely for the win, but maybe it's not worth the double pip.
Brain Freeze + Lotus Petal + Muddle the Mixture - Of course, should have gone in as soon as Underworld Breach got in the deck. I removed Sentinel Tower since Brain Freeze is basically the same win con and i was playing Thousand-Year Storm for the lols, it got out as well for Petal. For Muddle, Long-Term Plans really was slow and got cut, however it's the only other tutor that can fetch Underworld Breach so maybe that's enough justification for it to go back in one day.
Cards that didn't go in:
Pirate's Pillage - Oh man, the card that made you create the account. My build is not as red centered as yours, since I don't run Electrodominance or Grapeshot (yet). I definetly understand the value of having a red card that generates blue mana, oftenly the combo path gets to a point of "Ok, i have infinte red, now just need to turn it into infinte blue". But personally in my games because of the ammount of islands in the deck ther's usually at least one U available and there are a ton of cards that can work off of that such as Hidden Strings or the ever powerfull Frantic Search. However, I'll for sure pay attention during my games with the deck to see if I ever get to a combo point that only Pirate's Pillage could continue.
Electrodominance - My initial instinct is that having RR for this is rather difficult since the mana base doesn't generate that much red mana, and on top of that you need Mizzix out for the card to be worth it. Could you elaborate further? This is not a case where I can imagine how it would be like to have the card in the deck.
Cards that are in that I'm considering cutting:
Treasure Cruise and Dig Through Time - The double pip on Dig really feels bad sometimes, but aside from that both are still on the list. However you've opened my eyes to the possibility that these cards may not be worth it and I really want to keep an eye out for their performance during my next games with the deck.
Rhystic Study - I agree with you that this card is generally slower than the rest of the deck and it doesn't help out much for comboing off. Probably take it out once I build another blue deck.
Enter the Infinite - Yes, it should go. I'll keep it in for now because it's funny.
Final thoughts: I haven't been able to get that many games in since the last batch of changes and I feel like that's a must to go forward, lots of things to keep an eye on. Adding the combo line with Underworld Breach makes the deck considerably stronger and it exacerbates that really this kind of deck is stronger in Grixis where you can reliably tutor Breach and don't really need Mizzix's discount for the combo lines. Aside from the cards above I really would like to add Jeska's Will and Valakut Awakening Flip, if you'd like to check out my build and contribute some thoughts here's the link Mizziz of the Storm.
2 months ago
Mana Severance to allow you to pull lands out of your deck to avoid dead draws.
3 months ago
I've been playing this deck for 1.5 years now and i've played all kinds of variations, ranging from 50$ builds, to 300$ to budgetless. I'm also the same one that pomegranatas mentions in his december 2019 narset's reversal update.
Most of the things klap mentions are good advice, except for one: cutting pirate's pillage. I've made an account on this site just to talk about this one :p
Pirate's Pillage is a very important card in the deck, especially if you start upgrading a bit with cards like underworld breach. Upgrading this deck shifts some of it's wincons in to red instead of blue (seriously, one of the first things to cut is enter the infinite imo). When using more red wincons (breach, electrodominance, grapeshot) at first glance, pirate's pillage seems very mediocre, everything it does, other cards do better. However, there is no single card that does it all and there's something it does that no other card can.
- discard a card: not always that relevant
- draw two cards: nice
- create two treasures
now, those treasure might give you the idea that this card is a mediocre ritual at best, only netting you 1 mana if you have 3 exp counters. It's not just two mana, it's two mana of any color. No red card in our deck can turn the huge amount of red mana we can make in to blue (i'll get back to this later). One other important thing to mention is that, prior to the printing of Jeska's Will we didn't have any true sorcery speed rituals. With pirate's pillage being a sorcery, you can use Invert / Invent to tutor Reiterate and pillage, which combo's nicely if you have 3 red mana. the treasures pay for the reiterate, you draw cards until you hit something nice. It's very similar to some of the Frantic Search lines, except, that's an instant.
For example if you hit Mind's Desire continue reiterating pirate's pillage until you are satisfied with your storm count and use the remaining 2 treasures to cast mind's desire. Or, draw cards until you have 2 instant speed red rituals, cast one, reiterate the second for infinite storm and finish with Brain Freeze (you still have 1 treasure) or Grapeshot.
Are those the best and/or most efficient combo lines in the deck? No, but they present themselves often, are primarily red based so you can keep blue open for counters. This deck is all about storming on the fly, making it up as you go, and Pirate's Pillage fits nicely in to that playstyle.
If you do add Underworld Breach, do not cut Pieces of the Puzzle! It can pay the escape cost for itself and thus is great for filling your graveyard with other stuff. Also, Brain Freeze is a must if you're playing breach. we're the only deck that can easily combo of breach + lotus petal because we only need to pay U for Brain Freeze.
Rhystic Study is a great card, won't argue on that one. However, think about your meta (speed?) and your playstyle before adding this 3 mana enchantment. no cost reduction, no immediate draw, doesn't combo with anything in our deck and you get no exp counters from casting it. I have tried it and except for in opening hands, i always wished i drew an other card.
Some changes I've made to my deck include:
cut Treasure Cruise and Dig Through Time: Both are good cards, especially in the 100$ list. I cut them more because i don't like delve interfering with past in flames or underworld breach later and DTD is double blue. I think i replaced them with Silundi Vision Flip and Valakut Awakening Flip
Electrodominance: this thing awesome. Combo's nicely with bonus round (what doesn't?). Mind's desire at instant speed for RR? yes please. Instant speed underworld breach in someone else's turn, why not. Again, not the best finisher but with infinite mana, X=10.000, copy it or recast it.
- Muddle the Mixture: as pomegranates points out, the 100$ deck doesn't run enough 2 cmc cards to make it vaible. however if you start adding underworld breach, electrodominance, grapeshot, brain freeze. those are all tutorable wincons now, especially breach, which we can't tutor any other way. don't cut a counter for this, it's a tutor.
If you want to further upgrade this deck to semi budgetless, perhaps with a dockside/clone/bounce package, more wheels/hullbreacher or breach and lion's eye diamond. It doesn't work. I would recommend looking at Riele if you want to stay in Izzet, or go grixis.
3 months ago
Thanks a lot :) And yes, I realize it must be very confusing reading an outdated primer, sorry about that! Im going to make a few updates after im done writing this comment.
Metalworker and Power Artifact served as alternate options for making infinite mana. The current version of the decklist is more fine-tuned towards cosistently winning through either Mesmeric Orb and Basalt Monolith or some Mirran Spy / Chakram Retriever loop (example: Mirran Spy + Urza's Bauble drawing your library at the beginning of next turn, then, in response to their draw trigger, following up with Shimmer Myr, looping Lotus Petal, and casting Brain Freeze for the win). I have simply found these lines to be the most effective in terms of speed, consistency and versatility. Because of this, slower win cons has been replaced by either protection or cards that promote consistency (card draw for example). Hope this makes sense!