Narset, Parter of Veils

Narset, Parter of Veils

Legendary Planeswalker — Narset

Each opponent can't draw more than one card each turn.

-2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Browse Alters

Trade

Have (5) orzhov_is_relatively_okay819 , Taki117 , Azdranax , DemMeowsephs , gildan_bladeborn
Want (5) _Peavey , Flounderp , abby315 , iluvbacon610 , Iamdune

Printings View all

Set Rarity
Secret Lair (SLD) Uncommon
War of the Spark (WAR) Uncommon

Combos Browse all

Legality

Format Legality
Pioneer Legal
Casual Legal
Unformat Legal
Duel Commander Legal
Magic Duels Legal
Vintage Legal
Canadian Highlander Legal
Modern Legal
Pre-release Legal
Legacy Legal
Brawl Legal
Commander / EDH Legal
Historic Legal
Arena Legal
Tiny Leaders Legal
Oathbreaker Legal
Highlander Legal
Block Constructed Legal
Leviathan Legal
1v1 Commander Legal
Standard Legal

Narset, Parter of Veils Discussion

0rc on The LG Touch [Wheel EDH]

18 hours ago

We may want to look at Narset, Parter of Veils if we want to build a budget-friendly yet mean wheel deck that keeps your opponents thirsty for cards! :)))

RNR_Gaming on Brain Getting Too Big - EDH

1 day ago

I typically run things like Narset, Parter of Veils and Notion Thief to establish soft locks and let neckusar do the work nice and slow.

TriusMalarky on Walking the Eternities

1 day ago

Archetype sucks, it's too slow -- Supreme Verdict is all you need, really.

Basri really does nothing unless you already have a board of creatures.

Blind Obedience, while interesting in EDH, does nothing here. It literally does nothing. Trust me, I've tried to use it and I always end up cutting it.

Other than that, this can probably win games -- I'd personally put more removal in, though.

In my Sultai superfriends deck(I might splash white eventually tho for Elspeth, Sun's Champion) i have two main halves - black removal, and green/blue draw all the things. The digging engines are Narset, Parter of Veils and Oath of Nissa, which when combined can shift your deck at absurd rates. I also have 2x each Dig Through Time and Tamiyo, Collector of Tales. Combined, those two can dig quite a lot deeper than Oath/Narset but they're more mana intensive. One of my main win cons is looping my 1x The Eldest Reborn with Tammy, and you could do that with Elspeth Conquers Death or another saga.

Stardragon on Walking the Eternities

2 days ago

Thxs LeaPlath, TriusMalarky, Flooremoji and Oloro_Magic for all your help

Now Update

Cards cut:

Archangel of Tithes

Baird, Steward of Argive

Isperia, Supreme Judge

Syncopate

Call the Gatewatch

1xOath of Teferi

Jeskai Banner

Raugrin Crystal

Nahiri, the Harbinger

Tibalt, Rakish Instigator- Moved to maybe may add to side board to stop life gain deck if they're a thing in pioneer

Tezzeret, Artifice Master- Moved to Maybe

Narset of the Ancient Way

1xMountain

1xPlains

1xIsland

Cards Added:

2xNarset, Parter of Veils

3xOath of Nissa

4xGrowth Spiral

2xFires of Invention

2xOath of Chandra

2xDig Through Time

2xDeploy the Gatewatch

2xRender Silent

2xAbsorb-I that TriusMalarky said to have Absorb but than i remembered Render Silent and put both on here for know I will get rid of the weaker one, gaining life is nice but stopping players from casting other spells is too nice to ignore but im sure how many deck will have more than one spell per turn to be played in pioneer

4xQuench

2xInterplanar Beacon

2xSunpetal Grove

2xCinder Glade

2xHinterland Harbor

1x Ugin, the Spirit Dragon- For big finisher

2x Spark Double- Mostly for fill but being able to copy planeswalkers is a nice boon though for 4 mana might be too much

Still going to find room for Wrath effects

0rc on The Mind Shredder

2 days ago

Nice build. I run a similar deck lead by Mairsil, the Pretender, in which Oona is a primary win con. My two cents: resolving a Devastation Tide, Wash Out or Cyclonic Rift before a wheel effect, such as provided by Jace's Archivist, Wheel and Deal, or Windfall (you are already running this) is enough to ruin anyone’s game. Couple it with Notion Thief (which you are already running) or Narset, Parter of Veils, and you have all-but won as you opponents are left with little to no hand. Run Reanimate for more recursion options. Have fun!

DeinoStinkus on Everything On a Stick

3 days ago

Narset, Parter of Veils with recursion seems decent.

abbatromebone on Brain Getting Too Big

3 days ago

TriusMalarky on Walking the Eternities

3 days ago

Oooh Jeskai Superfriends.

Like above, getting into green is great for Oath of Nissa, but Oath of Chandra is a decent 2-of as well. Oath of Gideon is okay, and I'd go to one Oath of Tef due to the fact that when it's good it's win more and when it's bad it does nothing.

The main advantage of Superfriends decks is time -- every turn you live is a huge benefit, meaning your opponent has to choose between killing you and disabling your walkers. So run removal, so they don't even have the chance to use that option! Everything in your creatures and artifacts sections pretty much sucks, mostly because it's too slow for a really minimum impact. Use your walkers to win. I'd cut those and a few of the worse walkers for 2-mana removal(counterspells like Quench count) and some number of wrath effects. Supreme Verdict is the absolute best if you can afford it.

The tricolor taplands aren't great, but you can make use of them. I'd only run the two triomes though and get something else.

One other thing: 4x Narset, Parter of Veils. She is the absolute best 3-drop here, and you care 0% if you play a second one because all you want is the 3-mana two-turn Dig Through Time.

Great concept though. If you can, any number of extra turn spells, but those are hard to come by with a reasonable cost in Pioneer so don't feel too much pressure.

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