Narset, Parter of Veils

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Narset, Parter of Veils

Legendary Planeswalker — Narset

Each opponent can't draw more than one card each turn.

-2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

SufferFromEDHD on Azorius Voltron Control

2 weeks ago

Cool voltron concept.

Riptide Laboratory to properly abuse that Snapcaster Mage.

Capsize would be a great spell in this draw/go strategy. Dust Bowl for similar reasons.

Mystic Speculation fits the top deck Counterbalance strategy.

Urza's Saga to grab that crucial Sensei's Divining Top, Relic of Progenitus removal and two powerful mana rocks.

Sentinel's Eyes cheap and reusable vigilance.

Narset, Parter of Veils round out the playset of powerful planeswalkers.

Pendrell Mists would be a useful stax tax.

Icbrgr on Nimble Obstructionist Vs Tale's End

1 month ago

This decklist is untested at the LGS... I have been playing some decks there for the past few weeks just to get a feel for what's being played there and the vibe of the store and such (also shaking off the cobwebs from a long hiatus of in person paper magic)... This jeskai control list is a deck ive been builing/playing casually for awhile and I have hopes that it can perform decent at this store....

I originally was running Rest in Peace for living end but didnt like the symetrical GY exile because of my own reliance of the GY but i suppose when it come to confirming that Living end exist in the store i suppose i should probably put it make in over maybe Narset, Parter of Veils or Prismatic Ending because they seem to be the least helpful... i always hear great things about both but i find them kinda underwhelming... although i know Chalice of the Void gets played there too and prismatice helps get rid of it but im not even sure how bad chalice would hurt me.

Dead_Blue_ on Nimble Obstructionist Vs Tale's End

1 month ago

This was what I ran it in Kefnet The Mindful and keep in mind this was long before Narset, Parter of Veils or Modern Horizons 2 existed.

But basically you start with Leyline of the Void and play the control game plan exiling all your opponents spells until you get a Kefnet the Mindful into play and cast a Day's Undoing. You get everything back as well as Kefnet online. Nimble Obstructionist hits fetches as well as any work around the opponent may have to disrupt your plan.

Trouble is games would often go too long

Jupiter_Ascendancy on Assassins Guild

1 month ago

This is a good deck so far, but I think there are a couple of things you can do to improve it by a good margin.

1- Mana base: Your mana base is 100% fine for a casual deck, but in competitive Legacy, it's very slow. In Legacy, you do NOT want to have access to less mana in a turn than you potentially could. 24 lands is also probably too much given your mana curve, you probably won't need more than 4 lands in a game and extras will just clog up your hand. I would run 4x each of Hallowed Fountain, Watery Grave, Godless Shrine, Marsh Flats and Flooded Strand, and 1x Polluted Delta.

2- You'll want some more control elements to make sure you can measure up to other Legacy decks, Swords to Plowshares and Spell Pierce would improve the deck a lot. It's tempting to just let creatures do that work, but this is Legacy, and your creatures might not make it past their summoning sickness turn if you don't do something to either protect them or force your opponents to focus more on their board.

3- Play into some of the assassin themes a bit, some good cards you should probably consider are Combat Research, Scarblade Elite and Nekrataal.

4- Build a sideboard. If you're looking to make your deck viable in a competitive environment, it needs to have some level of variability. Some cards I would recommend for it are Hydroblast, Massacre Girl , Narset, Parter of Veils, Void Rend and Tormod's Crypt.

This looks like a good casual deck, but since you mention you're looking to make it work as a competitive Legacy deck, I think you'll need to bring up the deck's power a bit.

Icbrgr on Clarity and Sensoria - Urzatron Toolbox

2 months ago

You could always give Wall of Denial a try over Hover Barrier?

I think I would experiment with some ratio of Narset, Parter of Veils and Howling Mine... can really help dig through your own deck/toolbox while shutting down your opponents draw power.

Necramus on Queza, the Queefer

2 months ago

Okay. So, I think you should really lean into the control/combo shell. This deck could use combos like Sanguine Bond and Exquisite Blood, with some added redundancy in the forms of Vito, Thorn of the Dusk Rose and Marauding Blight-Priest, or Mikaeus, the Unhallowed and Triskelion to close out the game. In order to accomplish this, I think you should cut a ton of the creatures and really lean into board wipes, control spells, and resource denial.

Things like:

Arterial Flow

The Meathook Massacre

Dovin's Veto

Spell Pierce

Necropotence

Ghostly Prison

Propaganda

Revenge of Ravens

Damnation

Wrath of God

Supreme Verdict

Time Wipe

Counterspell

Mana Drain

Rhystic Study

Smothering Tithe

Sheoldred, the Apocalypse

Gray Merchant of Asphodel

Vampiric Tutor

Demonic Tutor

Search for Glory

Idyllic Tutor

Enlightened Tutor

Mystical Tutor

Cyclonic Rift

Murderous Rider

Feed the Swarm

Infernal Grasp

Fierce Guardianship

Deadly Rollick

Fateful Absence

Underworld Dreams

Ob Nixilis, the Hate-Twisted

Windfall

Solve the Equation

Baleful Strix

Drown in the Loch

Mana Leak

Professor Onyx

Narset, Parter of Veils

Nihil Spellbomb

Arcane Signet

Azorius Signet

Orzhov Signet

Dimir Signet

Talisman of Dominance

Talisman of Progress

Esper Sentinel

Lion Sash

Swords to Plowshares

Deep Gnome Terramancer

Archivist of Oghma

Teferi's Protection

Teferi, Hero of Dominaria

Teferi, Time Raveler

Teferi, Master of Time

Dig Through Time

Drannith Magistrate

Malevolent Hermit  Flip

Aven Mindcensor

Hushbringer

Aura of Silence

Sea Gate Restoration  Flip

Negate

Sphinx's Revelation

Authority of the Consuls

On Thin Ice

Generous Gift

Ponder

Gitaxian Probe

Brainstorm

Gadwick, the Wizened

The Magic Mirror

Echo of Eons

Narset's Reversal

Swift Reconfiguration

Land Tax

Blind Obedience

Darksteel Mutation

Grasp of Fate

Silence

Farewell

Jace, the Mind Sculptor

You could also do cute stuff like Phyrexian Unlife + Solemnity, giving yourself time to wipe the board again or go for the win with Peer into the Abyss. You should also consider taking a look at your mana base.

I'd suggest going for some fetches, checks, and shocks like:

Flooded Strand

Polluted Delta

Marsh Flats

Hallowed Fountain

Glacial Fortress

Watery Grave

Drowned Catacomb

Godless Shrine

Isolated Chapel

Deserted Beach

Shattered Sanctum

Shipwreck Marsh

Command Tower

You also have way too many plains right now. Even before you get the lands I just named, you should cut 6 Plains for 4 Swamp and 2 Island.

I know I've given you a lot of suggestions. I think if you tried putting a list together with all the cards I named, plus some of the bangers from your current list and you'd have a badass deck! Don't worry about trying to do all that right now, though. See which look most appealing/are in your price range and add those first. A lot of these should be long term goals!

Don't tell Rett I gave you so many suggestions XD

-Blake

x12721 on Pattern Recognition #255 - Queza, …

2 months ago

I'd consider running Windfall as both a great card draw option and a potential game win. New Sheoldred, the Apocalypse gives you another way to punish opponents, and Narset, Parter of Veils seems like another great fit here. For cuts, I'd remove Reminisce and Mnemonic Nexus as neither of them seem particularly good here (especially since they don't draw you a card, and if you want to win via Lab Man then it just hurts you), and Haughty Djinn if you end up with Sheoldred.

MrGuizee666 on Viability - mono blue wincons

3 months ago

Evening modern community!

I'm trying to put together a monoblue deck to play in modern league in MTGO and currently I don't think there's any win conditions for mono blue besides Murktide Regent. I can't afford buying 4 copies of that card, it's just too expensive. Other cards I can't afford are Archmage's Charm, Tasha's Hideous Laughter, Subtlety and Force of Negation. My deck consists of Baral, Chief of Compliance, Snapcaster Mage and Torrential Gearhulk to make spells like Cryptic Command and Time Stop cheaper or free. So far I've been thinking about the viability of these cards below as my win conditions, but I'm not sure if I should include them: Jace, the Mind Sculptor and Thassa's Oracle. I'm also including Narset, Parter of Veils and Ashiok, Dream Render for some utility. What do you guys think?

Load more