Gamble

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal

Gamble

Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.

Jett2112 on Impulsive Immolation

1 month ago

The maybe board is basically a list of notable exclusions most of witch I have playtested and cut but keep here in case a new synergy or strategy comes up also so that if anybody wants to make a budget version of this they have plenty of options.

Bonus Round, Reiterate, and Electrodominance were cut because they are bad topdecks when the hand is empty.

Sudden Shock isn't like a counterspell, it just means it's basically uncounterable here. right?? once a split second spell resolves players can add to the stack any time they have priority as normal? what do you mean by it's a counterspell?

Past in Flames maybe I should put it back in since my mana curve is lower now than when I took it out. Plus it goes good with Gamble.

Jett2112 on Impulsive Immolation

1 month ago

It's a bit irresponsible but I usually tap out to cast syr carah so giving her haste to ping is fine but I usually won't be able to cast whatever I impulse draw that turn. The play pattern is usually ramp into Syr Carah, the Bold then on the next turn tap or attack with her to impulse draw chaining 4 mana worth of burn spells till I impulse draw a land.

Ward of Bones and Smoke are excellent recs. HOWEVER. this deck is full on Johnny. all spells must make mana or card advantage and or be a damage dealing instant or sorcery, which with Syr Carah, the Bold is card advantage. except I guess for Wild Magic Surge and Chaos Warp just because I'm not completely irresponsible...

I changed the lands as per SufferFromEDHD recs. Do I have enough Mountains? we shall see...

Gamble? yeah. worst case scenario I find Volcanic Spray and put it into the graveyard. Best case I get Repercussion or a needed interaction in hand. It's not like I can discard combo pieces in this deck so it is card advantage or at least a one mana chance at card advantage.

SufferFromEDHD on Impulsive Immolation

1 month ago

Yet another interesting deck.

I know you are a big fan of stax tax what are your thoughts on Ward of Bones in this list? CMC is high but your strategy makes it completely one sided. If 6 is out of the question what about Smoke?

Are Thousand-Year Elixir or Lightning Greaves necessary?

Valakut doesn't grant card advantage but the damage is significant. Thespian's Stage and Vesuva would manipulate that math quick.

Urza's Saga for mana rocks and Gamble for whatever but especially finding that Repercussions

Grind on Borborygmos

1 month ago

Cool deck!!!
Would you consider Gamble to help you get life from the loam?
Maybe Hunter's Insight over keen sense?
Also Living Twister seems like a cool combo with splendid reclamation.
It can be helpful to have lands in your graveyard, some budget friendly options are Naya Panorama, Ash Barrens, jund panorama, etc.
Also curious if you would be interested in crucible of worlds or Ramunap Excavator.
Anyway just some thoughts, cheers and have fun!

SufferFromEDHD on Keranos' Treasure Assault

2 months ago

Huge fan of Lands.dec especially in EDH.

I like your straightforward concept but this glass cannon needs a playset or 2 of support cards to streamline your strategy. Stuff like Gamble, Mystical Tutor, Personal Tutor, Muddle the Mixture, Drift of Phantasms, Ring of Three Wishes

Land's Edge #2 incase Seismic Assault has been dealt with.

Otawara, Soaring City much needed removal that doesn't mess up your strategy.

Dust Bowl is incredible with basic lands.

Sunstone convert to snow covered lands and this card alone would grant you real time via green/white Fog tech.

If you were to use every suggestion I just made your land percentage would be 87% which still wipes out a table of 4.

GoldenDiggle on Rielle and Dragon's Approach - …

3 months ago

What’s up man, sweet deck!

Izzet Charm and Prismari Command seem like auto includes in a deck like this, the loot + other options make these cards versatile (and instant speed)

Gamble helps you find your stuff for hella cheap, sure you can possibly ban your wincon, but if it works…

Wheel of Misfortune isn’t the best card, but for this deck it seems like a good way to refill your hand and then some.

Forkbeard on Miirym, Sentinel Wyrm: Double Dragon

3 months ago

For sure, repeatable tutor + Sneak Attack effects are great. Thinking about it further though, you're paying 5 to bring out Zirilan and unless you have a haste enabler, Zirilan isn't tutoring for another turn, giving the table a chance to respond. If someone spot removes Z, you've essentially wasted a turn.

It could be great if the conditions are perfect; I've got Miirym out + Lightning Greaves on Zirilan giving him haste and protection, allowing Z to tutor right away and netting me another token copy of whatever I bring up. That's still an 8 mana investment. To play devil's advocate again, would it not be better at that point to just run something less setup heavy like Dragonstorm or Tooth and Nail for 1 more mana? Not repeatable, but if either of those resolve it's a big problem for the table.

In terms of mana efficiency (funny to talk about mana efficiency in a big derpy dragon deck but we can try), there's the 1 mana creature tutors like Gamble, Sylvan Tutor or Worldly Tutor. So yeah, there's a few options that exist in RUG.

Stardragon on Devil Rant

4 months ago

Devils.

A chaotic force that I think wizard dropped the ball on BIG TIME. For one thing almost no devils deal with chaos with Wildfire Devils and to a much lesser extent Sin Prodder and Vexing Devil being the exceptions. Instead they went with yet another Aristocrat/Sacrifice playstyle I mean come on we have enough of those already it just feels uninspired and lazy on wizards side and with lore of devils being agents of pure chaos and at least on Innistrad servants of demons sent to sow guess what more chaos. And with the half devil walker Tibalt in his first card Tibalt, the Fiend-Blooded he is also chaotic in his card effects even if it wasn't the greatest it was memorable at least to me (and not just for being a terrible walker in general) for cementing in my mind that devils are chaos would that way in the future boy was I wrong.

I think they should of went hard on the chaos aspect with things like Chaos Warp and Warp World effects as an etb or boss devil effect as well as Tibalt, the Fiend-Blooded's first effect or a Gamble like effects or hell just making search for random from your library without letting you see what one you picked, make people discard cards at random, or dealing damage to a random target (something like when this deals damage to player choose a player, creature or planeswalker at random and deal damage to it instead) and all these effect could be targeted at random players as well: Example when X enters the battlefield choose target player at random (including yourself) that player may search for a random card from library and put into their hand (or where they put is also random be hand, graveyard, exile, battlefield tapped, battlefield untapped, top of library or bottom ect.) than shuffle their library or When X is target of a spell or ability choose a target a random this target becomes the new target of the spell or ability, thing like that.

Would it be good...debatable, would be more interesting and fun I think so, I also think they should add a small amount of anti-instant and sorcery as devils seem to be a wizards bane in ways that punish players for playing those types of spells so such as life loss or random redirection for the effect or something else that just as wacky.

I also feel like they stay away from coin flip aspect since

  1. I feel like there can be more than one style of chaos and

  2. The coin thing is more luck than chaotic so it isn't the same for me. (and yes ik you can manipulate the tosses but that brings farther from chaos and being a more roundabout and less reliable control deck all things considered)

I don't mind the devil token for what they are and think they are fine as is just need more support to make them a bit more...spicy

But what do guys think?

Do you agree with me that they should of made devils chaos?

Do you think Sacrifice was the right way to go?

Or do you think they should of taken devils in different route from either Chaos or Sacrifice?

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