Gamble

Gamble

Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.

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Printings View all

Set Rarity
Ultimate Masters (UMA) Rare
Eternal Masters (EMA) Rare
Vintage Masters (VMA) Rare
Urza's Saga (USG) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
MTGO Legal
Noble Legal
Duel Commander Legal
Canadian Highlander Legal
Oathbreaker Legal
Tiny Leaders Legal
Magic Duels Legal
Commander / EDH Legal
Unformat Legal
2019-10-04 Legal
1v1 Commander Legal
Leviathan Legal
Legacy Legal
Casual Legal
Vintage Legal
Highlander Legal

Gamble occurrence in decks from the last year

Commander / EDH:

All decks: 0.11%

Gamble Discussion

SufferFromEDHD on 13 Cards Are Not Land

5 days ago

Retraced Image ramp for colors that have none.

Long-Term Plans, Gamble and Tolaria West no explanation necessary.

SynergyBuild on Caerwyn

1 week ago

Caerwyn to top that, RambIe runs Gamble, Putrid Imp, Carrion Feeder, Faithless Looting, etc. but in all honesty, he seems to troll the forum because he thinks it's funny knowing that the deck-sharing forum would have people share deck ideas, and so saying that netdecking is bad is just funny to him.

When he brought up that my decks looks like ones he's played against and so he'd have an advantage over me I explained that the decks in question were ones that I had pioneered or remade, different Captain Sisay lines I pioneered after Mox Amber's printing, different Sisay, Weatherlight Captain lines I am still innovating on, Aminatou, the Fateshifter Tezzeret based stax which I effectively birthed (unlike the rest I just reimagined), and those decks that he saw as similar to mine were copies/variants of my lists, or of other people who took inspiration from them.

After explaining that on his page, and then asking him to not comment these types of things on another user's forum post, he commented on my page, on a comment that is still up as I type this. He effectively explained that he was understanding that that was not the place for that conversation and that he likes to troll people by stating these things, not personally something I am interested in, but he explains his goals there if you want to know. Hope it helps!

Caerwyn on Why are some commander staples ...

1 week ago

RambIe - I find your entire post rather condescending--particularly your dismissive "seems like they just want everyone to have the same decks doing the same things" line.

Whenever I start out in a new format, I do not look at others' decklists--I break out the pen and paper, go to the Gatherer, and start running old fashioned searches. I go out of my way to avoid learning the format's staples until after I have finished a deck or two, specifically to avoid being prejudiced and to avoid "hav[ing] the same decks doing the same things".

Without ever looking at the staples list, my search for mana accelerators put Mana Crypt on my radar. My search for cheap counterspells found me Force of Will. Repeatable card draw Library and Divining Top. Anyone who is really trying to make a good deck is going to add "staples." That is, after all, how they become staples--their power level is too significant not to include.

Also, I think it would be a good time to point out that those who live in glass houses should not throw stones. Seeing as you were dismissive of the idea of staples and rather condescending toward those who use them, I took the liberty of looking at the decks and deck fragments you have posted here. Lo and behold, look what I found:

Sol Ring; Talisman of Indulgence; Phyrexian Altar; Vampiric Tutor; Gamble; Strip Mine; Ancient Tomb; Serra Ascendant; Hushbringer; Aven Mindcensor; Land Tax; Rhystic Study; Smothering Tithe; Brainstorm; Enlightened Tutor; Mental Misstep; Mystical Tutor; Path to Exile; Opt; Swords to Plowshares; Counterspell; Cyclonic Rift; Dovin's Veto; Generous Gift; Teferi's Protection; Winds of Abandon; Fabricate; Idyllic Tutor; Mox Amber; Arcane Signet; Rule of Law; Deafening Silence; Arcane Laboratory; Winter Orb; Noble Hierarch; and maybe a few others I missed.

wisegreenbean on FELDON EDH PRIMER: FELDON NEEDS SOME LOVE

2 weeks ago

A few thoughts! I'm a Feldon lover myself.

In my experience, Sneak Attack is absurd, surprise surprise. Your deck is full of powerful creatures that you wouldn't mind sending to your graveyard. I'm also fond of new purph for similar reasons, though obviously he's not nearly as broken.

Gamble is a super powerful tutor effect, and again, you don't mind when things go to the graveyard. It gives you better access to your kiki conscripts combo, as drawing 1 is common but both is harder.

Ruination is absurd in mono-red, enough said. If it's too mean for your tastes, that's fair.

Small critiques:

I think Mind Stone is better than Worn Powerstone. It's playable on t2 and doesn't compete with your 3 drop feldon, it carries less opportunity cost by making mana right away, and it cycles when you don't need ramp.

I think Tormenting Voice is better than Goblin Lore. You don't need a volume of cards in your graveyard, you need 1 or 2 specific targets in there. I would also give a shout out to 1 mana options that let you play feldon on 3, then loot and activate on 4, like Insolent Neonate or Merchant of the Vale, though admittedly these 2 options carry card disadvantage(although I think they're better than Rummaging Goblin). But I think TV is a pretty strict upgrade to GL because it will never mess you up by discarding noncreatures that you needed.

I don't think I see any graveyard hate in your list, and given the low opportunity cost of it, I think that's probably a miss. Obviously the premium option Relic of Progenitus hurts you somewhat, but cards like Soul-Guide Lantern or even Scrabbling Claws are sometimes very powerful, and when they aren't, they cantrip away at almost no cost to you. Anytime you can hurt an opponent while remaining card neutral for 1 or 2, I think it's a huge deal.

StopShot on Attempt for a new format

3 weeks ago

Personal Tutor and Gamble not being on the list seems pretty questionable. Mental Misstep would also be a card I'd ban. All my non-blue decks would probably run it. Same could got for Gitaxian Probe. Brainstorm, Ponder and Preordain seems to advantage blue waaaay too much I think.

RubenWaters on Neyith of the Dire Hunt EDH: Beastmaster

4 weeks ago

multimedia oh boy I am playing the same deck and I have some suggestions on what to cut and suggestions on what to put in as well

Cut/ Add

Arlinn Kord  Flip = Domri, Anarch of Bolas

Vivien, Champion of the Wilds = Aggravated Assault

Atarka, World Render = Savage Ventmaw

Ulvenwald Tracker = Brash Taunter

Regrowth = Noxious Revival

Champion of Lambholt = Kiki-Jiki, Mirror Breaker

Grand Warlord Radha = Dockside Extortionist

Gruul Beastmaster = Manglehorn

Huntmaster of the Fells  Flip = Zealous Conscripts

Nikya of the Old Ways = Apex Altisaur

Pathbreaker Ibex = Craterhoof Behemoth

Quartzwood Crasher = Polyraptor

End-Raze Forerunners = Prowling Serpopard

Rubblebelt Raiders = Ilharg, the Raze-Boar

Somberwald Sage = Birds of Paradise

Surrak, the Hunt Caller = Woodfall Primus

Gruul Guildgate = Winding Canyons

Temple of Abandon = Emergence Zone

Concordant Crossroads = Sneak Attack

Gruul War Chant = Invasion Plans

Gruul Signet = Wild Growth

Lightning Greaves = Shadowspear

Sol Ring = Utopia Sprawl

Savage Punch = Green Sun's Zenith

Shamanic Revelation = Momentous Fall

Soul's Majesty = Return of the Wildspeaker

Cultivate = Harrow

Decimate = Chaos Warp

Domri's Ambush = Ancient Animus

Hunter's Prowess = Gamble

Kodama's Reach = Crop Rotation

Shared Summons = Tooth and Nail

Temur Battle Rage = Titanic Brawl

Berserk = Pounce

Hunter's Insight = Pit Fight

Growing Rites of Itlimoc  Flip = Carpet of Flowers

Game Trail = Mountain

Mossfire Valley = Arid Mesa

Mosswort Bridge = Gaea's Cradle

Sheltered Thicket = Fabled Passage

Fire-Lit Thicket = Taiga

Spire Garden = Prismatic Vista

Eldritch Evolution = Heroic Intervention

Forest = Dryad Arbor

Aggressive Mammoth = Ohran Frostfang

Etali, Primal Storm = Inferno Titan

Fierce Empath = Krosan Grip

BUT these are just a suggestion

Balaam__ on Modern - Agromperion

4 weeks ago

Interesting concept, I like the idea of this build revolving around Madcap Experiment. A thought: instead of relying solely on Platinum Emperion, I’d slot into the main board a number of potent artifact threats like perhaps Blightsteel Colossus, Darksteel Colossus and maybe Sundering Titan.

Then seeing as how there is a potential drawback to using Madcap Experiment in the form of substantial life loss, I’d add some life gain cards. Green has endless life gain possibilities; choose a few you like as a contingency to offset whatever is lost. Yes; Platinum Emperion creates a static life count, but he can be removed without much difficulty and it’s wise to have a backup plan.

Alas, playing Modern will severely restrict your access to the few ‘tutor’ type cards Red or Green can offer. I’d suggest 4 copies of Burning Wish in the mainboard and transferring a lone copy of Madcap Experiment to your sideboard as even more likelihood of access to that priority card, but unfortunately Burning Wish or even Gamble are not Modern legal.

Skinken on Artifact R/W CMDR

1 month ago

In commander, having cheap and instant speed interaction is preferable to slower spells with more value. As such use something like Disenchant and Swords to Plowshares over Solemn Offering. Especially if you add something like Sunforger to the equation. When you run few interaction spells and little card draw, a good rule of thumb is to play cards that answer a wide variety of spells rather than specific ones. So play cards like Chaos Warp or Generous Gift (removes anything from the board, even lands!) over cards like Lightning Helix (only hits creatures and is limited to small ones).

Boros isn't exactly known for their awesome card draw. Wheel of Fortune is not worth the pricetag in this deck, unless you already just have a spare copy, I would not include it. It most likely helps an opponent more than you, and it actually leads to a lot of unfun games if played early, since one or two players might just get completely manascrewed. It is good in Storm, but this is not Storm ;) Try to leverage your commander instead. There are a ton of Arcane Encyclopedia-esque cards. My personal favorite is Phyrexian Portal, a great political card.

Consider whether you want Basalt Monolith in your deck. It is far and away the best card in your deck as it allows you to immediately go infinite. But is this the gameplay you are seeking? If you want this you can jam in Gamble, Enlightened Tutor, Planar Bridge, Hoarding Dragon etc. Also Grim Monolith is a second Basalt Monolith but better. Avoid cards that only function as infinite mana outlets like Energy Bolt, try to find cards like Walking Ballista.

There are generally better mana rocks out there than the ones you are playing. I don't like to have my mana rocks take up the same turn as my commander, so maybe replace Boros Locket and Commander's Sphere with Talisman of Conviction, Boros Signet and Mind Stone.

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