Gamble

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Gamble

Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.

Azoth2099 on Kykar kicks ass (Suggestions needed!) (Budget)

1 day ago

Hey man! As someone who's brewed this one alot, I'm telling you right now you need waaay more mana rocks. Literally like 10+ rocks, plus a few rituals. The fact that they also generate a token is incredible in practice. Here's a list of the ones I'd include on top of what you already have: Fellwar Stone, Talisman of Progress, Izzet Signet, Boros Signet, Azorius Signet, Springleaf Drum, Jeweled Amulet, Lotus Petal, Pyretic Ritual, Desperate Ritual, Seething Song & Battle Hymn.

Also just so you know, Mystical Tutor, Personal Tutor, Enlightened Tutor & Gamble are all super cheap right now due to recent reprints! Gotta get it while the getting is good, ya know?

A great combo here is Isochron Scepter + Dramatic Reversal, it generates infinite Spirit tokens on top of just being great individual utility pieces for the build outside of the combo!

Lots of great, cheap synergy pieces like Wild Research, Kindred Discovery, Opposition, Vicious Shadows, etc...

I'll stop rambling now, great Commander choice dude! Let me know how you feel about my mediocre suggestions lol.

MTGFan3000 on Add Timeless to TappedOut

1 month ago

Specifically, the ones in my deck that aren't legal are Blood Moon (WOT), Deathrite Shaman (RTR), and Gamble (SPG).

Azoth2099 on Wizard tribal Big X spells

1 month ago

Ahh yes, Wizard tribal. Amazing. Here's some cards to tutor, draw & ramp your way to victory with:

Mystical Tutor, Personal Tutor, Solve the Equation, Gamble, Fervent Mastery & Vedalken AEthermage are worth considering as tutors here imo. Most of the other tutors in this color combo are Artifact tutors like Fabricate, Reshape & Reckless Handling...which I suppose could end up playing into a revamped strategy here as the deck develops, who knows?

For draw, Windfall, Wheel of Misfortune (& Wheel of Fortune if you're cut like that), Tolarian Winds, & Decaying Time Loop are all great with this commander. Cantrips like Ponder & Brainstorm should probably make the cut as well, it's hard to top that value for 1 mana.

As far as ramp, I always try to roll with at least 10 mana rocks, a handful of rituals & perhaps a few cost reducers when I'm within , depending on the your deck's mana curve. I know that sounds extreme, but I swear it makes your deck awesome, especially the more it develops. As the quality of each card goes up over time, consistent ramp becomes more and more important.

Also, some combo pieces to pair with Dualcaster Mage wouldn't hurt either. Twinflame, Heat Shimmer & Ghostly Flicker all work, the former 2 are definitely more synergistic with your current list though.

I could yap about various bangers for this commander like Bribery & Acquire all day, but I'll stop here unless you request more.

Lastly, a bit of bad news...Vadrik, Astral Archmage is the best commander for big X spells lol, he's insane. I might even say that he's the best one in that color combo in general.

Cheers!

Azoth2099 on Henzie

1 month ago

You need more mana, dawg! Have you I'd recommend running both rocks and dorks here since the deck relies on relatively high costed creature cards. A few tutors like Gamble & Shared Summons could be great without breaking the bank as well. I'd also consider Sneak Attack as a value piece, it was just reprinted not too long ago & is super cheap right now! Cloudstone Curio too. I have other recs like Timeless Witness & Mindslicer too, but I'll stop here. Cheers!

Azoth2099 on Slingin' Counters

3 months ago

Hmmm...okay here are my recs I guess:

Allosaurus Shepherd, Destiny Spinner, Vexing Shusher, Pyroblast, Red Elemental Blast, Veil of Summer, Silence, Orim's Chant, Abeyance, Bone Sabres, Conqueror's Flail, Gamble, Worldly Tutor, Enlightened Tutor, Defiler of Vigor, Bloom Tender...I highkey have a lot more, but I'll stop here for now. Let me know how these are sounding to you!

Azoth2099 on Wizard Spam

4 months ago

Poppasmough

Cheers m8!

As someone who's been brewing/playing Inalla for some time now, I'd recommend that you consider includes like Spellseeker, Snapcaster Mage, Dualcaster Mage & Sea Gate Stormcaller.

I'd also recommend that you not run any trigger doubters outside of Naban, Dean of Iteration & Harmonic Prodigy. Paying more than 2 mana for that effect isn't worth it, especially when those options can be easily tutored up with Vedalken AEthermage & Step Through.

Also consider other value pieces that are dirt cheap at the time of this writing like Necropotence, Dark Confidant, Mystical Tutor, Gamble, Sneak Attack & Cloudstone Curio. You really don't want to miss any of these, they will go back up in price sooner than you think.

Check out my own list if you want: SPELLMANCER (INALLA)

Let me know if you want more suggestions or have any questions!

SufferFromEDHD on Dragons At A Rivcount *PRIMER*

4 months ago

Avaricious Dragon might be worth a spot.

Valakut Awakening  Flip could be upgraded to discard like Change of Fortune, Dangerous Wager or Dragon Mage.

Gamble great tutor to begin with by the random discard is an upside in this deck.

Null Brooch grants Negate to colors that can't Negate.

Geier Reach Sanitarium > Mikokoro, Center of the Sea

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