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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
Elsterooo on Drawing is for everyone!
2 months ago
Dark Deal is worth testing, I believe. Thank you!
Need to test how often Rule of Law keeps the opponents hand full. Master of the Feast was already suggested. Flumph fills his spot better, in my opinion.
I uncluded Sheoldred, the Apocalypse as soon as it was previewed while brewing this deck, because it just "has" to fit, you'd think. I'll not go into detail why it didn't, it was very suprising to me, but perhaps it does now. It goes into Underworld Dreams's spot, if so.
Necrosis24 on Tergrid, God of Grave Robbing
2 months ago
I personally like Rankle, Master of Pranks he plays into all three aspects of this deck. Plus its optional which modes you choose so you can adjust according to the board state. Although he does have to deal combat damage he has built in evasion.
Geth's Grimoire + Fateful Handoff can be a fun combo although depending on how the game is going it might hurt you more than you benefit. But say you pair it with Dark Deal when they have a massive hand you can get some good value, but they also will draw up a bunch of cards again. You may actually be able to use that as a win-con against one player to mill them out.
Alternatively Fateful Handoff + Vilis, Broker of Blood + Underworld Dreams will be an Auto-kill. If you were running an esper deck Fractured Identity would let you kill everyone instead of one player.
TheoryCrafter on Tergrid, God of Grave Robbing
2 months ago
Have you considered Defiler of Flesh and K'rrik, Son of Yawgmoth as ramp?
Also, If you combine Peer into the Abyss and Underworld Dreams That's practically insta-kill on most opponents.
Hope this helps. Happy Hunting!
NV_1980 on Bad Bitch Witch (Ayara Aristocrats)
3 months ago
Nice deck. I think I would replace Tenacious Underdog with Dark Confidant though, as it's cheaper to use with higher reliability. Also, I truly love Underworld Dreams but it seems to me it doesn't fit the theme of the deck all that much. I'd probably replace that with something like Braids, Arisen Nightmare.
to_regatha_and_beyond on Rakdos Dreams
5 months ago
Very cool deck design. There are a lot of nice interactions here!
I think you might want to lean a little bit into the main theme here. Cards like Flamewake Phoenix, Rakdos Charm, and Kulrath Knight are good but don't synergize with your strategy super well.
I think you're going to want to get rid of your mountains and put in dual lands instead; you're probably going to be running mostly black cards by the final iteration of the deck, and since Underworld Dreams requires so much specifically-black mana to cast, it's going to be difficult if too much of your mana is red. It's still helpful to splash but I wouldn't use up land spaces.
My main suggestions for your deck are:
- Dark Deal can make your opponent draw a bunch of cards at once, dealing a ton of damage.
- The Raven Man can benefit from your opponents discarding cards, which they probably will due to the existence of maximum hand sizes.
- Fate Unraveler has the same effect as Underworld Dreams while also being able to attack and block, which is great to have.
- Ob Nixilis, the Hate-Twisted has the effect as well and has some good removal. It's a bit weak in that your opponent can just attack it, but it's still helpful to have and can buy you some time if you're in a sticky situation.
Sheoldred, the Apocalypse is super helpful in this deck and works super well with your strategy. It's also way over your budget, which is the main problem with it. It doesn't seem worth it to me.
Good first draft, I'm excited to see where you take this!
Necramus on Queza, the Queefer
6 months ago
Okay. So, I think you should really lean into the control/combo shell. This deck could use combos like Sanguine Bond and Exquisite Blood, with some added redundancy in the forms of Vito, Thorn of the Dusk Rose and Marauding Blight-Priest, or Mikaeus, the Unhallowed and Triskelion to close out the game. In order to accomplish this, I think you should cut a ton of the creatures and really lean into board wipes, control spells, and resource denial.
You could also do cute stuff like Phyrexian Unlife + Solemnity, giving yourself time to wipe the board again or go for the win with Peer into the Abyss. You should also consider taking a look at your mana base.
I'd suggest going for some fetches, checks, and shocks like:
You also have way too many plains right now. Even before you get the lands I just named, you should cut 6 Plains for 4 Swamp and 2 Island.
I know I've given you a lot of suggestions. I think if you tried putting a list together with all the cards I named, plus some of the bangers from your current list and you'd have a badass deck! Don't worry about trying to do all that right now, though. See which look most appealing/are in your price range and add those first. A lot of these should be long term goals!
Don't tell Rett I gave you so many suggestions XD
griffstick on Sheoldred's Drawn Out Apocalypse (Primer)
6 months ago
Idk. Underworld Dreams and the likes are not that strong here. But I feel for flavor reasons. Underworld Dreams should go in the deck. Besides, it's great Devotion for Nykthos, Shrine to Nyx, that's NOT IN THE DECK! C'mon man
kalabocas3 on Sheoldred's Drawn Out Apocalypse (Primer)
6 months ago
I would remove the zombies... they are so few to matter, and I would add protection for Sheoldred. Your deck can't function without him at all. Underworld Dreams and Fate Unraveler can help you dish out more damage or can be used as alternatives when your commander tax is big. You may wanna consider Lightning Greaves and Imp's Mischief as solid protection. Some more mana rocks might help you also. Just giving ideas
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