Professor Onyx

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Vanguard Legal
Vintage Legal

Professor Onyx

Legendary Planeswalker — Liliana

Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life.

+1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

-3: Each opponent sacrifices a creature with the greatest power among creatures that player controls.

-8: Each opponent may discard a card. If they don't they lose 3 life. Repeat this process six more times.

ABunchofPigeons on Dihada Binder of Onyx?

1 day ago

Hey friends and degenerates - Trying to see if the Professor Onyx / Chain of Smog combo fits into a Dihada, Binder of Wills / Underworld Breach deck. Has anyone had experience brewing with this in that line? Thinking it might be good to have with Onakke Oathkeeper in the mix (get that in the grave to use it's ability to reanimate Professor Onyx if need be?)

pyyraus on Magar of the Magic String Cheese

4 months ago

General:

-More mana ramp

-For an instant/sorcery deck, there are too many cards that synergize with creatures

-Getting this deck to a really good point is going to take a lot of testing and thinking to figure out the balance of several details; off the top of my head, effects that make your tokens attack better (deal damage, stay alive, gain double strike, etc.), effects that put such cards into your graveyard, mana ramp to activate Magar's ability consistently, protection for Magar, and actual 'payoff' cards

Cards I would immediately drop:

-Professor Onyx- has decent synergy with her static ability and +1 but apart from that doesn't do much; it's also 6 mana in a list that already needs a lower curve

-Waste Not: an awesome card in general but you play almost no effects that make your opponents discard cards

-Footfall Crater: synergies pretty much only with Anje Falkenrath and just has very bad rates

-Lightning Bolt: iconic Magic card but I am on the side that believes it is straight up not good in Commander

-Temple of the False God: I don't play this card anymore; it's a dead draw until usually turn five or six and at that point, it does so little especially in a deck like this where you don't desperately need a mana source producing two colorless

-Ignite the Future: a decent card in a deck where you cast it from the graveyard but you will rarely do that here; Magar's ability does not make you cast it from your yard and it just does not have a good rate

-Bone Shards: I see why you're playing it here (its extra cost can easily be paid with a face-down instant/sorcery you're done with) but in this deck you do NOT want your face-down instants/sorceries dying because you can repeatedly cast them when they deal damage; there are so many better removal spells in red and black that do not require such an akward cost

Cards that Can be Replaced with Better Ones:

-Chainer, Nightmare Adept: the free, instant-speed discard ability is amazing, don't get me wrong, but the ability its activating does almost nothing for your deck; there are better (sometimes cheaper) free, instant-spped discard abilities like Zombie Infestation or Skirge Familiar

-Dark Ritual: I personally don't like Dark Ritual except in mono-black decks that really need it and here; it's an amazing card turns one through maybe four but after that, it is probably going to be a dead draw; a mana rock would be much better in its place

-Seething Song: same argument as Dark Ritual but this spell is best on a different range of turns

-Blood Money: this is a pretty cool card to get for free from Magar but I am not too sure how much benefit the tapped treasure give you; I am mainly saying this because I would run Blasphemous Act first but this is all pretty subjective

-Tuktuk Rubblefort/Fervor: these are two of your current three cards that give all your creatures haste; I think three may be a bit much and Urabrask the Hidden is definitely the best of them

Jabber on Liliana, Baby of Chaos

4 months ago

Cards id Consider adding:

Diabolic Tutor should be in the deck

Killing Wave should add this great finisher and liliana text

Command the Dreadhorde Liliana with great artwork and a nice finisher

Mutilate great board wipe with Liliana text

Liliana's Specter goes with the current theme

Oath of Liliana good removal and on theme

Liliana's Scrounger great for all the planeswalkers and removal

Liliana's Scorn bad removal but also works as a tutor

Liliana's Reaver fits into the discard theme

Liliana's Influence tutor and kind of a board wipe

Liliana's Indignation direct damage and fill graveyard

Liliana's Elite weak but gets stronger with graveyard

Liliana's Contract kind of bad draw but on theme

Liliana, Death Wielder old planeswalker but could be fun

Liliana, Death's Majesty token maker and is pretty good

Liliana's Shade Bad but kind of ramp

Entomb great card

Reanimate great card

Gravecrawler great card for combo but idk if it fits here

Settle the Score bad removal but helps with planeswalkers

Triumph of Cruelty on theme with discard

Demonic Tutor Liliana art work and quote

Finale of Eternity finisher and removal

Professor Onyx on theme and decent

Baleful Force bad top end but cool quote

Disentomb

Dread Summons

Famine

Mind Rot Liliana quate and discard theme

Rise Again

Rise from the Grave

Rottenheart Ghoul

Tainted Remedy

Dark Petition

Necromantic Summons

Young Necromancer

Swap to these lands: https://scryfall.com/card/fjmp/22/liliana

mickalopagus on Shrieki0

5 months ago

Dang, I didnt see this guy until today, he is made for this deck. Not sure what card to take out, so maybe just put him on the maybe list until it becomes more clear. Professor Onyx

legendofa on Salty Commanders!

6 months ago

My main thought on my Nath of the Gilt-Leaf deck is that it didn't capture the Sadistic Hypnotist combo. The power level, salt, and threats look right, and it captures Chain of Smog + Professor Onyx and Maralen of the Mornsong + Opposition Agent. It has a preference for hard locks and wincon combos. This isn't really wrong, especially when measuring salt levels, but it's something I noted.

The analysis of my Dromar and Xantcha lists look pretty much perfect. Good work!

One more for fun: Above such mortal concerns

Stealth_Meister on Dina, Combo Steeper

11 months ago

Also, forgot to mention that Professor Onyx does the exact same thing as Witherbloom Apprentice so that's also a wincon lol.

Necramus on Queza, the Queefer

1 year ago

Okay. So, I think you should really lean into the control/combo shell. This deck could use combos like Sanguine Bond and Exquisite Blood, with some added redundancy in the forms of Vito, Thorn of the Dusk Rose and Marauding Blight-Priest, or Mikaeus, the Unhallowed and Triskelion to close out the game. In order to accomplish this, I think you should cut a ton of the creatures and really lean into board wipes, control spells, and resource denial.

Things like:

Arterial Flow

The Meathook Massacre

Dovin's Veto

Spell Pierce

Necropotence

Ghostly Prison

Propaganda

Revenge of Ravens

Damnation

Wrath of God

Supreme Verdict

Time Wipe

Counterspell

Mana Drain

Rhystic Study

Smothering Tithe

Sheoldred, the Apocalypse

Gray Merchant of Asphodel

Vampiric Tutor

Demonic Tutor

Search for Glory

Idyllic Tutor

Enlightened Tutor

Mystical Tutor

Cyclonic Rift

Murderous Rider

Feed the Swarm

Infernal Grasp

Fierce Guardianship

Deadly Rollick

Fateful Absence

Underworld Dreams

Ob Nixilis, the Hate-Twisted

Windfall

Solve the Equation

Baleful Strix

Drown in the Loch

Mana Leak

Professor Onyx

Narset, Parter of Veils

Nihil Spellbomb

Arcane Signet

Azorius Signet

Orzhov Signet

Dimir Signet

Talisman of Dominance

Talisman of Progress

Esper Sentinel

Lion Sash

Swords to Plowshares

Deep Gnome Terramancer

Archivist of Oghma

Teferi's Protection

Teferi, Hero of Dominaria

Teferi, Time Raveler

Teferi, Master of Time

Dig Through Time

Drannith Magistrate

Malevolent Hermit  Flip

Aven Mindcensor

Hushbringer

Aura of Silence

Sea Gate Restoration  Flip

Negate

Sphinx's Revelation

Authority of the Consuls

On Thin Ice

Generous Gift

Ponder

Gitaxian Probe

Brainstorm

Gadwick, the Wizened

The Magic Mirror

Echo of Eons

Narset's Reversal

Swift Reconfiguration

Land Tax

Blind Obedience

Darksteel Mutation

Grasp of Fate

Silence

Farewell

Jace, the Mind Sculptor

You could also do cute stuff like Phyrexian Unlife + Solemnity, giving yourself time to wipe the board again or go for the win with Peer into the Abyss. You should also consider taking a look at your mana base.

I'd suggest going for some fetches, checks, and shocks like:

Flooded Strand

Polluted Delta

Marsh Flats

Hallowed Fountain

Glacial Fortress

Watery Grave

Drowned Catacomb

Godless Shrine

Isolated Chapel

Deserted Beach

Shattered Sanctum

Shipwreck Marsh

Command Tower

You also have way too many plains right now. Even before you get the lands I just named, you should cut 6 Plains for 4 Swamp and 2 Island.

I know I've given you a lot of suggestions. I think if you tried putting a list together with all the cards I named, plus some of the bangers from your current list and you'd have a badass deck! Don't worry about trying to do all that right now, though. See which look most appealing/are in your price range and add those first. A lot of these should be long term goals!

Don't tell Rett I gave you so many suggestions XD

-Blake

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