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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Legendary Planeswalker — Liliana
Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life.
+1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
-3: Each opponent sacrifices a creature with the greatest power among creatures that player controls.
-8: Each opponent may discard a card. If they don't they lose 3 life. Repeat this process six more times.
1 month ago
I like where you're going with this. You've got some key pieces and some cool synergy that really feels like it would be fun to play!
While I was looking over your decklist I noticed that you have a lot of really good cards in here, and I feel like you could focus your card draw a little more to really step up the momentum of your deck. I've got a few swaps I think would help the momentum of your deck:
These are all just ideas and the deck is already pretty fun without them!
Keep up the good work, -H-E-N-R-Y
3 months ago
Opening for discussion:
Kaleidoscope can be added to the Format list. I don't have the admin rights to do that, but I can petition yeaGO or someone to add it. I don't know how popular it is, but the Formats list has all kinds of things I've never heard of.
I think Horde Magic should be moved from a hub to a format. It is a unique format with specific rules, and I believe it's more appropriate there than in the archetype/strategy section.
Life Drain can be added as a hub. The description may be tweaked a little further, but is currently "a lifegain strategy that seeks to win by incrementally and simultaneously increasing its own life total and lowering the opponents' with cards such as Professor Onyx and Ayara, First of Locthwain."
Spell Copy is getting added to the long list. I'm not sure it has the autonomy to be hubbed just yet, but its presence is growing.
Having hubs for both Vehicle and Crew is currently redundant. One is a keyword mechanic, and one is a card subtype. I propose closing the Crew hub and letting Vehicles hold that space.
Is there enough presence for Modified? It seems very niche, a noticeable number of cards come from a single COmander precon, and it's largely covered by Counters, Auras, and Equipment. For now, I don't think it needs a distinct hub; I think it's basically be synonymous with Chishiro, the Shattered Blade Commander. Am I wrong in this?
The Streets of New Capenna abilities Alliance, Connive, Blitz, and Casualty will be added as ability options.
As always, I welcome any feedback, suggestions, or other thoughts.
3 months ago
muchas weas muchas weas, lo intente ordenar lo mejor posible y probalemente se puedan sacar hasrtas cartas mas
6 months ago
8 months ago
Hey legendofa, I’m right there with you regarding the lack of good discard interactions in standard. But I think it can work in Mono-Black. Check out what I’ve been working on, I recently updated it:
In my build I run no creature or hand exile effects, since those effects are non-bo’s with Tergrid. We want to be able to keep the stuff we force the opponent to discard and ‘sac. Plus I think you could run more 1-drops on the mainboard, like Dread Fugue and Bloodchief's Thirst.
Also, Professor Onyx is a good option for a finisher, since her ultimate can do up to 18 damage to the opponent, depending on how empty the opponent’s hand is. And she really synergizes well with Tergrid!
11 months ago
I’m at a control player at heart (I knew I’m an awful person) so when I came across the decklist I was happy! First I’ll do some suggestions (I’m assuming you know about cards such as Demonic Tutor so I’m not going to mention cards like those). The first thing I noticed was that Professor Onyx was in the list, so why not make her an infinite combo with Chain of Smog. Another suggestion would be Toxic Deluge as it works especially well in this deck because of the commander’s ability. Finally, perhaps adding Stasis to really slow things down (once again I acknowledge I am a bad person).
Now for some cuts. The first cards that stood out to me were Ghostly Prison and Propaganda. I feel that these cards are weak for the power level you’re aiming for as the higher power level, the less combat damage matters. Another card would be Hero's Downfall. I’m not a huge fan of this card as it feels clunky. Maybe replace it with Deadly Rollick.
Those are a few suggestion! Take them or leave them.